golang之websocket

websocket是啥

websocket是socket连接和http协议的结合体,可以实现网页和服务端的长连接

通信流程

在这里插入图片描述
拉取websocket库

go get github.com/gorilla/websocket

简单示例:

package main

import (
	"github.com/gin-gonic/gin"
	"github.com/gorilla/websocket"
	"net/http"
)

var (
	Upgrader = websocket.Upgrader{
	//允许跨域
		CheckOrigin: func(r *http.Request) bool {
			return true
		},
	}
)

func Handle(ctx *gin.Context) {
	wsConn,_ := Upgrader.Upgrade(ctx.Writer,ctx.Request,nil)
	_,data,_ := wsConn.ReadMessage()
	wsConn.WriteMessage(websocket.TextMessage,data)
}

func main() {
	router := gin.Default()
	router.GET("/ws", Handle)
	router.Run(":8989")
}

测试:
在这里插入图片描述

socket或websocket连接的封装

在查阅他人的代码的时候,发现只要是socket连接,都进行了封装,一种说法是为了线程安全,一种说法是为了业务的拓展性(比如说在发之前过滤一些消息)
封装的代码如下:

package core

import "github.com/gorilla/websocket"

type Connection struct {
	Conn     *websocket.Conn
	inchan   chan []byte
	outchan  chan []byte
	exitchan chan bool
	isClose  bool
}

func NewConnection(conn *websocket.Conn) (*Connection, error) {
	wsConn := &Connection{
		Conn:     conn,
		inchan:   make(chan []byte, 1000),
		outchan:  make(chan []byte, 1000),
		exitchan: make(chan bool, 1),
	}
	return wsConn, nil
}

func (conn *Connection) Start() {
	// 不停的读长连接的消息,放到inchan中
	go conn.readLoop()
	// 不停的从outchan,读取消息,发到客户端
	go conn.writeLoop()
}

func (conn *Connection) ReadMessage() ([]byte, err error){
	if isClose {
		return nil,errors.New("connection is closed")
	}
	data = <-conn.inchan
	return data,nil
}
func (conn *Connection) WriteMessage(data []byte) error {
	if isClose {
		return errors.New("connection is closed")
	}
	conn.outchan <- data
	return nil
}

func (conn *Connection) Close() {
	if conn.isClose == true {
		return
	}
	conn.isClose = true
	// 线程安全,可重入的close
	conn.Conn.Close()
	close(conn.exitchan)
	close(conn.inchan)
	close(conn.outchan)
}

func (conn *Connection) readLoop() {
	defer conn.Close()
	for {
		_, data, err := conn.Conn.ReadMessage()
		if err != nil {
			conn.exitchan <- true
			conn.isClose = true
			return
		}
		conn.inchan <- data
	}
}

func (conn *Connection) writeLoop() {
	for {
		select {
		case data := <-conn.outchan:
			if err := conn.Conn.WriteMessage(websocket.TextMessage, data); err != nil {
				conn.exitchan <- true
				return
			}
		case <-conn.exitchan:
			return
		}
	}
}

测试:

package main

import (
	"awesomeProject1/wsocket/core"
	"github.com/gin-gonic/gin"
	"github.com/gorilla/websocket"
	"net/http"
	"time"
)

var (
	Upgrader = websocket.Upgrader{
		CheckOrigin: func(r *http.Request) bool {
			return true
		},
	}
)

func Handle(ctx *gin.Context) {
	conn,_ := Upgrader.Upgrade(ctx.Writer,ctx.Request,nil)
	wsConn,_ := core.NewConnection(conn)
	wsConn.Start()
	go func() {
		for {
			time.Sleep(time.Second)
			wsConn.WriteMessage([]byte("server"))
		}
	}()
	for {
		msg,_ := wsConn.ReadMessage()
		wsConn.WriteMessage(msg)
	}
}

func main() {
	router := gin.Default()
	router.GET("/ws", Handle)
	router.Run(":8989")
}

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要在Golang中使用WebSocket,你可以使用`github.com/gorilla/websocket`包。首先,你需要安装该包: ``` go get github.com/gorilla/websocket ``` 然后,你可以使用以下代码示例创建WebSocket服务器和客户端: ```go // 服务器端 package main import ( "fmt" "log" "net/http" "github.com/gorilla/websocket" ) // 处理WebSocket连接 func handleWebSocket(w http.ResponseWriter, r *http.Request) { // 升级HTTP连接为WebSocket协议 conn, err := websocket.Upgrade(w, r, nil, 1024, 1024) if err != nil { log.Println(err) return } defer conn.Close() // 在这里处理WebSocket消息 for { // 读取客户端发送的消息 _, msg, err := conn.ReadMessage() if err != nil { log.Println(err) break } fmt.Println(string(msg)) // 发送消息给客户端 if err := conn.WriteMessage(websocket.TextMessage, []byte("Hello from server")); err != nil { log.Println(err) break } } } func main() { http.HandleFunc("/", handleWebSocket) log.Fatal(http.ListenAndServe(":8080", nil)) } // 客户端 package main import ( "fmt" "log" "net/url" "os" "os/signal" "time" "github.com/gorilla/websocket" ) func main() { interrupt := make(chan os.Signal, 1) signal.Notify(interrupt, os.Interrupt) u := url.URL{Scheme: "ws", Host: "localhost:8080", Path: "/"} log.Printf("connecting to %s", u.String()) c, _, err := websocket.DefaultDialer.Dial(u.String(), nil) if err != nil { log.Fatal("dial:", err) } defer c.Close() done := make(chan struct{}) // 接收和处理服务端发送的消息 go func() { defer close(done) for { _, message, err := c.ReadMessage() if err != nil { log.Println("read:", err) return } fmt.Printf("received: %s\n", message) } }() // 定期向服务端发送消息 ticker := time.NewTicker(time.Second) defer ticker.Stop() for { select { case <-done: return case t := <-ticker.C: err := c.WriteMessage(websocket.TextMessage, []byte(t.String())) if err != nil { log.Println("write:", err) return } case <-interrupt: log.Println("interrupt") err := c.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")) if err != nil { log.Println("write close:", err) return } select { case <-done: case <-time.After(time.Second): } return } } } ``` 这是一个简单的示例,服务器接收客户端的消息并将其打印出来,然后向客户端发送"Hello from server"的消息。客户端定期向服务器发送当前时间。
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