将开发过程经常用的内容珍藏起来,如下的代码内容是关于Python实现的一个简单的状态框架的代码。
from time import sleep
from random import randint, shuffle
class StateMachine(object):
‘’’ Usage: Create an instance of StateMachine, use set_starting_state(state) to give it an
initial state to work with, then call tick() on each second (or whatever your desired
time interval might be. ‘’’
def set_starting_state(self, state):
''' The entry state for the state machine. '''
state.enter()
self.state = state
def tick(self):
''' Calls the current state's do_work() and checks for a transition '''
next_state = self.state.check_transitions()
if next_state is None:
# Stick with this state
self.state.do_work()
else:
# Next state found, transition to it
self.state.exit()
next_state.enter()
self.state = next_state
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