数据结构之用java实现键值对的存储(将键值对存储在链表的节点里)

package symbol;

public class SymbolTable<Key, Value> {
    private int N;

    private Node head;

    //节点类
    private class Node {
        private Key k;
        private Value v;
        private Node next;

        public Node(Key k, Value v, Node next) {
            this.k = k;
            this.v = v;
            this.next = next;
        }
    }

    public SymbolTable() {
        this.head = new Node(null, null, null);
        N = 0;
    }

    public int size() {
        return N;
    }

    public void put(Key k, Value v) {
        //判断是否有这个键值对
        Node n = head;
        while (n.next != null) {
        //拿到当前节点
            n = n.next;
            //如果有这个键
            if (n.k.equals(k)) {
                n.v = v;
                return;
            }
        }
        Node newNode = new Node(k, v, null);
        Node oldNode = head.next;
        newNode.next = oldNode;
        head.next = newNode;

        N++;
    }

    public void delete(Key k) {
        Node n=head;
        while (n.next!=null){
            if(n.next.k.equals(k)){
                n.next=n.next.next;
                N--;
                return;
            }
            n=n.next;
        }

    }

    public Value get(Key k) {
      Node n=head;
      while (n.next!=null){
          n=n.next;
          if(n.k.equals(k)){
          return n.v;
          }
      }
      return null;
    }
}

只有while循环里略有不同,我用的是这个。

package symbol;

public class SymbolTable<Key, Value> {
    private int N;

    private final Node head;

    //节点类
    private class Node {
        private final Key k;
        private Value v;
        private Node next;

        public Node(Key k, Value v, Node next) {
            this.k = k;
            this.v = v;
            this.next = next;
        }
    }

    public SymbolTable() {
        this.head = new Node(null, null, null);
        N = 0;
    }

    public int size() {
        return N;
    }

    public void put(Key k, Value v) {
        //判断是否有这个键值对
        Node n = head;
        while (n.next != null) {
            //如果有这个键
            if (n.next.k.equals(k)) {
                n.next.v = v;
                return;
            }
            n = n.next;
        }
        Node newNode = new Node(k, v, null);
        Node oldNode = head.next;
        newNode.next = oldNode;
        head.next = newNode;

        N++;
    }

    public void delete(Key k) {
        Node n = head;
        while (n.next != null) {
            if (n.next.k.equals(k)) {
                n.next = n.next.next;
                N--;
                return;
            }
            n = n.next;
        }

    }

    public Value get(Key k) {
        Node n = head;
        while (n.next != null) {
            if (n.next.k.equals(k)) {
                return n.next.v;
            }
            n = n.next;
        }
        return null;
    }
}

package symbol;

public class TestSymbolTable {
    public static void main(String[] args) {
        SymbolTable<Integer, String> symbolTable = new SymbolTable<>();
        symbolTable.put(1,"yangzhenxu");
        symbolTable.put(2,"zhangxue");
        symbolTable.put(3,"zhangxudong");
        System.out.println("插入完毕后,元素的个数为:"+symbolTable.size());//3

        symbolTable.put(1, "11111");
        System.out.println("替换完毕后的元素的个数为:"+symbolTable.size());//3

        //测试get方法
        System.out.println("替换完毕后,键1对应的值为:"+symbolTable.get(1));//11111

        //测试删除方法
        symbolTable.delete(2);
        System.out.println("删除完毕后,元素的个数:"+symbolTable.size());//2



    }
}

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