题意:在一个二维平面中给出n个点,让你找到一个圆心和一个半径,使得 ⌈ n 2 ⌉ \lceil \frac{n}{2} \rceil ⌈2n⌉ 个点在这个圆上。保证答案一定存在。
思路:可以知道三点确定一个圆,我们可以通过枚举三个点然后判断当前圆是否符合要求。思路是这个思路,但是1e5个点不允许这么做。仔细想一想答案一定存在的情况下我从n个点中取一个出来至少有 1 2 \frac{1}{2} 21 的概率可以选中这个圆上的点。所以我通过随机的方法来选出三个点,每一次选三个点在圆上的概率就是 1 8 \frac{1}{8} 81 ,循环次数不需要很多次就可以找得到答案了。还有就是需要讨论 n = 1, n = 2的时候,直接选择一个点在圆上就可以了,对于 n = 3, n = 4 的情况,令随便两个点作为直径搞一下就可以了。
#include <iostream>
#include <cmath>
#include <time.h>
using namespace std;
const double eps = 1e-8;
double sgn(double x) {
if(fabs(x) < eps) return 0;
if(x < 0) return -1;
else return 1;
}
struct Point { // 表示点
double x, y;
Point(){}
Point(double _x,double _y) {
x = _x; y = _y;
}
Point operator - (const Point &b) const {
return Point(x - b.x,y - b.y);
}
double operator * (const Point &b) const {
return x*b.x + y*b.y;
}
};
//两点距离
double dist(Point a,Point b) {
return sqrt((b-a)*(b-a));
}
Point solve(Point a, Point b, Point c) { // 三点共圆圆心公式
double X, Y;
double fm1=2 * (a.y - c.y) * (a.x - b.x) - 2 * (a.y - b.y) * (a.x - c.x);
double fm2=2 * (a.y - b.y) * (a.x - c.x) - 2 * (a.y - c.y) * (a.x - b.x);
if (fm1 == 0 || fm2 == 0) {
X = Y = 1e18;
return Point(X, Y);
}
double fz1=a.x * a.x - b.x * b.x + a.y * a.y - b.y * b.y;
double fz2=a.x * a.x - c.x * c.x + a.y * a.y - c.y * c.y;
X = (fz1 * (a.y - c.y) - fz2 * (a.y - b.y)) / fm1;
Y = (fz1 * (a.x - c.x) - fz2 * (a.x - b.x)) / fm2;
return Point(X, Y);
}
int _, n;
Point p[100005];
bool check(Point cen, double r) {
int res = 0;
for(int i = 1;i <= n; i++) {
if(sgn(dist(cen, p[i]) - r) == 0) {
res++;
if(res >= (n+1)/2) break;
}
}
return res >= (n + 1) / 2;
}
int main() {
srand(time(NULL));
scanf("%d", &_);
while(_--) {
scanf("%d", &n);
for(int i = 1;i <= n; i++) {
scanf("%lf %lf", &p[i].x, &p[i].y);
}
if(n == 1 || n == 2) {
printf("%lf %lf 1.0\n", p[1].x+1, p[1].y);
continue;
}
if(n == 3 || n == 4) {
printf("%lf %lf %lf\n", (p[1].x+p[2].x)/2, (p[1].y+p[2].y)/2, dist(p[1], p[2])/2);
continue;
}
Point ansp; double ansr;
while (1) {
int one = rand() % n + 1;
int two = rand() % n + 1;
int three = rand() % n + 1;
if(one == two || two == three || one == three) continue;
Point cen = solve(p[one], p[two], p[three]);
if(cen.x == 1e18) continue;
double r = dist(cen, p[one]);
if(check(cen, r)) {
ansp = cen; ansr = r;
break;
}
}
if(sgn(ansp.x-0.0) == 0) ansp.x = 0;
if(sgn(ansp.y-0.0) == 0) ansp.y = 0;
printf("%lf %lf %lf\n", ansp.x, ansp.y, ansr);
}
}