主要程序来自洋桃电子。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO.Ports;
namespace ck
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
CheckForIllegalCrossThreadCalls = false;
}
private void TextBox1_TextChanged(object sender, EventArgs e)
{
}
private void Button1_Click(object sender, EventArgs e)
{
try
{
serialPort1.PortName = comboBox1.Text;
serialPort1.BaudRate = Convert.ToInt32(comboBox2.Text, 10);//十进制数据转换
serialPort1.Open();
button1.Enabled = false;//打开串口按钮不可用
button2.Enabled = true;//关闭串口
}
catch
{
// MessageBox.Show("端口错误,请检查串口", "错误");
MessageBox.Show("端口错误,请检查串口", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void TextBox2_TextChanged(object sender, EventArgs e)
{
}
private void Button2_Click(object sender, EventArgs e)
{
try
{
serialPort1.Close();//关闭串口
button1.Enabled = true;//打开串口按钮可用
button2.Enabled = false;//关闭串口按钮不可用
}
catch (Exception err)//一般情况下关闭串口不会出错,所以不需要加处理程序
{
}
}
private void Button3_Click(object sender, EventArgs e)
{
byte[] Data = new byte[1];//只存储一个字节,跟新一下,发送下一个字节
if (serialPort1.IsOpen)//判断串口是否打开,如果打开执行下一步操作
{
if (textBox2.Text != "")
{
if (!checkBox1.Checked)//如果发送模式是字符模式
{
try
{
serialPort1.WriteLine(textBox2.Text);//写数据
}
catch (Exception err)
{
MessageBox.Show("串口数据写入错误", "错误");//出错提示
serialPort1.Close();
button1.Enabled = true;//打开串口按钮可用
button2.Enabled = false;//关闭串口按钮不可用
}
}
else
{
for (int i = 0; i < (textBox2.Text.Length - textBox2.Text.Length % 2) / 2; i++)//取余3运算作用是防止用户输入的字符为奇数个
{
Data[0] = Convert.ToByte(textBox2.Text.Substring(i * 2, 2), 16);
serialPort1.Write(Data, 0, 1);//循环发送(如果输入字符为0A0BB,则只发送0A,0B)
}
if (textBox2.Text.Length % 2 != 0)//剩下一位单独处理
{
Data[0] = Convert.ToByte(textBox2.Text.Substring(textBox2.Text.Length - 1, 1), 16);//单独发送B(0B)
serialPort1.Write(Data, 0, 1);//发送
}
}
}
}
}
private void ComboBox1_SelectedIndexChanged(object sender, EventArgs e)
{
}
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 1; i < 13; i++)
{
comboBox1.Items.Add("COM" + i.ToString());
}
comboBox1.Text = "COM1";//串口号多额默认值
comboBox2.Text = "9600";//波特率默认值
/*****************非常重要************************/
serialPort1.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived);//必须手动添加事件处理程序
}
private void port_DataReceived(object sender, SerialDataReceivedEventArgs e)//串口数据接收事件
{
if (!checkBox2.Checked)//如果接收模式为字符模式
{
string str = serialPort1.ReadExisting();//字符串方式读
textBox1.AppendText(str);//添加内容
}
else
{ //如果接收模式为数值接收
byte data;
data = (byte)serialPort1.ReadByte();//此处需要强制类型转换,将(int)类型数据转换为(byte类型数据,不必考虑是否会丢失数据
string str = Convert.ToString(data, 16).ToUpper();//转换为大写十六进制字符串
textBox1.AppendText("0x" + (str.Length == 1 ? "0" + str : str) + " ");//空位补“0”
//上一句等同为:if(str.Length == 1)
// str = "0" + str;
// else
// str = str;
// textBox1.AppendText("0x" + str);
}
}
private void RadioButton3_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton1_CheckedChanged(object sender, EventArgs e)
{
}
private void ComboBox2_SelectedIndexChanged(object sender, EventArgs e)
{
}
private void Button4_Click(object sender, EventArgs e)
{
SearchAndAddSerialToComboBox(serialPort1, comboBox1);
}
private void SearchAndAddSerialToComboBox(SerialPort MyPort, ComboBox MyBox)
{ //将可用端口号添加到ComboBox
string[] MyString = new string[20]; //最多容纳20个,太多会影响调试效率
string Buffer; //缓存
MyBox.Items.Clear(); //清空ComboBox内容
for (int i = 1; i < 20; i++) //循环
{
try //核心原理是依靠try和catch完成遍历
{
Buffer = "COM" + i.ToString();
MyPort.PortName = Buffer;
MyPort.Open(); //如果失败,后面的代码不会执行
MyString[i - 1] = Buffer;
MyBox.Items.Add(Buffer); //打开成功,添加至下俩列表
MyPort.Close(); //关闭
}
catch
{
}
}
MyBox.Text = MyString[0]; //初始化
}
private void Button5_Click(object sender, EventArgs e)
{
textBox1.Clear();
}
private void RadioButton2_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton4_CheckedChanged(object sender, EventArgs e)
{
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Button6_Click(object sender, EventArgs e)
{
textBox2.Clear();
}
private void CheckBox1_CheckedChanged(object sender, EventArgs e)
{
}
private void CheckBox2_CheckedChanged(object sender, EventArgs e)
{
}
}
}