代码摘自
VUE调用pc端摄像头_vue 中调用电脑摄像头-CSDN博客
目前跑了一下很有意思
html
<template>
<!-- 原生摄像头-->
<div>
<div class="box">
<video id="videoCamera" class="canvas" :width="videoWidth" :height="videoHeight" autoPlay></video>
<canvas id="canvasCamera" class="canvas" :width="videoWidth" :height="videoHeight"></canvas>
</div>
<div>
<el-button @click="photographBtn" icon="el-icon-camera" size="small">拍照</el-button>
<el-button v-if="os" @click="openCamera" icon="el-icon-video-camera" size="small">打开摄像头</el-button>
<el-button v-else @click="stopCamera" icon="el-icon-switch-button" size="small">关闭摄像头</el-button>
<el-button @click="resetBtn" icon="el-icon-refresh" size="small">重置</el-button>
<el-button @click="submitBtn" icon="el-icon-circle-close" size="small">提交</el-button>
</div>
</div>
</template>
js
<script>
export default {
name: "camera",
data() {
return {
os: false,//控制摄像头开关
thisVideo: null,
thisContext: null,
thisCancas: null,
imgSrc: '',
videoWidth: 500,
videoHeight: 400,
};
},
created() {
this.openCamera();
},
methods: {
submitBtn() {
console.log(this.imgSrc);
},
// 调用摄像头权限
openCamera() {
//必须在model中render后才可获取到dom节点,直接获取无法获取到model中的dom节点
this.$nextTick(() => {
const _this = this;
this.os = false;//切换成关闭摄像头
this.thisCancas = document.getElementById('canvasCamera');
this.thisContext = this.thisCancas.getContext('2d');
this.thisVideo = document.getElementById('videoCamera');
// 旧版本浏览器可能根本不支持mediaDevices,我们首先设置一个空对象
if (navigator.mediaDevices === undefined) {
navigator.mediaDevices= {}
}
// 一些浏览器实现了部分mediaDevices,我们不能只分配一个对象
// 使用getUserMedia,因为它会覆盖现有的属性。
// 这里,如果缺少getUserMedia属性,就添加它。
if (navigator.mediaDevices.getUserMedia === undefined) {
navigator.mediaDevices.getUserMedia = function (constraints) {
// 首先获取现存的getUserMedia(如果存在)
let getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.getUserMedia;
// 有些浏览器不支持,会返回错误信息
// 保持接口一致
if (!getUserMedia) {
return Promise.reject(new Error('getUserMedia is not implemented in this browser'))
}
// 否则,使用Promise将调用包装到旧的navigator.getUserMedia
return new Promise(function (resolve, reject) {
getUserMedia.call(navigator, constraints, resolve, reject)
})
}
}
const constraints = {
audio: false,
video: {width: _this.videoWidth, height: _this.videoHeight, transform: 'scaleX(-1)'}
};
navigator.mediaDevices.getUserMedia(constraints).then(function (stream) {
// 旧的浏览器可能没有srcObject
if ('srcObject' in _this.thisVideo) {
_this.thisVideo.srcObject = stream
} else {
// 避免在新的浏览器中使用它,因为它正在被弃用。
_this.thisVideo.src = window.URL.createObjectURL(stream)
}
_this.thisVideo.onloadedmetadata = function (e) {
_this.thisVideo.play()
}
}).catch(err => {
this.$message({
message: '没有开启摄像头权限或浏览器版本不兼容',
type: 'warning'
});
});
});
},
//拍照按钮
photographBtn() {
// 点击,canvas画图
this.thisContext.drawImage(this.thisVideo, 0, 0, this.videoWidth, this.videoHeight);
// 获取图片base64链接
this.imgSrc = this.thisCancas.toDataURL('image/png');
},
//清空画布
clearCanvas(id) {
let c = document.getElementById(id);
let cxt = c.getContext("2d");
cxt.clearRect(0, 0, c.width, c.height);
},
//重置画布
resetBtn() {
this.imgSrc = "";
this.clearCanvas('canvasCamera');
},
//关闭摄像头
stopCamera() {
if (this.thisVideo && this.thisVideo !== null) {
this.thisVideo.srcObject.getTracks()[0].stop();
this.os = true;//切换成打开摄像头
}
},
}
};
</script>