springboot下spring方式实现Websocket并设置session时间

34 篇文章 0 订阅
3 篇文章 0 订阅

概述

springboot实现websocket4种方式
servlet,spring,netty,stomp

使用下来spring方式是最简单的.

springboot版本:3.1.2
jdk:17
当前依赖版本

<dependency>
  <groupId>org.springframework.boot</groupId>
  <artifactId>spring-boot-starter-websocket</artifactId>
  <version>3.1.2</version>
</dependency>

spring方式demo

demo借鉴了ruoyi-plus

spring实现websocket处理核心就是AbstractWebSocketHandler+HandshakeInterceptor

HandshakeInterceptor实现握手前后处理,比如握手前鉴权
AbstractWebSocketHandler实现消息的接收,监听连接的建立+关闭,顺序在HandshakeInterceptor之后.

拦截器

package org.xxx.xxx.websocket.interceptor;

import cn.dev33.satoken.session.SaSession;
import cn.dev33.satoken.stp.StpUtil;
import cn.hutool.core.lang.Assert;
import org.xxx.common.core.domain.model.LoginUser;
import org.xxx.common.core.exception.ServiceException;
import lombok.extern.slf4j.Slf4j;
import org.springframework.http.server.ServerHttpRequest;
import org.springframework.http.server.ServerHttpResponse;
import org.springframework.util.CollectionUtils;
import org.springframework.web.socket.WebSocketHandler;
import org.springframework.web.socket.server.HandshakeInterceptor;

import java.util.List;
import java.util.Map;

import static org.qps.common.websocket.constant.WebSocketConstants.LOGIN_USER_KEY;

/**
 * WebSocket握手请求的拦截器
 */
@Slf4j
public class PlusWebSocketInterceptor implements HandshakeInterceptor {

    /**
     * 握手前
     *
     * @param request    request
     * @param response   response
     * @param wsHandler  wsHandler
     * @param attributes attributes
     * @return 是否握手成功
     */
    @Override
    public boolean beforeHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler, Map<String, Object> attributes) {
        attributes.put(LOGIN_USER_KEY, getLoginUser(request));
        List<String> tokenList = request.getHeaders().get("Sec-Websocket-Protocol");
        //再塞回协议头里
        response.getHeaders().put("Sec-Websocket-Protocol", tokenList);
        return true;
    }

    private LoginUser getLoginUser(ServerHttpRequest request){
        List<String> tokenList = request.getHeaders().get("Sec-Websocket-Protocol");
        if(CollectionUtils.isEmpty(tokenList)){
            throw new ServiceException("用户未登录");
        }
		//请求头的子协议中获取token
        String token = tokenList.get(0);


        return loginUser;
    }

    /**
     * 握手后
     *
     * @param request   request
     * @param response  response
     * @param wsHandler wsHandler
     * @param exception 异常
     */
    @Override
    public void afterHandshake(ServerHttpRequest request, ServerHttpResponse response, WebSocketHandler wsHandler, Exception exception) {

    }
}

消息接收+连接建立+关闭处理

package org.xxx.common.websocket.handler;

import org.xxx.common.core.domain.model.LoginUser;
import org.xxx.common.websocket.dto.WebSocketMessageDto;
import org.xxx.common.websocket.holder.WebSocketSessionHolder;
import org.xxx.common.websocket.utils.WebSocketUtils;
import lombok.extern.slf4j.Slf4j;
import org.xxx.common.websocket.constant.WebSocketConstants;
import org.springframework.web.socket.*;
import org.springframework.web.socket.handler.AbstractWebSocketHandler;

import java.util.List;
import java.util.Objects;

/**
 * WebSocketHandler 实现类
 */
@Slf4j
public class PlusWebSocketHandler extends AbstractWebSocketHandler {

    /**
     * 连接成功后
     */
    @Override
    public void afterConnectionEstablished(WebSocketSession session) {
        LoginUser loginUser = (LoginUser) session.getAttributes().get(WebSocketConstants.LOGIN_USER_KEY);
        WebSocketSessionHolder.addSession(loginUser.getUserId(), session);
        log.info("[connect] sessionId: {},userId:{},userType:{}", session.getId(), loginUser.getUserId(), loginUser.getUserType());
    }

    /**
     * 处理发送来的文本消息
     *
     * @param session
     * @param message
     * @throws Exception
     */
    @Override
    protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception {
        String msgPayload = message.getPayload();
		//todo 业务操作
    }

    @Override
    protected void handleBinaryMessage(WebSocketSession session, BinaryMessage message) throws Exception {
        super.handleBinaryMessage(session, message);
    }

    /**
     * 心跳监测的回复
     * 针对ping帧的恢复,非text形式的消息接收
     * @param session
     * @param message
     * @throws Exception
     */
    @Override
    protected void handlePongMessage(WebSocketSession session, PongMessage message) throws Exception {
        WebSocketUtils.sendPongMessage(session);
    }

    /**
     * 连接出错时
     *
     * @param session
     * @param exception
     * @throws Exception
     */
    @Override
    public void handleTransportError(WebSocketSession session, Throwable exception) throws Exception {
        log.error("[transport error] sessionId: {} , exception:{}", session.getId(), exception.getMessage());
    }

    /**
     * 连接关闭后
     *
     * @param session
     * @param status
     */
    @Override
    public void afterConnectionClosed(WebSocketSession session, CloseStatus status) {
        //连接关闭
        
    }

    /**
     * 是否支持分片消息
     *
     * @return
     */
    @Override
    public boolean supportsPartialMessages() {
        return false;
    }

}

配置类

package org.xxx.common.websocket.config;

import cn.hutool.core.util.StrUtil;
import org.xxx.common.websocket.config.properties.WebSocketProperties;
import org.xxx.common.websocket.handler.PlusWebSocketHandler;
import org.xxx.common.websocket.interceptor.PlusWebSocketInterceptor;
import org.xxx.common.websocket.listener.WebSocketTopicListener;
import org.springframework.boot.autoconfigure.AutoConfiguration;
import org.springframework.boot.autoconfigure.condition.ConditionalOnProperty;
import org.springframework.boot.context.properties.EnableConfigurationProperties;
import org.springframework.context.annotation.Bean;
import org.springframework.web.socket.WebSocketHandler;
import org.springframework.web.socket.config.annotation.EnableWebSocket;
import org.springframework.web.socket.config.annotation.WebSocketConfigurer;
import org.springframework.web.socket.server.HandshakeInterceptor;
import org.springframework.web.socket.server.standard.ServletServerContainerFactoryBean;

/**
 * WebSocket 配置
 */
@AutoConfiguration
//我是走的自定义配置文件是否允许开启websocket
@ConditionalOnProperty(value = "websocket.enabled", havingValue = "true")
@EnableConfigurationProperties(WebSocketProperties.class)
@EnableWebSocket
public class WebSocketConfig{

    @Bean
    public WebSocketConfigurer webSocketConfigurer(HandshakeInterceptor handshakeInterceptor,
                                                   WebSocketHandler webSocketHandler,
                                                   WebSocketProperties webSocketProperties) {
        if (StrUtil.isBlank(webSocketProperties.getPath())) {
            webSocketProperties.setPath("/websocket");
        }

        if (StrUtil.isBlank(webSocketProperties.getAllowedOrigins())) {
            webSocketProperties.setAllowedOrigins("*");
        }

        return registry -> registry
            .addHandler(webSocketHandler, webSocketProperties.getPath())
            .addInterceptors(handshakeInterceptor)
            .setAllowedOrigins(webSocketProperties.getAllowedOrigins());
    }

    @Bean
    public HandshakeInterceptor handshakeInterceptor() {
        return new PlusWebSocketInterceptor();
    }

    @Bean
    public WebSocketHandler webSocketHandler() {
        return new PlusWebSocketHandler();
    }


    /**
     * 自定义服务器属性容器配置
     *
     * @return 自定义服务器容器属性配置
     */
    @Bean
    public ServletServerContainerFactoryBean createWebSocketContainer() {
        ServletServerContainerFactoryBean container = new ServletServerContainerFactoryBean();
        //session超时时间25s,客户端25s没有交互就断开连接
        container.setMaxSessionIdleTimeout(25 * 1000L);
        container.setMaxTextMessageBufferSize(10 * 1024);
        container.setMaxBinaryMessageBufferSize(10 * 1024);
        return container;
    }
}
  • 0
    点赞
  • 4
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
实现基于 WebSocket 的聊天室单聊和群聊,可以分为以下几个步骤: 1. 创建 SpringBoot 项目:使用 SpringBoot 创建一个后端项目,添加 WebSocket 依赖。 2. 配置 WebSocket:在 SpringBoot 项目中添加配置类,开启 WebSocket 支持,并注册 WebSocket 处理器。 3. 创建前端项目:使用 Vue 创建一个前端项目,安装 WebSocket 库。 4. 实现单聊和群聊功能:前端和后端通过 WebSocket 进行通信,前端发送消息到后端,后端将收到的消息进行处理,然后再将消息发送给前端。 下面是一个简单的示例代码: 后端代码: 1. 添加 WebSocket 依赖 ``` <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-websocket</artifactId> </dependency> ``` 2. WebSocket 配置类 ``` @Configuration @EnableWebSocket public class WebSocketConfig implements WebSocketConfigurer { @Override public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) { registry.addHandler(new WebSocketHandler(), "/ws").setAllowedOrigins("*"); } } ``` 3. WebSocket 处理器 ``` @Component public class WebSocketHandler extends TextWebSocketHandler { private static final Map<String, WebSocketSession> sessions = new ConcurrentHashMap<>(); @Override public void afterConnectionEstablished(WebSocketSession session) throws Exception { sessions.put(session.getId(), session); } @Override public void afterConnectionClosed(WebSocketSession session, CloseStatus status) throws Exception { sessions.remove(session.getId()); } @Override protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception { // 处理收到的消息 String payload = message.getPayload(); JSONObject jsonObject = JSONObject.parseObject(payload); String type = jsonObject.getString("type"); String content = jsonObject.getString("content"); String from = jsonObject.getString("from"); String to = jsonObject.getString("to"); if("chat".equals(type)) { // 单聊 WebSocketSession toSession = sessions.get(to); if(toSession != null && toSession.isOpen()) { TextMessage textMessage = new TextMessage(content); toSession.sendMessage(textMessage); } } else if("group".equals(type)) { // 群聊 for(WebSocketSession session1 : sessions.values()) { if(session1.isOpen()) { TextMessage textMessage = new TextMessage(content); session1.sendMessage(textMessage); } } } } } ``` 前端代码: 1. 安装 WebSocket 库 ``` npm install --save sockjs-client npm install --save stompjs ``` 2. 连接 WebSocket ``` import SockJS from 'sockjs-client' import Stomp from 'stompjs' let stompClient = null; function connect() { const socket = new SockJS('/ws'); stompClient = Stomp.over(socket); stompClient.connect({}, function (frame) { console.log('Connected: ' + frame); stompClient.subscribe('/topic/chat', function (message) { // 接收到消息 console.log(message); }); }); } connect(); ``` 3. 发送消息 ``` function sendChatMessage() { const message = { type: 'chat', content: 'hello', from: 'user1', to: 'user2' }; stompClient.send('/app/chat', {}, JSON.stringify(message)); } ``` 以上代码仅为示例,具体实现还需要根据具体需求进行修改。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值