一、面向连接的TCP流模式
二、server程序
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <string.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <signal.h>
#define SERVER_PORT 8888
#define BACKLOG 10
int main(int argc, char **argv)
{
int iSocketServer;
int iSocketClient;
struct sockaddr_in tSocketServerAddr;
struct sockaddr_in tSocketClientAddr;
int iRet;
int iAddrLen;
int iRecvLen;
int iClientNum = -1;
unsigned char ucRecvBuf[1000];
signal(SIGCHLD,SIG_IGN);
iSocketServer = socket(AF_INET, SOCK_STREAM, 0);
if(-1 == iSocketServer)
{
printf("socket error!\n");
return -1;
}
tSocketServerAddr.sin_family = AF_INET;
tSocketServerAddr.sin_port = htons(SERVER_PORT);
tSocketServerAddr.sin_addr.s_addr = INADDR_ANY;
memset(tSocketServerAddr.sin_zero, 0, 8);
iRet = bind(iSocketServer, (const struct sockaddr *)&tSocketServerAddr, sizeof(struct sockaddr));
{
if(-1 == iRet)
{
printf("bind error!\n");
return -1;
}
}
iRet = listen(iSocketServer, BACKLOG);
if(-1 == iRet)
{
printf("listen error!\n");
return -1;
}
while(1)
{
iAddrLen = sizeof(struct sockaddr);
iSocketClient = accept(iSocketServer, (struct sockaddr *)&tSocketClientAddr, &iAddrLen);
if(-1 != iSocketClient)
{
printf("Get Connect From Client %d : %s\n", ++iClientNum, inet_ntoa(tSocketClientAddr.sin_addr));
if(!fork())
{
while(1)
{
iRecvLen = recv(iSocketClient, ucRecvBuf, 999, 0);
if(iRecvLen <= 0)
{
close(iSocketClient);
return -1;
}
else
{
ucRecvBuf[iRecvLen] = '\0';
printf("Get Msg From Client %d : %s\n", iClientNum, ucRecvBuf);
}
}
}
}
}
close(iSocketServer);
return 0;
}
三、client程序
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <string.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#define SERVER_PORT 8888
int main(int argc, char **argv)
{
int iSocketClient;
struct sockaddr_in tSocketServerAddr;
int iRet;
unsigned char ucSendBuf[1000];
int iSendLen;
if(argc != 2)
{
printf("Usage: %s <server_ip>\n", argv[0]);
return -1;
}
iSocketClient = socket(AF_INET, SOCK_STREAM, 0);
tSocketServerAddr.sin_family = AF_INET;
tSocketServerAddr.sin_port = htons(SERVER_PORT);
if (0 == inet_aton(argv[1], &tSocketServerAddr.sin_addr))
{
printf("invalid server_ip!\n");
return -1;
}
memset(tSocketServerAddr.sin_zero, 0, 8);
iRet = connect(iSocketClient, (const struct sockaddr *)&tSocketServerAddr, sizeof(struct sockaddr));
if(-1 == iRet)
{
printf("connect error!\n");
return -1;
}
while(1)
{
if(fgets(ucSendBuf, 999, stdin))
{
iSendLen = send(iSocketClient, ucSendBuf, strlen(ucSendBuf), 0);
if(iSendLen <= 0)
{
close(iSocketClient);
return -1;
}
}
}
return 0;
}
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