在这里
这是类的代码:
namespace _2020._17 { class Block { public Point[] Mode { get; set; } public Point Pos { get; set; } public Color BgColor { get; set; } public Block(int code, Color color) { Mode = CodeToMode(code); BgColor=color; } public Block(int code) { Mode = CodeToMode(code); } private Point[] CodeToMode(int code) { List<Point> points = new List<Point>(); for (int i = 0; i < 16; i++) { if ((code & (i << i)) != 0) { points.Add(new Point(i / 4, i % 4)); } } return points.ToArray();
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
Color[,] BgArr = new Color[10, 15]; Block activeblock = new Block(17504,Color.Red );
private void button1_Click(object sender, EventArgs e)
{
activeblock.Pos = new Point(int.Parse(textBox1.Text), int.Parse(textBox2.Text));
lblBg.Refresh();
}
private void lblBg_Paint(object sender, PaintEventArgs e)
{
Bitmap bmp = new Bitmap(ClientSize.Width, ClientSize.Height); Graphics bmpGraphics = Graphics.FromImage(bmp);
SolidBrush sb = new SolidBrush(activeblock.BgColor );
foreach (Point p in activeblock.Mode)
{
bmpGraphics.FillRectangle(sb,(p.Y+activeblock.Pos.Y)*30+1, (p.X+activeblock.Pos.X)*30+1,29,29);
}
e.Graphics.DrawImage(bmp, 100, 100);
bmpGraphics.Dispose();
bmp.Dispose();
}