头文件game.h
#pragma once
#include<stdio.h>
#include<time.h>
#define PLAY 1
#define EXIT 0
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define gamelevel 20
void startgame();
void InitBoard(char board[ROWS][COLS], char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char mine[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
源文件game.c
#include"game.h"
void InitBoard(char board[ROWS][COLS], char set)
{
for (int i = 0; i<ROWS; ++i)
{
for (int j = 0; j<COLS; ++j)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col){
int i = 0;
for (i; i <= col; ++i)
printf("%d ", i);
printf("\n");
for (i = 1; i <= row; ++i){
printf("%d ", i);
for (int j = 1; j <= row; ++j){
printf("%c ", board[i][j]);
}
printf("\n");
}
}
void SetMine(char mine[ROWS][COLS],int row,int col){
int count = gamelevel;
srand(time(0));
while(count){
int i = rand() % ROW + 1;
int j = rand() % COL + 1;
if (mine[i][j] == '0'){
mine[i][j] = '1';
count--;
}
}
}
int GetMine(char mine[ROWS][COLS], int x, int y){
return mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1]
+ mine[x - 1][y] + mine[x + 1][y]
+ mine[x - 1][y + 1] + mine[x][y + 1]
+ mine[x + 1][y + 1] - 8 * '0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS],int row,int col){
int x, y;
int win = 0;
while (win < row*col - gamelevel){
printf("输入你扫雷的位置\n");
scanf_s("%d%d", &x, &y);
if ((x<1 || x>row)||(y<1 || y>col)){
printf("你输入的位置不合法请重新输入\n");
continue;
}
if (mine[x][y] == '1'){
DisplayBoard(mine, ROW, COL);
printf("很可惜你踩雷了!!\n");
break;
}
int count = GetMine(mine, x, y);
show[x][y] = count+'0';
win++;
system("cls");
DisplayBoard(show, ROW, COL);
}
if (win > row*col - gamelevel){
DisplayBoard(mine, ROW, COL);
printf("恭喜你扫雷成功");
}
}
void startgame(){
char mine[ROWS][COLS];
char show[ROWS][COLS];
//初始化棋盘
InitBoard(mine, '0');
InitBoard(show, '*');
//进入游戏
//埋雷
SetMine(mine, ROW, COL);
//显示棋盘
DisplayBoard(show, ROW, COL);
//判断
FindMine(mine, show, ROW, COL);
}
主函数gamemine.c
#include "game.h"
int main(){
int select = 1;
while (select){
printf("***************************\n");
printf("*******简易扫雷游戏********\n");
printf("******[1]PLAY [0]EXIT******\n");
printf("***************************\n");
printf("请输入你的选择:");
scanf("%d", &select);
if (select ==EXIT){
printf("退出游戏!");
break;
}
else if (select != PLAY){
printf("你输入的有误请重新输入:\n");
continue;
}
startgame();
}
return 0;
}