//#pragma comment(lib,"ws2_32.lib") //声明静态链接库
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<windows.h>
#include<WinSock2.h>
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (int)(~0)
#define SOCKET_ERROR (-1)
#endif
#include<stdio.h>
#include<thread>
#include<vector>
//指令
enum CMD
{
CMD_LOGIN,
CMD_LOGIN_RESULT,
CMD_LOGINOUT,
CMD_LOGINOUT_RESULT,
CMD_NEW_USER_JOIN,
CMD_ERROR
};
//消息头
struct DataHeader
{
short dataLength;
short cmd;
};
//登录
struct Login : public DataHeader
{
Login()
{
dataLength = sizeof(Login);
cmd = CMD_LOGIN;
}
char userName[32];
char PassWord[32];
};
//登录结果
struct LoginResult : public DataHeader
{
LoginResult()
{
dataLength = sizeof(LoginResult);
cmd = CMD_LOGIN_RESULT;
result = 0;
}
int result;
};
//登出
struct Loginout : public DataHeader
{
Loginout()
{
dataLength = sizeof(Loginout);
cmd = CMD_LOGINOUT;
}
char userName[32];
};
//登出结果
struct LoginoutResult : public DataHeader
{
LoginoutResult()
{
dataLength = sizeof(LoginoutResult);
cmd = CMD_LOGINOUT_RESULT;
result = 0;
}
int result;
};
struct NewUserJoin : public DataHeader
{
NewUserJoin()
{
dataLength = sizeof(LoginoutResult);
cmd = CMD_NEW_USER_JOIN;
sock = 0;
}
int sock;
};
//客户端SOCKET数组,用来存储客户端的套接字
std::vector<SOCKET> _clients;
//处理请求函数
int processor(SOCKET _cSock)
{
char szRecv[1024] = { };
int nLen = recv(_cSock, szRecv, sizeof(DataHeader), 0);
// 5 接收客户端数据
//将数据放在缓冲区中,缓冲区大小为1024
//首先判断消息头
DataHeader* header = (DataHeader*)szRecv;
if (nLen <= 0)
{
printf("客户端<Socket:%d>已退出,任务结束。\n", _cSock);
return -1;
}
// 6 处理请求
switch (header->cmd)
{
case CMD_LOGIN:
{
//这里一共有两次接收数据,第二次接受的数据已经没有了包头DataHeader部分,因此需要加上一个偏移量sizeof(DataHeader),同时,数据长度也要减去一个sizeof(DataHeader)。
//然后取得相应的数据
recv(_cSock, szRecv + sizeof(DataHeader), header->dataLength - sizeof(DataHeader), 0);
Login* login = (Login*)szRecv;
printf("收到客户端<Socket:%d>命令:CMD_LOGIN,数据长度 : %d,userName = %s ,PassWord = %s \n", _cSock, login->dataLength, login->userName, login->PassWord);
//忽略判断用户密码是否正确的过程
LoginResult ret = { };
// 7 向客户端发送数据
send(_cSock, (char*)&ret, sizeof(LoginResult), 0);
}
break;
case CMD_LOGINOUT:
{
recv(_cSock, szRecv + sizeof(DataHeader), header->dataLength - sizeof(DataHeader), 0);
Loginout* loginout = (Loginout*)szRecv;;
printf("收到客户端<Socket:%d>命令:CMD_LOGINOUT,数据长度 : %d,userName = %s \n", _cSock, loginout->dataLength, loginout->userName);
//忽略判断用户密码是否正确的过程
LoginoutResult ret = { };
send(_cSock, (char*)&ret, sizeof(LoginoutResult), 0);
}
break;
default:
{
DataHeader header = { 0,CMD_ERROR };
send(_cSock, (char*)&header, sizeof(DataHeader), 0);
}
break;
}
return 0;
}
int main()
{
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2); //创建WINDOWS版本号
WSADATA dat;
WSAStartup(ver, &dat); //启动网络环境,此函数调用了一个WINDOWS的静态链接库,因此需要加入静态链接库文件
#endif
//-----------------
//-- 用socket API建立简易TCP服务端
// 1 建立一个socket
SOCKET _sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
// 2 bind 绑定用于接收客户端连接的网络端口
sockaddr_in _sin = { };
_sin.sin_family = AF_INET;
_sin.sin_port = htons(4567);
#ifdef _WIN32
_sin.sin_addr.S_un.S_addr = INADDR_ANY; //inet_addr("127.0.0.1");
#else
_sin.sin_addr.s_addr = INADDR_ANY;
#endif
if (SOCKET_ERROR == bind(_sock, (sockaddr*)&_sin, sizeof(_sin)))
{
printf("错误,绑定网络端口失败...\n");
}
else {
printf("绑定端口成功...\n");
}
// 3 listen 监听网络端口
if (SOCKET_ERROR == listen(_sock, 5))
{
printf("错误,监听网络端口失败...\n");
}
else {
printf("监听网络端口成功...\n");
}
while (true)
{
//可用select实现非阻塞式程序
fd_set fdRead;
fd_set fdWrite;
fd_set fdExc;
//清空
FD_ZERO(&fdRead);
FD_ZERO(&fdWrite);
FD_ZERO(&fdExc);
//将描述符存入数组
FD_SET(_sock, &fdRead);
FD_SET(_sock, &fdWrite);
FD_SET(_sock, &fdExc);
SOCKET maxSock = _sock;
//将新加入的客户端加入fdRead数组
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
FD_SET(_clients[n], &fdRead);
if (_clients[n] > maxSock) {
maxSock = _clients[n];
}
}
timeval t = { 1,0 };
//select最后一个参数为NULL时,select函数阻塞直到有数据可以操作
int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExc, &t);
{
if (ret < 0) {
printf("select任务结束。\n");
break;
}
}
//测试该集合中一个给定位是否发生变化
if (FD_ISSET(_sock, &fdRead))
{
//将数组中对应的描述符的计数值清0,并未将该描述符清除
FD_CLR(_sock, &fdRead);
sockaddr_in _clientAddr = { };
int nAddrLen = sizeof(_clientAddr);
SOCKET _cSock = INVALID_SOCKET;
// accept 等待接收客户端连接
#ifdef _WIN32
_cSock = accept(_sock, (sockaddr*)&_clientAddr, &nAddrLen);
#else
_cSock = accept(_sock, (sockaddr*)&_clientAddr, (socklen_t*)&nAddrLen);
#endif
if (INVALID_SOCKET == _cSock)
{
printf("错误,接收到无效客户端SOCKET...\n");
}
else {
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
NewUserJoin userJoin;
send(_clients[n], (const char*)&userJoin, sizeof(NewUserJoin), 0);
}
_clients.push_back(_cSock);
printf("新客户加入:IP = %s ,socket = %d \n", inet_ntoa(_clientAddr.sin_addr), (int)_cSock);
}
}
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
if (FD_ISSET(_clients[n], &fdRead))
{
if (processor(_clients[n]) == -1)
{
auto iter = _clients.begin()+n;
if (iter != _clients.end())
{
_clients.erase(iter);
}
}
}
}
//printf("空闲时间处理其他业务...\n");
}
#ifdef _WIN32
for (int n = _clients.size() - 1; n >= 0; n--)
{
closesocket(_clients[n]);
}
// 8 关闭套接字closesocket
closesocket(_sock);
//-----------------
//清除Windows socket环境
WSACleanup(); //关闭Socket网络环境
#else
for (int n = _clients.size() - 1; n >= 0; n--)
{
close(_clients[n]);
}
close(_sock);
#endif
getchar();
return 0;
}
2021-07-14服务端linux/MacOS移植
最新推荐文章于 2023-08-04 18:00:24 发布