题源:http://poj.org/problem?id=3278
题意:一个坐标轴的正半轴,有起点和终点。从起点开始,每次可以选择向左或向右移动一格,或者坐标乘以二,每次移动耗时为1,问最快多久到终点。
思路:BFS,注意不越界。
下面是AC代码。
#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
#include<queue>
#include<algorithm>
#define ll long long
#define inf 0x3f3f3f3f
#define MID (t[k].l+t[k].r)>>1
#define cl(a,b) memset(a,b,sizeof(a))
using namespace std;
//是广搜 你写个P的深搜!!!
const int maxn=1e5+10;
int n,k;
int book[maxn];
struct node {
int id,time;
};
queue<node> q;
inline bool check(int p) { //检查坐标是否合适
if(p<0||p>1e5||book[p]) return false;
else return true;
}
int main() {
cin>>n>>k;
cl(book,0);
node temp;
temp.id=n,temp.time=0;
q.push(temp);
book[n]=1;
while(!q.empty()) {
int p=q.front().id,t=q.front().time;
q.pop();
// if(book[p]) continue; //若不加在这里 就要在最开始 book[头]置一
// book[p]=1;
if(p==k) { //找到一个就行。。。
printf("%d\n",t);
return 0;
}
//不分情况讨论 就对 分情况就不对(temp
temp.id=p+1,temp.time=t+1;
if(temp.id==k){
printf("%d\n",temp.time);
return 0;
}
if(check(temp.id)) {
q.push(temp);
book[temp.id]=1;
}
temp.id=p-1,temp.time=t+1;
if(temp.id==k){
printf("%d\n",temp.time);
return 0;
}
if(check(temp.id)) {
q.push(temp);
book[temp.id]=1;
}
temp.id=p*2,temp.time=t+1;
if(temp.id==k){
printf("%d\n",temp.time);
return 0;
}
if(check(temp.id)) {
q.push(temp);
book[temp.id]=1;
}
}
return 0;
}
Description
Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts at a point N (0 ≤ N ≤ 100,000) on a number line and the cow is at a point K (0 ≤ K ≤ 100,000) on the same number line. Farmer John has two modes of transportation: walking and teleporting.
- Walking: FJ can move from any point X to the points X - 1 or X + 1 in a single minute
- Teleporting: FJ can move from any point X to the point 2 × X in a single minute.
If the cow, unaware of its pursuit, does not move at all, how long does it take for Farmer John to retrieve it?
Input
Line 1: Two space-separated integers: N and K
Output
Line 1: The least amount of time, in minutes, it takes for Farmer John to catch the fugitive cow.
Sample Input
5 17
Sample Output
4
Hint
The fastest way for Farmer John to reach the fugitive cow is to move along the following path: 5-10-9-18-17, which takes 4 minutes.
Source
USACO 2007 Open Silver