GUI Day 03

画笔

package com.yudong.lesson03;

import java.awt.*;

public class TestPaint {
    public static void main(String[] args) {

        new Mypaint().loadFrame();
    }
}

class Mypaint extends Frame{

    public void loadFrame(){
        setBounds(200,200,800,600);
        setVisible(true);
    }

    @Override
    public void paint(Graphics g) {
        //颜色
        g.setColor(Color.RED);
        g.drawString("内卷",200,200);
        g.draw3DRect(400,400,100,100,true);
        g.setColor(Color.GREEN);
        g.fill3DRect(250,200,100,100,true);
    }
}

鼠标监听事件

package com.yudong.lesson03;

import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.Iterator;

public class TestMouseListener {
    public static void main(String[] args) {
        new MyFrame("画图");
    }
}

class MyFrame extends Frame{
    ArrayList points;
    //画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
    public MyFrame(String title){
        super(title);
        setBounds(200,200,400,300);
        //存鼠标的坐标
        points = new ArrayList<>();
        setVisible(true);
        //鼠标监听器,针对这个窗口
        this.addMouseListener(new MyMouseListen());
    }

    @Override
    public void paint(Graphics g) {
        Iterator iterator = points.iterator();
        while (iterator.hasNext()) {
            Point point = (Point) iterator.next();
            g.setColor(Color.pink);
            g.fillOval(point.x,point.y,5,5);
        }
    }

    //添加一个点到界面上面
    public void addPaiont(Point point){
        points.add(point);
    }
    //适配器模式
    private class MyMouseListen extends MouseAdapter {
        //鼠标 按下,弹起,按住不放

        @Override
        public void mousePressed(MouseEvent e) {
            MyFrame frame = (MyFrame) e.getSource();
            //点击的时候产生一个点
            frame.addPaiont(new Point(e.getX(),e.getY()));
            //每次点击鼠标都需要重新画一遍
            frame.repaint();//刷新
        }
    }

}

窗口监听事件

package com.yudong.lesson03;

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestWindow {
    public static void main(String[] args) {
        new WindowFrame();
    }
}

class WindowFrame extends Frame{
    public WindowFrame(){
        setVisible(true);
        setBounds(100,100,200,200);
        setBackground(Color.ORANGE);
        //addWindowListener(new MyWindowListener());

        this.addWindowListener(
                new WindowAdapter() {

                    @Override
                    public void windowClosing(WindowEvent e) {
                        System.out.println("你关闭了窗口");
                        System.exit(0);
                    }


                    @Override
                    public void windowActivated(WindowEvent e) {
                        System.out.println("激活窗口");
                    }
                    

                }
        );
    }

    /*class MyWindowListener extends WindowAdapter{
        @Override
        public void windowClosing(WindowEvent e) {
            System.exit(0); //正常退出
        }
    }*/
}

键盘监听事件

package com.yudong.lesson03;

import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;

public class TestKeyListener {
    public static void main(String[] args) {
        new KeyFrame();
    }
}

class KeyFrame extends Frame{
    public KeyFrame() {
        setBounds(100,100,300,300);
        setVisible(true);
        this.addKeyListener(
                new KeyAdapter() {
                    @Override
                    public void keyTyped(KeyEvent e) {
                        super.keyTyped(e);
                    }

                    @Override
                    public void keyPressed(KeyEvent e) {
                        int keyCode = e.getKeyCode();
                        System.out.println(keyCode);
                        if (keyCode == KeyEvent.VK_UP){
                            System.out.println("你按下了上键");
                        }
                    }

                    @Override
                    public void keyReleased(KeyEvent e) {
                        int keyCode = e.getKeyCode();
                        if (keyCode == KeyEvent.VK_UP){
                            System.out.println("你松开了上键");
                        }
                    }
                }
        );
    }
}
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