其实用的就是关于鼠标的一个函数
#include "core/core.hpp"
#include "highgui/highgui.hpp"
#include "imgproc/imgproc.hpp"
#include<iostream>
using namespace cv;
using namespace std;
Mat image;
Mat imageCopy; //绘制矩形框时用来拷贝原图的图像
bool leftButtonDownFlag = false; //左键单击后视频暂停播放的标志位
Point originalPoint; //矩形框起点
Point processPoint; //矩形框终点
void onMouse(int event, int x, int y, int flags, void* ustc); //鼠标回调函数
int main()
{
VideoCapture cap("C://Users//Administrator//Desktop//老鼠视频//1.MP4");
//cap.open(0); // cap.open(0)表示读取摄像头
if (!cap.isOpened())
return 0;
double fps = cap.get(CV_CAP_PROP_FPS); //获取视频帧率
double pauseTime = 1000 / fps; //两幅画面中间间隔
namedWindow("Cap");
setMouseCallback("Cap", onMouse);
int count = 0;
while (1)
{
count++;
cap >> image;
if (waitKey(50) == 27) //Esc键按下退出播放
{
break;
}
if (originalPoint != processPoint && !leftButtonDownFlag)
{
circle(image, originalPoint, 9, Scalar(255, 0, 0), CV_FILLED, CV_AA);
circle(image, processPoint, 9, Scalar(255, 0, 0), CV_FILLED, CV_AA);
}
rectangle(image, originalPoint, processPoint, Scalar(255, 0, 0), 2);
imshow("Cap", image);
}
cap.release();
}
void onMouse(int event, int x, int y, int flags, void* ustc)
{
if (event == CV_EVENT_LBUTTONDOWN)
{
leftButtonDownFlag = true; //标志位
originalPoint = Point(x, y); //设置左键按下点的矩形起点
//circle(image, originalPoint, 2, Scalar(255, 0, 0), CV_FILLED, CV_AA);
//processPoint = originalPoint;
}
if (event == CV_EVENT_MOUSEMOVE && leftButtonDownFlag)
{
processPoint = Point(x, y);
//rectangle(image, originalPoint, processPoint, Scalar(255, 0, 0), 2);
}
if (event == CV_EVENT_LBUTTONUP)
{
leftButtonDownFlag = false;
//mat rectimage = image(rect(originalpoint, processpoint)); //子图像显示
//imshow("sub image", rectimage);
}
}
如图啦 大概就是通过鼠标键的按下和移动 来确定起始点和终点 再根据这两点来画一个矩形