目录
1.引入方式
>>> import turtle
>>> turtle import *
2.控制画笔绘制状态的函数
pendown() = pd() = down()
penup() = pu() = up()
pensize(wid) = width(wid)
3.控制画笔颜色和字体函数
color()
reset()
begin_fill()
end_fill()
filling()
clear()
screensize()
showturtle() = st()
hideturtle() = ht()
isvisible()
write(arg,move=False,align="left",font = ("Arial",8,"normal"))
4.控制画笔运动的函数
forward(distance) = fd(distance)
backward(distance) = bk(distance) = back(distance)
right(angle) = rt(angle)
left(angle) = lt(angle)
setheading(to_angle)
position() = pos()
goto(x,y)
setposition(x,y) = setpos(x,y)
circle(radius,extent, steps)
dot(size, *color)
radians()
stamp()
speed(speed)
clearstamp(stamp_id)
clearstamps(n)
heading()
toward(x,y)
distance(x,y)
xcor()
ycor(
setx(x)
sety(y)
home()
degrees(fullcircle = 360.0)
5.TurtleSceen/Screen类的函数
bgcolor (*args)
getcanvas()
bgpic (picname)
getshapes()
clearscreen()
turtles()
resetscreen()
window_height ()
screensize (cwid , canvh, bg)
window_width()
tracer(n ,delay)
bye()
listen(xdummy , ydummy)
exitonclick()
title(titlestring)
onkey ((fun, key)
setup(wid=_CFG["wid"] ,h=_CFG["h"],startx=_CFG["leftright"],starty=_CFG["topbottom"])
onkeyrelease((fun, key)
onkeypress(fun, key)
onscreenclick (fun,btn=1, add)