单向链表缺点:
1.查找的方向只能是一个方向,而双向链表可以向前或者向后查找。
2.单向链表不能自我删除,需要靠辅助节点,而双向链表可以自我删除
实验代码:
package DoubleLinkedList;
public class DoubleLinkedListDemo {
public static void main(String[] args) {
HeroNode2 heroNode1 = new HeroNode2(1, "宋江", "及时雨");
HeroNode2 heroNode2 = new HeroNode2(2, "卢俊义", "玉麒麟");
HeroNode2 heroNode3 = new HeroNode2(3, "吴用", "智多星");
HeroNode2 heroNode4 = new HeroNode2(4, "林冲", "豹子头");
DoubleLinkedList doubleLinkedList = new DoubleLinkedList();
doubleLinkedList.add(heroNode1);
doubleLinkedList.add(heroNode2);
doubleLinkedList.add(heroNode3);
doubleLinkedList.add(heroNode4);
doubleLinkedList.list();
//修改测试
System.out.println("修改测试:");
HeroNode2 newHeroNode = new HeroNode2(4, "公孙胜", "入云龙");
doubleLinkedList.update(newHeroNode);
doubleLinkedList.list();
//删除测试
System.out.println("删除测试:");
doubleLinkedList.del(3);
doubleLinkedList.list();
//按顺序添加测试
System.out.println("按顺序添加测试:");
doubleLinkedList.addByorder(heroNode3);
doubleLinkedList.list();
}
}
//创建一个双向链表的类
class DoubleLinkedList{
//先初始化一个头节点,不存放具体数据
private HeroNode2 head = new HeroNode2(0,"","");
//返回头节点
public HeroNode2 getHead(){
return head;
}
//遍历双向链表
public void list(){
if(head.next == null){
System.out.println("双向链表为空");
return;
}
HeroNode2 temp = head.next;
while(true){
if(temp == null){
break;
}
System.out.println(temp);
temp = temp.next;
}
}
//尾部添加元素
public void add(HeroNode2 heroNode){
HeroNode2 temp = head;
while(true){
if((temp.next) == null)
break;
temp = temp.next;
}
temp.next = heroNode;
heroNode.pre = temp;
}
//修改双向链表
public void update(HeroNode2 newHeroNode){
if(head.next == null){
System.out.println("链表为空");
return;
}
HeroNode2 temp = head.next;
boolean flag = false;
while(true){
if(temp == null){
break;
}
if(temp.no == newHeroNode.no){
flag =true;
break;
}
temp = temp.next;
}
if(flag){
temp.name = newHeroNode.name;
temp.nickname = newHeroNode.nickname;
}else{
System.out.printf("没有找到编号为%d的节点,不能修改");
}
}
//删除双向链表中的一个节点
public void del(int no){
if(head.next == null){
System.out.println("链表为空,无法删除");
return;
}
HeroNode2 temp = head;
boolean flag = false;
//遍历,找到待删除节点temp
while(true){
if(temp == null){
break;
}
if(temp.no == no){
flag = true;
break;
}
temp = temp.next;
}
if(flag) {
temp.pre.next = temp.next;
if (temp.next != null) {
temp.next.pre = temp.pre;
}
}else{
System.out.printf("要删除的%d节点不存在\n",no);
}
}
//按顺序添加
public void addByorder(HeroNode2 heroNode){
HeroNode2 temp = head;
boolean flag = false;
while(true){
if(temp.next == null){
break;
}
if(temp.no > heroNode.no){
break;
}else if(temp.no == heroNode.no){
flag = true;
break;
}
temp = temp.next;
}
if(flag){
System.out.printf("准备插入的英雄的编号%d已经存在,不能插入\n",heroNode.no);
}else{
heroNode.next = temp;
heroNode.pre = temp.pre;
temp.pre.next = heroNode;
temp.pre = heroNode.next;
}
}
}
class HeroNode2{ //创建一个节点,定义Data域、Next域、pre域
public int no;
public String name;
public String nickname;
public HeroNode2 next; //指向下一个节点
public HeroNode2 pre; //指向前一个节点
public HeroNode2(int no, String name, String nickname) {
this.no = no;
this.name = name;
this.nickname = nickname;
}
@Override
public String toString() {
return "HeroNode{" +
"no=" + no +
", name='" + name + '\'' +
", nickname='" + nickname +
'}';
}
}
测试结果:
HeroNode{no=1, name='宋江', nickname='及时雨}
HeroNode{no=2, name='卢俊义', nickname='玉麒麟}
HeroNode{no=3, name='吴用', nickname='智多星}
HeroNode{no=4, name='林冲', nickname='豹子头}
修改测试:
HeroNode{no=1, name='宋江', nickname='及时雨}
HeroNode{no=2, name='卢俊义', nickname='玉麒麟}
HeroNode{no=3, name='吴用', nickname='智多星}
HeroNode{no=4, name='公孙胜', nickname='入云龙}
删除测试:
HeroNode{no=1, name='宋江', nickname='及时雨}
HeroNode{no=2, name='卢俊义', nickname='玉麒麟}
HeroNode{no=4, name='公孙胜', nickname='入云龙}
按顺序添加测试:
HeroNode{no=1, name='宋江', nickname='及时雨}
HeroNode{no=2, name='卢俊义', nickname='玉麒麟}
HeroNode{no=3, name='吴用', nickname='智多星}
HeroNode{no=4, name='公孙胜', nickname='入云龙}