之前使用electron-packager应用,但是electron-packager打包出来的直接就是安装好的程序,给他人安装不是很方便,所以这里再记录使用electron-builder打包生成.exe安装包的使用
前面的uniapp配置还是一样的,主要不同就是package.json的配置
package.json配置
{
"name": "apiadmin",
"version": "1.0.0",
"private": false,
"author": "",
"scripts": {
"build": "electron-builder"
},
"main": "main.js",
"devDependencies": {
"electron-builder": "^23.6.0",
"electron": "^13.0.0"
},
"build": {
"productName": "myapp",
"appId": "com.wss.app",
"directories": {
"output": "builder"
},
"nsis": {
"oneClick": false,
"allowElevation": true,
"allowToChangeInstallationDirectory": true,
"createDesktopShortcut": true,
"createStartMenuShortcut": true,
"shortcutName": "myapp"
},
"win": {
"target": [
"nsis",
"zip"
]
},
"files": [
"static/**/*",
"main.js",
"index.html"
]
}
}
files:就是要打包的包含文件
main.js配置
const {app, BrowserWindow} = require('electron')
const path = require('path')
const url = require('url')
let win
function createWindow () {
//创建浏览器窗口.
win = new BrowserWindow({width: 1920, height: 1080})
// 加载index.html,如果你打包的网页名不是index.html,可将index.html替换为你的文件名称
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}))
// win.loadFile('index.html')
// Open the DevTools.是否打开调试工具栏
win.webContents.openDevTools()
// 关闭窗口.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function() {
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.