set_intersection
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
void myprint(int v)
{
cout << v << " ";
}
void test01()
{
vector<int>v1;
vector<int>v2;
for (int i = 0;i < 10;i++)
{
v1.push_back(i);
v2.push_back(i + 5);
}
vector<int>vtarget;
vtarget.resize(min(v1.size(), v2.size()));
vector<int>::iterator itend = set_intersection(v1.begin(), v1.end(), v2.begin(), v2.end(), vtarget.begin());
for_each(vtarget.begin(), itend, myprint);
}
int main()
{
test01();
system("pause");
return 0;
}
set_union
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
void myprint(int v)
{
cout << v << " ";
}
void test01()
{
vector<int>v1;
vector<int>v2;
for (int i = 0;i < 10;i++)
{
v1.push_back(i);
v2.push_back(i + 5);
}
vector<int>vtarget;
vtarget.resize(v1.size()+v2.size());
vector<int>::iterator itend = set_union(v1.begin(), v1.end(), v2.begin(), v2.end(), vtarget.begin());
for_each(vtarget.begin(), itend, myprint);
}
int main()
{
test01();
system("pause");
return 0;
}
set_difference
#include<iostream>
using namespace std;
#include<vector>
#include<algorithm>
void myprint(int v)
{
cout << v << " ";
}
void test01()
{
vector<int>v1;
vector<int>v2;
for (int i = 0;i < 10;i++)
{
v1.push_back(i);
v2.push_back(i + 5);
}
vector<int>vtarget;
vtarget.resize(max(v1.size(),v2.size()));
vector<int>::iterator itend = set_difference(v1.begin(), v1.end(), v2.begin(), v2.end(), vtarget.begin());
for_each(vtarget.begin(), itend, myprint);
}
int main()
{
test01();
system("pause");
return 0;
}