简单概括就是 创建NioServerSocketChannel对象 、绑定端口、启动bossGroup线程等等
io.netty.bootstrap.AbstractBootstrap#doBind
private ChannelFuture doBind(final SocketAddress localAddress) {
final ChannelFuture regFuture = initAndRegister();//初始化注册
final Channel channel = regFuture.channel();
if (regFuture.cause() != null) {
return regFuture;
}
if (regFuture.isDone()) {//注册完成
// At this point we know that the registration was complete and successful.
ChannelPromise promise = channel.newPromise();
doBind0(regFuture, channel, localAddress, promise);//绑定
return promise;
} else {
// Registration future is almost always fulfilled already, but just in case it's not.
final PendingRegistrationPromise promise = new PendingRegistrationPromise(channel);
regFuture.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
Throwable cause = future.cause();
if (cause != null) {
// Registration on the EventLoop failed so fail the ChannelPromise directly to not cause an
// IllegalStateException once we try to access the EventLoop of the Channel.
promise.setFailure(cause);
} else {
// Registration was successful, so set the correct executor to use.
// See https://github.com/netty/netty/issues/2586
promise.registered();
doBind0(regFuture, channel, localAddress, promise);
}
}
});
return promise;
}
}
//初始化and注册
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
channel = channelFactory.newChannel();//newInstance反射调用NioServerSocketChannel|NioSocketChannel的无参构造方法
//初始化 pipeline里面设置ServerBootstrapAcceptor的handler 就是用来把bossGroup接收到的accept请求转发给workGroup线程去处理
init(channel);
} catch (Throwable t) {
if (channel != null) {
// channel can be null if newChannel crashed (eg SocketException("too many open files"))
channel.unsafe().closeForcibly();
// as the Channel is not registered yet we need to force the usage of the GlobalEventExecutor
return new DefaultChannelPromise(channel, GlobalEventExecutor.INSTANCE).setFailure(t);
}
// as the Channel is not registered yet we need to force the usage of the GlobalEventExecutor
return new DefaultChannelPromise(new FailedChannel(), GlobalEventExecutor.INSTANCE).setFailure(t);
}
//往bossGroup里面注册channel 最终调用unsafe注册
ChannelFuture regFuture = config().group().register(channel);
if (regFuture.cause() != null) {
if (channel.isRegistered()) {
channel.close();
} else {
channel.unsafe().closeForcibly();
}
}
return regFuture;
}
io.netty.bootstrap.ServerBootstrap#init
void init(Channel channel) {//channel 是NioServerSocketChannel
setChannelOptions(channel, newOptionsArray(), logger);
setAttributes(channel, newAttributesArray());
ChannelPipeline p = channel.pipeline();//pipeline在调用构造函数时候创建即DefaultChannelPipeline pipeline即handler组成的责任链
final EventLoopGroup currentChildGroup = childGroup;//childGroup即workGroup
final ChannelHandler currentChildHandler = childHandler;//childHandler即main方法里面childHandler设置的Handler处理器
final Entry<ChannelOption<?>, Object>[] currentChildOptions = newOptionsArray(childOptions);//childOptions设置的属性
final Entry<AttributeKey<?>, Object>[] currentChildAttrs = newAttributesArray(childAttrs);//childAttr设置的属性
//pipeline即链表组成的责任链 addlast即添加到链表尾部 initChannel等待回调
p.addLast(new ChannelInitializer<Channel>() {
@Override
public void initChannel(final Channel ch) {
final ChannelPipeline pipeline = ch.pipeline();//ch还是NioSeverSocketChannel
ChannelHandler handler = config.handler();
if (handler != null) {
pipeline.addLast(handler);
}
//netty重写了execute方法 io.netty.util.concurrent.SingleThreadEventExecutor.execute(java.lang.Runnable)
// 这时做了两件事:1.添加任务队列到taskQueue,2启动BossGroup线程自旋然后再处理taskQueue的run方法 也就是在bossGroup的线程中 执行的run方法并将ServerBootstrapAcceptor添加到pipeline当中 等待后续回调
ch.eventLoop().execute(new Runnable() {
@Override
public void run() {
//异步往pipeline中添加新的handler 在创建ServerBootstrapAcceptor对象时候 传入了childGroup以及childHandler等等参数
pipeline.addLast(new ServerBootstrapAcceptor(
ch, currentChildGroup, currentChildHandler, currentChildOptions, currentChildAttrs));
}
});
}
});
}
总结如下:
1、反射调用NioServerSocketChannel的无参构造方法 创建该对象
2、bossGroup的pipeline中添加handler 包括ServerBootstrapAcceptor 前文已介绍
3、注册感兴趣的事件给NioServerSocketChannel
4、启动bossGroup线程