XTcp.h
#pragma once
#include <string>
class XTcp
{
public:
int CreateSocket();
bool Bind(unsigned short port);
XTcp Accept();
void Close();
int Recv(char* buf, int bufsize);
int Send(const char* buf, int sendsize);
XTcp();
virtual ~XTcp();
int sock = 0;
unsigned short port = 0;
std::string ip;
};
XTcp.cpp
#include "XTcp.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#define WIN32
#ifdef WIN32
#pragma comment(lib, "ws2_32.lib")
#include <windows.h>
#define socklen_t int
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <arpa/inet.h>
#define closesocket close
#endif
//#include <thread>
using namespace std;
XTcp::XTcp()
{
#ifdef WIN32
static bool first = true;
sock = 0;
port = 0;
if (first)
{
first = false;
WSADATA ws;
WSAStartup(MAKEWORD(2, 2), &ws);
}
#endif
}
int XTcp::CreateSocket()
{
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1)
{
printf("create socket failed!\n");
}
return sock;
}
bool XTcp::Bind(unsigned short port)
{
if (sock <= 0)
CreateSocket();
sockaddr_in saddr;
saddr.sin_family = AF_INET;
saddr.sin_port = htons(port);
saddr.sin_addr.s_addr = htonl(0);
if (::bind(sock, (sockaddr*)&saddr, sizeof(saddr)) != 0)
{
printf("bind port %d failed!\n", port);
return false;
}
printf("bind port %d success!\n", port);
listen(sock, 10);
return true;
}
int XTcp::Recv(char *buf, int bufsize)
{
return recv(sock, buf, bufsize, 0);
}
int XTcp::Send(const char *buf, int size)
{
int s = 0;
while (s != size)
{
int len = send(sock, buf + s, size - s, 0);
if (len <= 0)break;
s += len;
}
return s;
}
void XTcp::Close()
{
if (sock <= 0) return;
closesocket(sock);
}
XTcp XTcp::Accept()
{
XTcp tcp;
sockaddr_in caddr;
socklen_t len = sizeof(caddr);
int client = accept(sock, (sockaddr*)&caddr, &len);
if (client <= 0) return tcp;
printf("accept client %d\n", client);
tcp.ip = inet_ntoa(caddr.sin_addr);
tcp.port = ntohs(caddr.sin_port);
tcp.sock = client;
printf("client ip is %s,port is %d\n", tcp.ip.c_str(), tcp.port);
return tcp;
}
XTcp::~XTcp()
{
}
main.cpp
#include <stdlib.h>
#include "XTcp.h"
#include <string.h>
#include <thread>
class TcpThread
{
public:
void Main()
{
char buf[1024] = { 0 };
for (;;) {
int recvlen = client.Recv(buf, sizeof(buf) - 1);
if (recvlen <= 0) break;
buf[recvlen] = '\0';
if (strstr(buf, "quit") != NULL) {
char re[] = "quit success!\n";
client.Send(re, strlen(re) + 1);
break;
}
int sendlen = client.Send("ok\n", 4);
printf("recv %s\n", buf);
}
client.Close();
delete this;
}
XTcp client;
};
int main(int argc, char* argv[])
{
unsigned short port = 8080;
if (argc > 1) {
port = atoi(argv[1]);//atoi 函数 字符串转整型
}
XTcp server;
server.CreateSocket();
server.Bind(port);
for (;;) {
XTcp client = server.Accept();//是阻塞的 没有连接进来时 会一直停在这里
TcpThread* th = new TcpThread();
th->client = client;
std::thread sth(&TcpThread::Main, th);
sth.detach();
}
server.Close();
getchar();
return 0;
}