1.添加蓝牙会话的服务组件ChatService
//构造方法,接收UI主线程传递的对象
public ChatService(Context context, Handler handler) {
//构造方法完成蓝牙对象的创建
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
private synchronized void setState(int state) {
mState = state;
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
public synchronized int getState() {
return mState;
}
public synchronized void start() {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
//取消 CONNECTING 和 CONNECTED 状态下的相关线程,然后运行新的 mConnectThread 线程
public synchronized void connect(BluetoothDevice device) {
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/*
开启一个 ConnectedThread 来管理对应的当前连接。之前先取消任意现存的 mConnectThread 、
mConnectedThread 、 mAcceptThread 线程,然后开启新 mConnectedThread ,传入当前刚刚接受