c++ - 简单的回声服务器和客户端

功能

客户端发送字符串到服务器,服务器接受字符串并返回,客户端接收自己发送的字符串,并打印。
流程:正常流程
学习并作为一个简单案例为记录。

问题

在编程程序中,出现了一个问题,导致server一直监听不成功。
原因:在socket创建中,填写的是AF_INET, SOCK_DGRAM,填写的IP协议是是UDP协议,导致listen一直不成。

server
#include <iostream>
#include <string>
#include <sys/socket.h>
#include <unistd.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include<sys/wait.h>
#include <string.h>
#include <stdlib.h>
#include<signal.h>
using namespace std;


const int SERVER_PORT = 12345;

const int BUF_MAX_SIZE = 2048;

void sig_child(int signo){
    pid_t pid;
    int stat;

    while((pid = waitpid(-1, &stat, WNOHANG)) > 0){
        cout<<"child "<<pid<<" teminated"<<endl;
    }
    return;
}



void readALL(int connfd, string &msg)
{
    // echo msg
    size_t t;
    char buf[BUF_MAX_SIZE];
    while (1)
    {
        int n = read(connfd, buf, BUF_MAX_SIZE);
        string temp(buf, buf + n);
        if (n < BUF_MAX_SIZE)
        {
            msg = msg + temp;
            break;
        }
        else
            msg = msg + temp;
    }
}

void str_echo(int connfd)
{
    string msg;
    readALL(connfd, msg);
    write(connfd, msg.c_str(), msg.size());
}

int main(int argc, char *args[])
{

    int listenfd, connfd;
    pid_t pid;

    socklen_t childlen;
    sockaddr_in clientaddr, serveraddr;

    listenfd = socket(AF_INET, SOCK_STREAM, 0);

    if (listenfd == -1)
    {
        cerr << "socket() err" << endl;
        return 0;
    }

    memset(&serveraddr, 0, sizeof(serveraddr));

    serveraddr.sin_family = AF_INET;
    serveraddr.sin_addr.s_addr = htonl(INADDR_ANY);
    serveraddr.sin_port = htons(atoi(args[1]));

    if (bind(listenfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == -1)
    {
        cerr << "bind err" << endl;
        return 0;
    }
    cout << "bind ..." << endl;
    if (listen(listenfd, 5) == -1)
    {
        cerr << "listen err" << endl;
        return 0;
    }
    cout << "listen ..." << endl;
    signal(SIGCHLD, sig_child);
    while (1)
    {
        sleep(3);
        cout << "accpet ..." << endl;
        childlen = sizeof(clientaddr);
        connfd = accept(listenfd, (struct sockaddr *)&clientaddr, &childlen);
        if ((pid = fork()) == 0)
        {
            //child process
            close(listenfd);
            str_echo(connfd);
            return 0;
        }
        close(connfd);
    }
}
clinet
#include <iostream>
#include <string>
#include <sys/socket.h>
#include <unistd.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <string.h>
#include <stdlib.h>
using namespace std;

const int BUF_MAX_SIZE = 2048;

void readALL(int connfd, string &msg)
{
    // echo msg
    size_t t;
    char buf[BUF_MAX_SIZE];
    while (1)
    {
        int n = read(connfd, buf, BUF_MAX_SIZE);
        string temp(buf, buf + n);
        if (n < BUF_MAX_SIZE)
        {
            msg = msg + temp;
            break;
        }
        else
            msg = msg + temp;
    }
}

void str_send(int sockfd)
{

    string msg;
    getline(cin, msg);
    write(sockfd, msg.c_str(), msg.size());
    msg="";
    readALL(sockfd, msg);
    cout << msg << endl;
}

int main(int argv, char *args[])
{

    int sockfd;
    sockaddr_in serveraddr;

    sockfd = socket(AF_INET, SOCK_STREAM, 0);

    memset(&serveraddr, 0, sizeof(serveraddr));

    serveraddr.sin_family = AF_INET;
    serveraddr.sin_addr.s_addr = inet_addr(args[1]);
    serveraddr.sin_port = htons(atoi(args[2]));

    if (connect(sockfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == -1)
    {
        cerr << "connect err" << endl;
    }

    str_send(sockfd);
    close(sockfd);
}
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下面是一个简单的TCP服务器客户端的实现示例: ```c // 服务器端代码 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 8080 #define BUFFER_SIZE 1024 int main(int argc, char const *argv[]) { int sockfd, newsockfd, valread; struct sockaddr_in serv_addr, cli_addr; socklen_t cli_addr_len; char buffer[BUFFER_SIZE] = {0}; // 创建套接字 sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { perror("socket"); exit(EXIT_FAILURE); } // 设置服务器地址 memset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(PORT); // 绑定套接字到指定端口 if (bind(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) == -1) { perror("bind"); exit(EXIT_FAILURE); } // 监听套接字 if (listen(sockfd, 5) == -1) { perror("listen"); exit(EXIT_FAILURE); } printf("Server listening on port %d...\n", PORT); // 接收连接请求 cli_addr_len = sizeof(cli_addr); newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, &cli_addr_len); if (newsockfd == -1) { perror("accept"); exit(EXIT_FAILURE); } printf("Client connected!\n"); // 读取客户端发送的数据 valread = read(newsockfd, buffer, BUFFER_SIZE); printf("Received message from client: %s\n", buffer); // 发送响应数据给客户端 const char *response = "Hello, client!"; if (send(newsockfd, response, strlen(response), 0) == -1) { perror("send"); exit(EXIT_FAILURE); } printf("Response sent to client!\n"); // 关闭套接字 close(newsockfd); close(sockfd); return 0; } ``` ```c // 客户端代码 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define PORT 8080 #define BUFFER_SIZE 1024 int main(int argc, char const *argv[]) { int sockfd, valread; struct sockaddr_in serv_addr; char buffer[BUFFER_SIZE] = {0}; // 创建套接字 sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { perror("socket"); exit(EXIT_FAILURE); } // 设置服务器地址 memset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(PORT); if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) == -1) { perror("inet_pton"); exit(EXIT_FAILURE); } // 连接服务器 if (connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) == -1) { perror("connect"); exit(EXIT_FAILURE); } printf("Connected to server!\n"); // 发送数据到服务器 const char *message = "Hello, server!"; if (send(sockfd, message, strlen(message), 0) == -1) { perror("send"); exit(EXIT_FAILURE); } printf("Message sent to server!\n"); // 读取服务器响应数据 valread = read(sockfd, buffer, BUFFER_SIZE); printf("Received message from server: %s\n", buffer); // 关闭套接字 close(sockfd); return 0; } ``` 以上代码演示了客户端服务器发送一条消息,服务器接收到消息后复一条消息。可以根据实际需求进行修改。

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