main.c
#include <iostream>
#include "Queue.h"
using namespace std;
int main()
{
Queue<char> q(5);
q.Push('A');
q.Push('B');
q.Push('C');
cout << q.Front() << ", " << q.Rear() << endl;
q.Push('D');
q.Push('E');
cout << q.Front() << ", " << q.Rear() << endl;
q.Push('F');
q.Push('G');
cout << q.Front() << ", " << q.Rear() << endl;
return 0;
}
queue.h
#ifndef _QUEUE_H
#define _QUEUE_H
template<class T>
class Queue
{
public:
Queue(int queueCapacity = 10);
bool IsEmpty() const;
T& Front() const;
T& Rear() const;
void Push(const T& item);
void Pop();
private:
T* queue;
int front;
int rear;
int capacity;
};
template<class T>
Queue<T>::Queue(int queueCapacity) :capacity(queueCapacity)
{
if (capacity < 1) throw "Queue capacity must be > 0";
queue = new T[capacity];
front = rear = 0;
}
template<class T>
inline bool Queue<T>::IsEmpty() const
{
return front == rear;
}
template<class T>
void Queue<T>::Push(const T& item)
{
if ((rear + 1) % capacity == front)//队列满了
{
//加倍
T* newQueue = new T[2 * capacity];
int start = (front + 1) % capacity;
if (start < 2) //没有回转
std::copy(queue + start, queue + start + capacity - 1, newQueue);
else
{
std::copy(queue + start, queue + capacity, newQueue);
std::copy(queue, queue + rear + 1, newQueue + capacity - start);
}
front = 2 * capacity - 1;
rear = capacity - 2;
capacity *= 2;
delete[] queue;
queue = newQueue;
}
//if (rear == capacity - 1)
// rear = 0;
//else
// rear++;
rear = (rear + 1) % capacity;
queue[rear] = item;
}
template<class T>
inline T& Queue<T>::Front() const
{
if (IsEmpty()) throw "Queue is empty. No front element";
return queue[(front+1)%capacity]; //队首的位置是空的,加一为第一个数据
}
template<class T>
inline T& Queue<T>::Rear() const
{
if (IsEmpty()) throw "Queue is empty. No rear element";
return queue[rear];
}
template<class T>
void Queue<T>::Pop()
{
if (IsEmpty()) throw "Queue is empty, cannot delete.";
front = (front + 1) % capacity; //向后移动队首
queue[front].~T();
}
#endif // _QUEUE_H