前言
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mapbox通过canvas方式绘制波纹点位
效果
![在这里插入图片描述](https://i-blog.csdnimg.cn/blog_migrate/02d71c6646613af40fa9d8ef2a04b354.png)
代码实现
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>24、通过canvas方式绘制波纹点位</title>
<link
href="https://api.mapbox.com/mapbox-gl-js/v2.7.0/mapbox-gl.css"
rel="stylesheet"
/>
<script src="https://api.mapbox.com/mapbox-gl-js/v2.7.0/mapbox-gl.js"></script>
<style>
* {
padding: 0;
margin: 0;
list-style: none;
text-decoration: none;
}
html,
body {
width: 100%;
height: 100%;
}
#map {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id="map"></div>
<script>
mapboxgl.accessToken =
'pk.eyJ1Ijoid2FuZ3Rvbmd4dWUiLCJhIjoiY2pzY3E2M2k0MDk3NzN5dDA0Nmtia2h0cCJ9.oP9fEJxOgVzm0dWGvL6tGg'
const map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v11',
center: [108, 35],
zoom: 2,
})
map.on('load', () => {
addCanvasRipple()
})
function addCanvasRipple() {
const pulsingDot = drawCanvas()
map.addImage('pulsing-dot', pulsingDot, { pixelRatio: 2 })
map.addLayer({
id: 'points',
type: 'symbol',
source: {
type: 'geojson',
data: {
type: 'FeatureCollection',
features: [
{
type: 'Feature',
geometry: {
type: 'Point',
coordinates: [108, 35],
},
},
],
},
},
layout: {
'icon-image': 'pulsing-dot',
},
})
}
function drawCanvas() {
const size = 40
return {
width: size,
height: size,
data: new Uint8Array(size * size * 4),
onAdd: function () {
const canvas = document.createElement('canvas')
canvas.width = this.width
canvas.height = this.height
this.context = canvas.getContext('2d')
},
render: function () {
const duration = 1000
const t = (performance.now() % duration) / duration
const radius = (size / 2) * 0.3
const outerRadius = (size / 2) * 0.7 * t + radius
const context = this.context
context.clearRect(0, 0, this.width, this.height)
context.beginPath()
context.arc(
this.width / 2,
this.height / 2,
outerRadius,
0,
Math.PI * 2
)
context.fillStyle = 'rgba(255, 0, 0, 0.5)'
context.fill()
this.data = context.getImageData(0, 0, this.width, this.height).data
map.triggerRepaint()
return true
},
}
}
</script>
</body>
</html>