流式Socket编程
1、实现基于流式套接字的网络功能框架,包括客户端与服务端两个部分(以类的形式);
2、在第一步的基础上,实现服务器/客户端之间的回射功能;
3、改进服务端程序,使其支持多线程,即为每个客户端请求创建一个服务线程;
客户端
// EchoTCPClientDemo.cpp : 定义控制台应用程序的入口点。
#include "stdafx.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// 连接到winsock2对应的lib文件: Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
//定义默认的缓冲区长度和端口号
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"
int __cdecl main(int argc, char **argv)
{
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
char *sendbuf = "this is a test";
char recvbuf[DEFAULT_BUFLEN];
int iResult;
int recvbuflen = DEFAULT_BUFLEN;
// 验证参数的合法性
if (argc != 2) {
printf("usage: %s server-name\n", argv[0]);
return 1;
}
// 初始化套接字
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory( &hints, sizeof(hints) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// 解析服务器地址和端口号
iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
if ( iResult != 0 ) {
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
// 尝试连接服务器地址,直到成功
for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
// 创建套接字
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
WSACleanup();
return 1;
}
// 向服务器请求连接
iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
}
// 发送缓冲区中的测试数据
iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
if (iResult == SOCKET_ERROR) {
printf("send failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
printf("Bytes Sent: %ld\n", iResult);
// 数据发送结束,调用shutdown()函数声明不再发送数据,此时客户端仍可以接收数据
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printf("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
// 持续接收数据,直到服务器关闭连接
do {
iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
if ( iResult > 0 )
printf("Bytes received: %d\n", iResult);
else if ( iResult == 0 )
printf("Connection closed\n");
else
printf("recv failed with error: %d\n", WSAGetLastError());
} while( iResult > 0 );
// 关闭套接字
closesocket(ConnectSocket);
// 释放资源
WSACleanup();
return 0;
}
服务器端
// EchoTCPServerDemo.cpp : 定义控制台应用程序的入口点。
#include "stdafx.h"
#undef UNICODE
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// 连接到winsock2对应的lib文件: Ws2_32.lib
#pragma comment (lib, "Ws2_32.lib")
#define DEFAULT_BUFLEN 512 //默认缓冲区长度为512
#define DEFAULT_PORT "27015" //默认服务器端口号为27015
int __cdecl main(void)
{
WSADATA wsaData;
int iResult;
SOCKET ListenSocket = INVALID_SOCKET;
SOCKET ClientSocket = INVALID_SOCKET;
struct addrinfo *result = NULL;
struct addrinfo hints;
int iSendResult;
char recvbuf[DEFAULT_BUFLEN];
int recvbuflen = DEFAULT_BUFLEN;
// 初始化 Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0)
{
printf("WSAStartup failed with error: %d\n", iResult);
return 1;
}
ZeroMemory(&hints, sizeof(hints));
//声明IPv4地址族,流式套接字,TCP协议
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// 解析服务器地址和端口号
iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
if ( iResult != 0 )
{
printf("getaddrinfo failed with error: %d\n", iResult);
WSACleanup();
return 1;
}
// 为面向连接的服务器创建套接字
ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if(ListenSocket == INVALID_SOCKET)
{
printf("socket failed with error: %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// 为套接字绑定地址和端口号
iResult = bind( ListenSocket, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR)
{
printf("bind failed with error: %d\n", WSAGetLastError());
freeaddrinfo(result);
closesocket(ListenSocket);
WSACleanup();
return 1;
}
freeaddrinfo(result);
// 监听连接请求
iResult = listen(ListenSocket, SOMAXCONN);
if (iResult == SOCKET_ERROR)
{
printf("listen failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
printf("TCP server starting\n");
// 接受客户端连接请求,返回连接套接字ClientSocket
ClientSocket = accept(ListenSocket, NULL, NULL);
if (ClientSocket == INVALID_SOCKET)
{
printf("accept failed with error: %d\n", WSAGetLastError());
closesocket(ListenSocket);
WSACleanup();
return 1;
}
// 在必须要监听套接字的情况下释放该套接字
closesocket(ListenSocket);
// 持续接收数据,直到对方关闭连接
do
{
iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
if (iResult > 0)
{
//情况1:成功接收到数据
printf("Bytes received: %d\n", iResult);
//将缓冲区的内容回送给客户端
iSendResult = send( ClientSocket, recvbuf, iResult, 0 );
if (iSendResult == SOCKET_ERROR)
{
printf("send failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
printf("Bytes sent: %d\n", iSendResult);
}
else if (iResult == 0)
{
//情况2:连接关闭
printf("Connection closing...\n");
}
else
{
//情况3:接收发生错误
printf("recv failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
} while (iResult > 0);
// shutdown the connection since we're done
iResult = shutdown(ClientSocket, SD_SEND);
if (iResult == SOCKET_ERROR)
{
printf("shutdown failed with error: %d\n", WSAGetLastError());
closesocket(ClientSocket);
WSACleanup();
return 1;
}
// cleanup
closesocket(ClientSocket);
WSACleanup();
return 0;
}