使用electron-builder打包exe

之前使用electron-packager应用,但是electron-packager打包出来的直接就是安装好的程序,给他人安装不是很方便,所以这里再记录使用electron-builder打包生成.exe安装包的使用

前面的uniapp配置还是一样的,主要不同就是package.json的配置

package.json配置

{
  "name": "apiadmin",
  "version": "1.0.0",
  "private": false,
  "author": "",
  "scripts": {
    "build": "electron-builder"
  },
  "main": "main.js",
  "devDependencies": {
    "electron-builder": "^23.6.0",
    "electron": "^13.0.0"
  },
  "build": {
    "productName": "myapp",
    "appId": "com.wss.app",
    "directories": {
      "output": "builder"
    },
    "nsis": {
      "oneClick": false,
      "allowElevation": true,
      "allowToChangeInstallationDirectory": true,
      "createDesktopShortcut": true,
      "createStartMenuShortcut": true,
      "shortcutName": "myapp"
    },
    "win": {
      "target": [
        "nsis",
        "zip"
      ]
    },
    "files": [
      "static/**/*",
      "main.js",
      "index.html"
    ]
  }
}

files:就是要打包的包含文件

main.js配置

const {app, BrowserWindow} = require('electron')
const path = require('path')
const url = require('url')

let win

function createWindow () {
  //创建浏览器窗口.
  win = new BrowserWindow({width: 1920, height: 1080})

  // 加载index.html,如果你打包的网页名不是index.html,可将index.html替换为你的文件名称
  win.loadURL(url.format({
    pathname: path.join(__dirname, 'index.html'),
    protocol: 'file:',
    slashes: true
  }))
  // win.loadFile('index.html')
  
   // Open the DevTools.是否打开调试工具栏
   win.webContents.openDevTools()

  // 关闭窗口.
  win.on('closed', () => {
	// Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    win = null
  })
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
	createWindow()

	app.on('activate', function() {
		if (BrowserWindow.getAllWindows().length === 0) createWindow()
	})
})

// Quit when all windows are closed.
app.on('window-all-closed', () => {
  // On macOS it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit()
  }
})

app.on('activate', () => {
  // On macOS it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (win === null) {
    createWindow()
  }
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

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