module top_module(
input clk,
input areset, // Freshly brainwashed Lemmings walk left.
input bump_left,
input bump_right,
input ground,
input dig,
output walk_left,
output walk_right,
output aaah,
output digging );
parameter left=0,right=1,fall_l=2,fall_r=3,dig_l=4,dig_r=5;
reg[2:0] state,next_state;
//state change logic
always @(*)
begin
case(state)
left:
next_state<=(ground)? (dig?dig_l:(bump_left?right:left)):fall_l;
right:
next_state<=ground? (dig?dig_r: (bump_right?left:right)):fall_r;
fall_r:
next_state<=ground? right:fall_r;
fall_l:
next_state<=ground?left:fall_l;
dig_l:
next_state<=ground? dig_l:fall_l;
dig_r:
next_state<=ground? dig_r:fall_r;
endcase
end
//
always@(posedge clk,posedge areset)
begin
if(areset)
state<= left;
else
state<=next_state;
end
//output logic
assign walk_left=(state==left);
assign walk_right=(state==right);
assign digging= (state==dig_r|| state==dig_l);
assign aaah=(state==fall_r ||state==fall_l);
endmodule
反思:
错误原因:对fall来说判断语句写错了 next<=ground?dig?...,多加了dig的判断。" As with falling, being bumped while digging has no effect, and being told to dig when falling or when there is no ground is ignored."当fall的时候,dig信号是无效的,即fall的下一个状态只有walk和fall,fall状态 不能跳到dig状态。
对 ?:操作符来说,按照优先级顺序依次判断。