流式Socket编程

流式Socket编程

1、实现基于流式套接字的网络功能框架,包括客户端与服务端两个部分(以类的形式);
2、在第一步的基础上,实现服务器/客户端之间的回射功能;
3、改进服务端程序,使其支持多线程,即为每个客户端请求创建一个服务线程;

客户端

// EchoTCPClientDemo.cpp : 定义控制台应用程序的入口点。
#include "stdafx.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// 连接到winsock2对应的lib文件: Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#pragma comment (lib, "Ws2_32.lib")
#pragma comment (lib, "Mswsock.lib")
#pragma comment (lib, "AdvApi32.lib")
//定义默认的缓冲区长度和端口号
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"
int __cdecl main(int argc, char **argv) 
{
    WSADATA wsaData;
    SOCKET ConnectSocket = INVALID_SOCKET;
    struct addrinfo *result = NULL,
                    *ptr = NULL,
                    hints;
    char *sendbuf = "this is a test";
    char recvbuf[DEFAULT_BUFLEN];
    int iResult;
    int recvbuflen = DEFAULT_BUFLEN;  
    // 验证参数的合法性
    if (argc != 2) {
        printf("usage: %s server-name\n", argv[0]);
        return 1;
    }
    // 初始化套接字
    iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if (iResult != 0) {
        printf("WSAStartup failed with error: %d\n", iResult);
        return 1;
    }
    ZeroMemory( &hints, sizeof(hints) );
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_protocol = IPPROTO_TCP;
    // 解析服务器地址和端口号
    iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
    if ( iResult != 0 ) {
        printf("getaddrinfo failed with error: %d\n", iResult);
        WSACleanup();
        return 1;
    }
    // 尝试连接服务器地址,直到成功
    for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {

        // 创建套接字
        ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype, 
            ptr->ai_protocol);
        if (ConnectSocket == INVALID_SOCKET) {
            printf("socket failed with error: %ld\n", WSAGetLastError());
            WSACleanup();
            return 1;
        }
        // 向服务器请求连接
		iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
        if (iResult == SOCKET_ERROR) {
            closesocket(ConnectSocket);
            ConnectSocket = INVALID_SOCKET;
            continue;
        }
        break;
    }
    freeaddrinfo(result);
    if (ConnectSocket == INVALID_SOCKET) {
        printf("Unable to connect to server!\n");
        WSACleanup();
        return 1;
    }
    // 发送缓冲区中的测试数据
    iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
    if (iResult == SOCKET_ERROR) {
        printf("send failed with error: %d\n", WSAGetLastError());
        closesocket(ConnectSocket);
        WSACleanup();
        return 1;
    }
    printf("Bytes Sent: %ld\n", iResult);
    // 数据发送结束,调用shutdown()函数声明不再发送数据,此时客户端仍可以接收数据
    iResult = shutdown(ConnectSocket, SD_SEND);
    if (iResult == SOCKET_ERROR) {
        printf("shutdown failed with error: %d\n", WSAGetLastError());
        closesocket(ConnectSocket);
        WSACleanup();
        return 1;
    }
    // 持续接收数据,直到服务器关闭连接
    do {

        iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
        if ( iResult > 0 )
            printf("Bytes received: %d\n", iResult);
        else if ( iResult == 0 )
            printf("Connection closed\n");
        else
            printf("recv failed with error: %d\n", WSAGetLastError());

    } while( iResult > 0 );
    // 关闭套接字
    closesocket(ConnectSocket);
	// 释放资源
    WSACleanup();
    return 0;
}

服务器端

 // EchoTCPServerDemo.cpp : 定义控制台应用程序的入口点。
#include "stdafx.h"
#undef UNICODE 
#define WIN32_LEAN_AND_MEAN 
#include <windows.h> 
#include <winsock2.h> 
#include <ws2tcpip.h> 
#include <stdlib.h> 
#include <stdio.h> 
// 连接到winsock2对应的lib文件: Ws2_32.lib 
#pragma comment (lib, "Ws2_32.lib") 
#define DEFAULT_BUFLEN 512    //默认缓冲区长度为512
#define DEFAULT_PORT "27015"  //默认服务器端口号为27015
int __cdecl main(void) 
{ 
    WSADATA wsaData; 
    int iResult;  
	SOCKET ListenSocket = INVALID_SOCKET; 
	SOCKET ClientSocket = INVALID_SOCKET; 
    struct addrinfo *result = NULL; 
    struct addrinfo hints; 
    int iSendResult; 
    char recvbuf[DEFAULT_BUFLEN]; 
    int recvbuflen = DEFAULT_BUFLEN; 
    // 初始化 Winsock 
    iResult = WSAStartup(MAKEWORD(2,2), &wsaData); 
    if (iResult != 0) 
    { 
		printf("WSAStartup failed with error: %d\n", iResult); 
	    return 1; 
    } 
	ZeroMemory(&hints, sizeof(hints));

	//声明IPv4地址族,流式套接字,TCP协议
    hints.ai_family = AF_INET;      
    hints.ai_socktype = SOCK_STREAM; 
    hints.ai_protocol = IPPROTO_TCP; 
    hints.ai_flags = AI_PASSIVE; 
    // 解析服务器地址和端口号
    iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result); 
	if ( iResult != 0 ) 
	{ 
		 printf("getaddrinfo failed with error: %d\n", iResult); 
	     WSACleanup(); 
         return 1; 
	} 
	// 为面向连接的服务器创建套接字
	ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol); 
    if(ListenSocket == INVALID_SOCKET) 
    { 
        printf("socket failed with error: %ld\n", WSAGetLastError()); 
        freeaddrinfo(result); 
        WSACleanup();
        return 1; 
    } 
    // 为套接字绑定地址和端口号
    iResult = bind( ListenSocket, result->ai_addr, (int)result->ai_addrlen);
    if (iResult == SOCKET_ERROR) 
    {
        printf("bind failed with error: %d\n", WSAGetLastError()); 
        freeaddrinfo(result); 
        closesocket(ListenSocket); 
        WSACleanup(); 
        return 1; 
    } 
    freeaddrinfo(result); 
	// 监听连接请求
    iResult = listen(ListenSocket, SOMAXCONN); 
    if (iResult == SOCKET_ERROR) 
    { 
        printf("listen failed with error: %d\n", WSAGetLastError()); 
        closesocket(ListenSocket); 
        WSACleanup(); 
        return 1; 
    } 
	printf("TCP server starting\n");
    // 接受客户端连接请求,返回连接套接字ClientSocket 
    ClientSocket = accept(ListenSocket, NULL, NULL); 
    if (ClientSocket == INVALID_SOCKET)
    { 
        printf("accept failed with error: %d\n", WSAGetLastError()); 
        closesocket(ListenSocket); 
        WSACleanup(); 
        return 1; 
    } 
    // 在必须要监听套接字的情况下释放该套接字
    closesocket(ListenSocket); 
    // 持续接收数据,直到对方关闭连接 
    do 
    { 
        iResult = recv(ClientSocket, recvbuf, recvbuflen, 0); 
        if (iResult > 0) 
		{ 
			//情况1:成功接收到数据
            printf("Bytes received: %d\n", iResult); 
            //将缓冲区的内容回送给客户端 
            iSendResult = send( ClientSocket, recvbuf, iResult, 0 ); 
            if (iSendResult == SOCKET_ERROR) 
            { 
                printf("send failed with error: %d\n", WSAGetLastError()); 
                closesocket(ClientSocket); 
                WSACleanup(); 
                return 1; 
            } 
            printf("Bytes sent: %d\n", iSendResult); 
        } 
        else if (iResult == 0) 
		{
			//情况2:连接关闭
            printf("Connection closing...\n"); 
		}
        else 
        { 
			//情况3:接收发生错误
            printf("recv failed with error: %d\n", WSAGetLastError()); 
            closesocket(ClientSocket); 
            WSACleanup(); 
            return 1; 
        } 
    } while (iResult > 0); 
    // shutdown the connection since we're done 
    iResult = shutdown(ClientSocket, SD_SEND); 
    if (iResult == SOCKET_ERROR) 
    { 
        printf("shutdown failed with error: %d\n", WSAGetLastError()); 
        closesocket(ClientSocket); 
        WSACleanup(); 
        return 1; 
    } 
    // cleanup 
    closesocket(ClientSocket); 
    WSACleanup(); 
    return 0; 
}

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