三子棋游戏
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<string.h>
#include<time.h>
#include<stdlib.h>
#define MAX_ROW 3
#define MAX_COL 3
int Memu1()
{
printf("--------------------\n");
printf("--------------------\n");
printf("-----三子棋游戏-----\n");
printf("-------0开始--------\n");
printf("-------1退出--------\n");
printf("--------------------\n");
printf("--------------------\n");
int choice = 0;
printf("请输入您的选择 : ");
scanf("%d",&choice);
return choice;
}
void inint(char chessBoard[MAX_ROW][MAX_COL])
{
srand((unsigned int )time (NULL));//给电脑随机落子设的随机种子
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
chessBoard[row][col]=' ';
}
}
//memset(chessBoard,' ',MAX_ROW*MAX_COL);
}
void Print1(char chessBoard[MAX_ROW][MAX_COL])
{
for (int row = 0; row < MAX_ROW; row++)
{
printf("+---+---+---+\n");
printf("| %c | %c | %c |\n", chessBoard[row][0], chessBoard[row][1], chessBoard[row][2]);
}
printf("+---+---+---+\n");
}
//玩家棋子用X表示
void playermove(char chessBoard[MAX_ROW][MAX_COL])
{
printf("轮到玩家落子: \n");
while (1)
{
printf("请输入您要下子的位置坐标(row)(col): ");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL)
{
printf("您的输入有误,请重新输入: \n");
continue;//、终止本次循环,本次循环中continue后面的代码不会执行,而是直接跳转至while语句的判断部分,进行下一次循环的入口判断。
}
if (chessBoard[row][col] != ' ')
{
printf("该位置已经有子了\n");
continue;
}
chessBoard[row][col] = 'X';
break;
}
}
int isfull(char chessBoard[MAX_ROW][MAX_COL])
{
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
if (chessBoard[row][col] == ' ')
{
return 0;//找到空位
}
}
}
return 1;//棋盘已满
}
// 返回值表示游戏的状况
// 1. 返回 X 表示玩家获胜
// 2. 返回 O 表示电脑获胜
// 3. 返回 ' ' 表示还未分胜负
// 4. 返回 Q 表示和棋
char checkchess(char chessBoard[MAX_ROW][MAX_COL])
{
for (int row = 0; row < MAX_ROW; row++)//检查行是否相同
{
if (chessBoard[row][1] != ' '&&chessBoard[row][1] == chessBoard[row][2] && chessBoard[row][1] == chessBoard[row][0])
{
return chessBoard[row][1];
}
}
for (int col = 0; col < MAX_COL; col++)//检查列是否相同
{
if (chessBoard[1][col] != ' '&&chessBoard[1][col] == chessBoard[2][col] && chessBoard[1][col] == chessBoard[0][col])
{
return chessBoard[1][col];
}
}
if (chessBoard[0][0] != ' '&&chessBoard[0][0] == chessBoard[1][1] && chessBoard[0][0] == chessBoard[2][2])//检查对角
{
return chessBoard[0][0];
}
if (chessBoard[0][2] != ' '&&chessBoard[0][2] == chessBoard[1][1] && chessBoard[0][2] == chessBoard[2][0])//检查对角
{
return chessBoard[0][2];
}
if (isfull(chessBoard))//判断棋盘是否已满
{
return 'Q';//表示和棋
}
return ' ';//
}
//电脑棋子用o表示
void comptermove(char chessBoard[MAX_ROW][MAX_COL])
{
printf("轮到电脑落子了 \n");
while (1)
{
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chessBoard[row][col] != ' ')
{
continue;
}
chessBoard[row][col] = 'o';
break;
}
}
void Game1()
{
char chessBoard[MAX_ROW][MAX_COL] = {0};
inint(chessBoard);
char winner = ' ';
while (1)
{//打印棋盘
Print1(chessBoard);
//玩家落子
playermove(chessBoard);
//检查游戏
winner = checkchess(chessBoard);
if (winner != ' ')
{
break;//
}
//电脑落子
comptermove(chessBoard);
//检查游戏
winner = checkchess(chessBoard);
if (winner != ' ')
{
break;//
}
}
Print1(chessBoard);
if (winner == 'X')
{
printf("恭喜您胜利!\n");
}
if (winner == 'o')
{
printf("电脑胜!\n");
}
if (winner == 'Q')
{
printf("平局!\n");
}
}
int main()
{
while (1)
{
int choice = Memu1();
if (choice == 1)
{
printf("游戏退出\n");
break;
}
else if (choice == 0)
{
printf("欢迎您来到三子棋游戏\n");
Game1();
}
else
{
printf("您的输入有误,请重新输入: \n");
}
}
system("pause");
return 0;
}