#include
#include
sbit LSA=P2^0;
sbit LSB=P2^1;
sbit LSC=P2^2;
sbit LSD=P2^3;
sbit YJ_SCK=P3^0;
sbit YJ_RCK=P3^1;
sbit YJ_SA1=P3^2;
void RowLight(row); //刷新行
void WriteContent(char dat); //写入函数
unsigned char code tt1[]={
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",0*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",1*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",2*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",3*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",4*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",5*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",6*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*" ",7*/
0x20,0x00,0x24,0x08,0x24,0x48,0x24,0x84,0xFE,0x7F,0x23,0x02,0x22,0x41,0x20,0x40,
0x20,0x20,0xFF,0x13,0x20,0x0C,0x22,0x14,0x2C,0x22,0xA0,0x41,0x20,0xF8,0x00,0x00,/*"?",8*/
0x00,0x10,0x02,0x08,0x02,0x04,0x02,0x02,0x02,0x01,0x82,0x00,0x42,0x00,0xF2,0xFF,
0x0E,0x00,0x42,0x00,0x82,0x00,0x02,0x01,0x02,0x02,0x02,0x0C,0x00,0x00,0x00,0x00,/*"?",0*/
0x10,0x20,0x12,0x60,0xF2,0x3F,0x92,0x22,0x92,0x12,0x9A,0x12,0xF6,0xFF,0x10,0x10,
0x80,0x80,0x70,0x40,0x8F,0x33,0x08,0x0C,0x08,0x33,0xF8,0x40,0x08,0x80,0x00,0x00,/*