猫猫processing
int radius=40;
float x=-radius;
float speed=3;
void setup()
{
size(800,480);
}
void draw()
{
background(#FA12C0);//random(20,800),random(20,200),random(10,500)
fill(#FA9D12);//weiba
stroke(#A24415);
beginShape();
vertex(68+x,160);
vertex(68+x,255);
v.
原创
2021-07-09 15:21:40 ·
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