MyDraw Visio导入和导出形状工具提示

MyDraw Visio导入和导出形状工具提示

改进的高DPI支持

MyDraw现在支持每监视器DPI,并将根据当前监视器的DPI自动切换所有UI元素的渲染分辨率。

Microsoft Visio导入和导出改进

导入和导出形状工具提示。

AutoCAD导入和导出改进

导入维度实体。

插入实体导入改进。

改进了导入速度和内存使用。

改进的PDF导出

 

添加了对多页PDF导出以及PDF中超链接元素导出的支持。

改进的打印

增加了对多页打印的支持。

改进本地化

提高了支持的UI语言的准确性。

改进了RTF、TXT和HTML源的复制/粘贴

从RTF、HTML和TXT等不同来源导入的文本已得到极大改进,现在在文本格式和文本内容方面更加准确。

改进的GPU加速渲染

添加了一个新的基于OpenGL的硬件加速渲染引擎。这使得MyDraw可以轻松显示非常复杂的形状和绘图。整个UI也是硬件加速的。

新的族谱形状设置

家谱图扩展现在为家谱形状提供了两种设置:日期格式(以4位数字的年或日/月/年格式显示日期)和是否显示照片。

AppWizard has created this MyDraw application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your MyDraw application. MyDraw.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. MyDraw.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CMyDrawApp application class. MyDraw.cpp This is the main application source file that contains the application class CMyDrawApp. MyDraw.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. MyDraw.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\MyDraw.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file MyDraw.rc. res\MyDraw.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in MyDraw.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: MyDrawDoc.h, MyDrawDoc.cpp - the document These files contain your CMyDrawDoc class. Edit these files to add your special document data and to implement file saving and loading (via CMyDrawDoc::Serialize). MyDrawView.h, MyDrawView.cpp - the view of the document These files contain your CMyDrawView class. CMyDrawView objects are used to view CMyDrawDoc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named MyDraw.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system.
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