前言
现在面试中,不光会问力扣之类的算法,手撕多线程问题也被提上了日程。多线程之间的顺序执行是一个高频的面试手撕题,而且在实际应用中也会有用武之地。因此在这里,我们考虑使用不同的方式来实现多线程的顺序执行。在本文中,我们采用了syncronize,ReentrantLock,join等方式来实现顺序执行。
方法实现
syncronize配合wait/notify
本方法采用sync提供的锁机制配合等待通知来实现多线程的顺序执行。具体代码如下:
public class ExcuteOrder {
private final Object lock=new Object();
private int current=1;
public static void main(String[] args) {
ExcuteOrder excuteOrder = new ExcuteOrder();
excuteOrder.printOrder();
}
public void printOrder(){
new Thread(()->printNums(3)).start();
new Thread(()->printChars(2)).start();
new Thread(()->printCH(1)).start();
}
public void printNums(int orderNum){
synchronized (lock){
while (orderNum!=current) {
try {
lock.wait();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
for(int i=1;i<=3;i++){
System.out.print(i);
}
current++;
lock.notifyAll();
}
}
public void printChars(int orderNum){
synchronized (lock){
while (orderNum!=current){
try {
lock.wait();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
for(char i='A';i<='C';i++){
System.out.print(i);
}
current++;
lock.notifyAll();
}
}
public void printCH(int orderNum){
synchronized (lock){
while (orderNum!=current){
try {
lock.wait();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
System.out.print("你好");
current++;
lock.notifyAll();
}
}
}
此处设计的方法中传入一个执行编号,与成员变量进行比较,可以使得这几个线程以我们想执行的任意顺序来执行。
lock-condition配合await/signal
设计思路与上面类似,但是使用的是JDK提供的ReentrantLock,相较于sync,它能够提供更灵活的等待条件,并且它的等待通知机制更为灵活,从功能上也可以实现多线程的顺序执行。具体实现代码如下:
public class LockConditionFlow {
private int currentNums=1;
private ReentrantLock lock=new ReentrantLock();
private Condition condition=lock.newCondition();
public static void main(String[] args) {
LockConditionFlow lockConditionFlow = new LockConditionFlow();
lockConditionFlow.printFlow();
}
public void printFlow(){
new Thread(()->printNums(1)).start();
new Thread(()->printChars(2)).start();
new Thread(()->printChinese(3)).start();
}
public void printNums(int excuNum){
lock.lock();
while (excuNum!=currentNums){
try {
condition.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
for(int i=1;i<=3;i++){
System.out.print(i);
}
currentNums++;
condition.signalAll();
lock.unlock();
}
public void printChars(int excuNums){
lock.lock();
while (excuNums!=currentNums){
try {
condition.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
for(char i='A';i<='C';i++){
System.out.print(i);
}
currentNums++;
condition.signal();
lock.unlock();
}
public void printChinese(int excuNums){
lock.lock();
while (excuNums!=currentNums){
try {
condition.await();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
System.out.print("你好");
currentNums++;
condition.signalAll();
lock.unlock();
}
}
join
join的使用相对较简单,它会阻塞调用此方法的线程,并等待上一个线程执行结束才能执行,具体实现代码如下:
public class PrintFlowJoin {
public static void main(String[] args) {
PrintFlowJoin printFlowJoin = new PrintFlowJoin();
printFlowJoin.print();
}
public void print(){
Thread thread1 = new Thread(this::printNums);
Thread thread2 = new Thread(() -> {
try {
thread1.join();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
printChars();
});
Thread thread3 = new Thread(() -> {
try {
thread2.join();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
printChinese();
});
thread1.start();
thread2.start();
thread3.start();
}
public void printNums(){
for(int i=1;i<=3;i++){
System.out.print(i);
}
}
public void printChars(){
for(char i='A';i<='C';i++){
System.out.print(i);
}
}
public void printChinese(){
System.out.print("你好");
}
}
CountDownLatch
它的思想在于等待countDownLatch的计数器置为零之后唤醒等待在该countDownLatch上的线程,比较适用于多个线程等待某个线程执行完毕之后再执行,类似于一种并行的思想,当然也可以用来实现多个线程的顺序执行,具体代码如下:
public class ExcuteCountDown {
public static void main(String[] args) {
ExcuteCountDown excuteCountDown = new ExcuteCountDown();
excuteCountDown.excute();
}
public void excute(){
CountDownLatch countDownLatch1 = new CountDownLatch(1);
CountDownLatch countDownLatch2 = new CountDownLatch(1);
Thread thread1 = new Thread(() -> {
countDownLatch1.countDown();
System.out.println("Thread1");
});
Thread thread2 = new Thread(() -> {
try {
countDownLatch1.await();
System.out.println("Thread2");
countDownLatch2.countDown();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
});
Thread thread3 = new Thread(() -> {
try {
countDownLatch2.await();
System.out.println("Thread3");
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
});
thread1.start();
thread2.start();
thread3.start();
}
}
总结
这几种方案都可以来实现线程的顺序执行,但是它们也有一些区别。sync的方法实现起来比较简单,但是需要手动等待和通知容易造成死锁;而lock-condition的方式提供了更为灵活的等待通知机制,并且可以提供多个condition,所以灵活性很高,但是需要对lock-condition的使用很熟徐;join方法使用也非常简单,只能实现一些简单场景的线程顺序执行;最后是CountDownLatch,它比较适合更为复杂的线程协作场景。