画笔
package com.yudong.lesson03;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new Mypaint().loadFrame();
}
}
class Mypaint extends Frame{
public void loadFrame(){
setBounds(200,200,800,600);
setVisible(true);
}
@Override
public void paint(Graphics g) {
//颜色
g.setColor(Color.RED);
g.drawString("内卷",200,200);
g.draw3DRect(400,400,100,100,true);
g.setColor(Color.GREEN);
g.fill3DRect(250,200,100,100,true);
}
}
鼠标监听事件
package com.yudong.lesson03;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.Iterator;
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
class MyFrame extends Frame{
ArrayList points;
//画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
public MyFrame(String title){
super(title);
setBounds(200,200,400,300);
//存鼠标的坐标
points = new ArrayList<>();
setVisible(true);
//鼠标监听器,针对这个窗口
this.addMouseListener(new MyMouseListen());
}
@Override
public void paint(Graphics g) {
Iterator iterator = points.iterator();
while (iterator.hasNext()) {
Point point = (Point) iterator.next();
g.setColor(Color.pink);
g.fillOval(point.x,point.y,5,5);
}
}
//添加一个点到界面上面
public void addPaiont(Point point){
points.add(point);
}
//适配器模式
private class MyMouseListen extends MouseAdapter {
//鼠标 按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame frame = (MyFrame) e.getSource();
//点击的时候产生一个点
frame.addPaiont(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重新画一遍
frame.repaint();//刷新
}
}
}
窗口监听事件
package com.yudong.lesson03;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setVisible(true);
setBounds(100,100,200,200);
setBackground(Color.ORANGE);
//addWindowListener(new MyWindowListener());
this.addWindowListener(
new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.out.println("你关闭了窗口");
System.exit(0);
}
@Override
public void windowActivated(WindowEvent e) {
System.out.println("激活窗口");
}
}
);
}
/*class MyWindowListener extends WindowAdapter{
@Override
public void windowClosing(WindowEvent e) {
System.exit(0); //正常退出
}
}*/
}
键盘监听事件
package com.yudong.lesson03;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame() {
setBounds(100,100,300,300);
setVisible(true);
this.addKeyListener(
new KeyAdapter() {
@Override
public void keyTyped(KeyEvent e) {
super.keyTyped(e);
}
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
System.out.println(keyCode);
if (keyCode == KeyEvent.VK_UP){
System.out.println("你按下了上键");
}
}
@Override
public void keyReleased(KeyEvent e) {
int keyCode = e.getKeyCode();
if (keyCode == KeyEvent.VK_UP){
System.out.println("你松开了上键");
}
}
}
);
}
}