C++ 运算符重载技术示例

#include <iostream>

class Point2D;
class Vector2D;
class Point2D
{
	friend inline Point2D operator + (const Point2D &p, const Vector2D &v);
	friend inline std::ostream & operator<<(std::ostream &os, const Point2D &p);
public:

	Point2D():x(0.0),y(0.0){}

	Point2D(double x_, double y_):x(x_), y(y_){}

	void setX(double x_){x = x_;}

	void setY(double y_){y = y_;}

	double getX() const {return x;}

	double getY() const {return y;}

	Point2D & operator *= (double factor)
	{
		x *= factor;
		y *= factor;
		return *this;
	}

private:
	double x;
	double y;
};

class Vector2D
{
public:
	Vector2D():x(0.0),y(0.0){}

	Vector2D(double x_, double y_):x(x_), y(y_){}

	Vector2D(const Point2D &p1, const Point2D &p2)
	{
		x = p2.getX() - p1.getX();
		y = p2.getY() - p1.getY();
	}

	void setX(double x_){x = x_;}

	void setY(double y_){y = y_;}

	double getX() const {return x;}

	double getY() const {return y;}

private:
	double x;
	double y;
};

inline Point2D operator + (const Point2D &p, const Vector2D &v)
{
	return Point2D(p.getX() + v.getX(), p.getY() + v.getY());
}

inline std::ostream & operator<<(std::ostream &os, const Point2D &p)
{
	os << "x = " << p.getX() << "; y = " << p.getY() << std::endl;
	return os;
}

int main()
{
	Point2D p(2.0, 3.0);

	Vector2D v(3.0, 4.0);

	p *= 5;

	std::cout << p + v <<std::endl;

	getchar();
	return 0;
}

 

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