UDP开发简易聊天室

Socket

Socket是网络编程提供的一种机制,通信的两端都要有socket,网络通信其实就是socket间的通信,数据在两个socket的IO流上通信
在这里插入图片描述

开发步骤

创建UDP服务端

  • UPPServer
public class UDPServer {
    public static void main(String[] args) {
        DatagramSocket ds=null;
        try {
            //创建UDP的服务端的套接字对象
            ds= new DatagramSocket(10000);
            System.out.println("服务器已经启动");
            while (true) {
                //定义接收数据报对象
                byte[] bytes=new byte[1024];
                DatagramPacket datagramPacket = new DatagramPacket(bytes,bytes.length);
                //ds接收数据包
                ds.receive(datagramPacket);
                //获得数据报中的数据
                byte[] data = datagramPacket.getData();
                //获得接收的数据长度(实际接收数据的长度)
                int length = datagramPacket.getLength();
                String result = new String(data, 0, length);
                //获得发送端的ip
                InetAddress inetAddress = datagramPacket.getAddress();
                String hostAddress = inetAddress.getHostAddress();
                if ("exit".equals(result)) {
                    break;
                }
                System.out.println(hostAddress + "发送了:" + result);
            }
        } catch (SocketException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        } finally {
            if (ds != null) {
                ds.close();
            }
        }
    }
}

创建UDP客户端

  • UDPClient
public class UDPClient {
    public static void main(String[] args) throws IOException {
        //创建客户端的套接字对象
        DatagramSocket ds=null;
        BufferedReader br=null;
        try {
            ds = new DatagramSocket();
            br=new BufferedReader(new InputStreamReader(System.in));
            while (true) {
                String line = br.readLine();
                //定义要发送的数据
                byte[] bytes = line.getBytes();
                //创建要发送的目的地的IP地址对象
                InetAddress address = InetAddress.getByName("192.168.31.217");
                //封装要发送的数据包
                DatagramPacket datagramPacket = new DatagramPacket(bytes, bytes.length, address, 10000);
                if ("exit".equals(line)) {
                    break;
                }
                //发送数据包
                ds.send(datagramPacket);
            }
        } catch (SocketException e) {
            e.printStackTrace();
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }finally {
            if (ds != null) {
                ds.close();
            }
            if (br != null) {
                br.close();
            }
        }
    }
}

UDP简易聊天室

使用了线程,服务器端是一个线程,客户端是一个线程,那么要把两个线程集中到一个聊天室中

  • UDPServer
public class UDPServer implements Runnable{

    //指定服务端的端口号
    private Integer port;

    public Integer getPort() {
        return port;
    }

    public void setPort(Integer port) {
        this.port = port;
    }

    public UDPServer(Integer port) {
        this.port = port;
    }

    public void run() {
        DatagramSocket ds=null;
        try {
            ds=new DatagramSocket(port);
            System.out.println("服务已经启动....");
            while (true) {
                byte[] bytes=new byte[1024];
                DatagramPacket datagramPacket = new DatagramPacket(bytes,bytes.length);
                ds.receive(datagramPacket);
                byte[] data = datagramPacket.getData();
                String result = new String(data, 0, datagramPacket.getLength());
                InetAddress inetAddress = datagramPacket.getAddress();
                if ("exit".equals(result)) {
                    break;
                }
                System.out.println(inetAddress.getHostAddress() + "说:\r\n" + result);
            }
        } catch (Exception e) {
            e.printStackTrace();
        }finally {
            if (ds != null) {
                ds.close();
            }
        }
    }
}
  • UDPClient
public class UDPClient  implements Runnable{

    //发送目的IP
    private String ip;
    private Integer port;

    public String getIp() {
        return ip;
    }

    public void setIp(String ip) {
        this.ip = ip;
    }

    public Integer getPort() {
        return port;
    }

    public void setPort(Integer port) {
        this.port = port;
    }

    public UDPClient(String ip, Integer port) {
        this.ip = ip;
        this.port = port;
    }

    public void run() {
        DatagramSocket ds=null;
        BufferedReader br=null;
        try {
            ds=new DatagramSocket();
            br = new BufferedReader(new InputStreamReader(System.in));
            System.out.println("已经接入" + ip);
            while (true) {
                byte[] bytes = br.readLine().getBytes();
                InetAddress inetAddress = InetAddress.getByName(ip);
                DatagramPacket datagramPacket = new DatagramPacket(bytes,bytes.length,inetAddress,port);
                if ("exit".equals(br.readLine())) {
                    break;
                }
                ds.send(datagramPacket);
                System.out.println("我说: \r\n" + br.readLine());
            }
        } catch (Exception e) {
            e.printStackTrace();
        }finally {
            if (ds != null) {
                ds.close();
            }
            if (br != null) {
                try {
                    br.close();
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        }
    }
}
  • ChatRoom
public class ChatRoom {
    public static void main(String[] args) {
        UDPClient udpClient = new UDPClient("192.168.31.217",10001);
        UDPServer udpServer = new UDPServer(10000);
        //客户端线程
        Thread thread = new Thread(udpClient);
        //发送端线程
        Thread thread1 = new Thread(udpServer);
        //启动两个线程
        thread.start();
        thread1.start();
    }
}

如果要让两个人一起聊天则把上述代码完整拷贝一份,改IP然后一起启动,两个聊天室就可以聊天了

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