- socket server 的创建
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
//#include <linux/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc,char **argv)
{
char readbuf[128];
char mes[128]={0};
int n_read;
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
memset(&s_addr,0,sizeof( struct sockaddr_in));
memset(&c_addr,0,sizeof( struct sockaddr_in));
//1.socket
int s_fd;
int c_fd;
s_fd=socket(AF_INET,SOCK_STREAM,0);
if(s_fd==-1)
{
perror("socket");
exit(-1);
}
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&s_addr.sin_addr);
//2.bind
bind(s_fd,(struct sockaddr *)&s_addr,sizeof(struct sockaddr_in)); //参数类型强转为struct sockaddr *
//3.listen
listen(s_fd,10); //监听10次
//4.accept
int clen=sizeof(struct sockaddr_in);
while(1)
{
c_fd=accept(s_fd,(struct sockaddr *)&c_addr,&clen);
if(c_fd==-1)
{
perror("accpet");
}
printf("get accpet%s\n",inet_ntoa(c_addr.sin_addr));
if(fork()==0)
{
if(fork()==0)
{
while(1)
{
memset(mes,0,sizeof(mes));
printf("input\n");
gets(mes);
write(c_fd,mes,strlen(mes));
}
}
//5.read
while(1)
{
memset(readbuf,0,sizeof(readbuf));
n_read=read(c_fd,readbuf,128);
if(n_read==-1)
{
perror("read");
}else
{
printf("get message:%d,%s\n",n_read,readbuf);
}
}
break;
}
}
return 0;
}
- socket client 的创建
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
//#include <linux/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc,char **argv)
{
char readbuf[128];
char buf[128]={0};
int n_read;
struct sockaddr_in c_addr;
memset(&c_addr,0,sizeof( struct sockaddr_in));
//1.socket
int c_fd;
c_fd=socket(AF_INET,SOCK_STREAM,0);
if(c_fd==-1)
{
perror("socket");
exit(-1);
}
c_addr.sin_family=AF_INET;
c_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&c_addr.sin_addr);
//2.connect
int c_connect=connect(c_fd,(struct sockaddr *)&c_addr,sizeof(struct sockaddr));
if(c_connect==-1)
{
perror("connect");
exit(-1);
}
//3.send
while(1)
{
if(fork()==0)
{
while(1)
{
memset(buf,0,sizeof(buf));
printf("input:\n");
gets(buf);
write(c_fd,buf,strlen(buf));
}
//5.read
}
memset(readbuf,0,sizeof(readbuf));
n_read=read(c_fd,readbuf,128);
if(n_read==-1)
{
perror("read:");
}else
{
printf("get message:%d,%s\n",n_read,readbuf);
}
}
return 0;
}
以上已完成socket服务器 客户端的创建
接下来将socket部分功能进行封装 建成一个头文件,使程序直接调用头文件 简化程序。
3. 编写所需要实现创建服务器、客户端功能的.c文件
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
int socketClientCreat(char *ip,char *port) //创建客户端 需要两个参数--字符型指针ip(本机地址)--字符型指针port(端口号)
{
int c_fd;
struct sockaddr_in c_addr;
memset(&c_addr,0,sizeof( struct sockaddr_in));
//1.socket
c_fd=socket(AF_INET,SOCK_STREAM,0);
c_addr.sin_family=AF_INET;
c_addr.sin_port=htons(atoi(port));
inet_aton(ip,&c_addr.sin_addr);
//2.connect
int c_connect=connect(c_fd,(struct sockaddr *)&c_addr,sizeof(struct sockaddr));
if(c_connect==-1)
{
perror("connect");
exit(-1);
}
return c_fd;
}
int socketServerCreat(char *ip,char *port)
{
struct sockaddr_in s_addr;
memset(&s_addr,0,sizeof( struct sockaddr_in));
//1.socket
int s_fd;
s_fd=socket(AF_INET,SOCK_STREAM,0);
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(atoi(port));
inet_aton(ip,&s_addr.sin_addr);
//2.bind
bind(s_fd,(struct sockaddr *)&s_addr,sizeof(struct sockaddr_in));
//3.listen
listen(s_fd,10);
return s_fd;
}
- 创建.h的头文件
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
int socketClientCreat(char *ip,char *port); //头文件仅保留函数名
int socketServerCreat(char *ip,char *prot);
- 编写服务器的.c文件
#include "mysocketapi.h" //使用""与<>的区别在于<>默认的情况下gcc编译工具在编译的时候会在usr/include下查找头文件,而""是在当前路径下查找头文件,找不到的情况下才会在usr/include底下找。
#include <stdio.h>
int main(int argc,char **argv)
{
int s_fd;
int c_fd;
char buf[128]={0};
s_fd=socketServerCreat(argv[1],argv[2]);
while(1)
{
c_fd=accept(s_fd,NULL,NULL);
read(c_fd,buf,128);
printf("get mes:%s\n",buf);
}
}
- 编写客户端.c文件
#include "mysocketapi.h"
#include <stdio.h>
int main(int argc,char **argv)
{
int c_fd;
char *mes="hello form client!";
c_fd=socketClientCreat(argv[1],argv[2]);
if(c_fd!=-1)
{
write(c_fd,mes,strlen(mes));
}
return 0;
}
-
编译以上文件
gcc server.c mysocketapi.c -o server //必须与实现头文件函数的.c文件一起编译,否则error提示找不到mysocketapi.h
gcc client.c mysocketapi.c -o client -
完成
ps:
若头文件函数的.c文件不在当前路径。可以使用 -I来指定路径
如:gcc server.c mysocketapi.c -o server -I 加上mysocketapi.c所在的文件路径
此方法也可以解决<>在编译的时候找不到头文件函数的.c文件的问题(-I到当前路径)