Socket通信基本流程图
服务端代码编写
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
///网络编程
///
namespace WindowsFormsApp1
{
public partial class Form14 : Form
{
public Form14()
{
InitializeComponent();
}
private void Form14_Load(object sender, EventArgs e)
{
Control.CheckForIllegalCrossThreadCalls = false;
}
private void BtnListen_Click(object sender, EventArgs e)
{
try
{
//当点击开始监听时,在服务器创建一个负责监听IP地址跟端口号的Socket
Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPAddress ip = IPAddress.Any;
//创建端口号对象
IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));
//绑定监听端口
socketWatch.Bind(point);
showMsg("监听成功");
//设置监听队列
socketWatch.Listen(10);
Thread th = new Thread(Listen);
th.IsBackground = true;
th.Start(socketWatch);
}
catch (Exception)
{
}
}
/// <summary>
///
/// </summary>
/// <param name="o">被线程执行的函数,如果有参数,必须是object类型</param>
void Listen(object o)
{
Socket socketWatch = o as Socket;
while (true)
{
try//凡是涉及到网络编程的,可能会出现各种各样的异常,为了避免给用户看到,使用异常捕获
{
//等待客户端的连接 并且创建一个负责通信的Socket
Socket socketSend = socketWatch.Accept();
showMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功");
//开启 一个新线程不停的接收客户端发送过来的消息
Thread th = new Thread(Recive);
th.IsBackground = true;
th.Start(socketSend);
}
catch (Exception)
{
}
}
}
/// <summary>
/// 服务器端不停的接收客户端发送过来的消息
/// </summary>
/// <param name="o"></param>
///
Socket socketSend;
void Recive(object o)
{
socketSend = o as Socket;
while (true)
{
try//凡是涉及到网络编程的,可能会出现各种各样的异常,为了避免给用户看到,使用异常捕获
{
//客户端连接成功后,服务器应该接收客户端发过来的消息
byte[] buffer = new byte[1024 * 1024 * 2];
//实际接收到的有效字节数
int r = socketSend.Receive(buffer);
if (r == 0)//当用户退出实际接收到的字节数为0,就应该让跳出循环,结束接收客户端发过来的消息。
{
break;
}
string str = Encoding.UTF8.GetString(buffer, 0, r);
showMsg(socketSend.RemoteEndPoint + ":" + str);
}
catch (Exception)
{
}
}
}
private void showMsg(string str)
{
txtLog.AppendText(str + "\r\n");
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
}
/// <summary>
/// 服务器给客户端发送消息
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSend_Click(object sender, EventArgs e)
{
string str = txtMsg.Text;
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);
socketSend.Send(buffer);
}
}
}
客户端代码编写
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form15 : Form
{
public Form15()
{
InitializeComponent();
}
Socket socketSend;
private void btnStart_Click(object sender, EventArgs e)
{
//创建负责通信的Socket
socketSend = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
IPAddress ip = IPAddress.Parse(txtServer.Text);
IPEndPoint point = new IPEndPoint(ip,Convert.ToInt32(txtPort.Text));
//获得要连接的远程服务器应用程序的IP地址和端口号
socketSend.Connect(point);
ShowMsg("连接成功");
//开启一个线程不停的接收服务端发来的消息
Thread th = new Thread(Recive);
th.IsBackground= true;
th.Start();
}
/// <summary>
/// 不停的接收服务器发来的消息
/// </summary>
void Recive() {
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 3];
//实际接收到的有效字节数
int r = socketSend.Receive(buffer);
if (r == 0) {
break;
}
string s = Encoding.UTF8.GetString(buffer,0,r);
ShowMsg(socketSend.RemoteEndPoint+":"+s);
}
}
void ShowMsg(string str) {
txtLog.AppendText(str + "\r\n");
}
private void btnSend_Click(object sender, EventArgs e)
{
string str = txtMsg.Text.Trim();
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(str);
socketSend.Send(buffer);
}
private void Form15_Load(object sender, EventArgs e)
{
Control.CheckForIllegalCrossThreadCalls= false;
}
}
}