目录 - SMAA代码详解 SMAANeighborhoodBlendingVS /** * Neighborhood Blending Vertex Shader */ void SMAANeighborhoodBlendingVS(float2 texcoord, out float4 offset) { offset = mad(SMAA_RT_METRICS.xyxy, float4( 1.0, 0.0, 0.0, 1.0), texcoord.xyxy); }