1. 隐藏地形深度
viewer.scene.globe.depthTestAgainstTerrain = false;
2. flat 设置为 true
var temPrimitive = new Cesium.Primitive({
geometryInstances : tem_instances,
appearance: new Cesium.PerInstanceColorAppearance({
flat : true
})
});
viewer.scene.primitives.add(temPrimitive)
这样绘制出来的元素就会贴着地面了