import random
import pygame
pygame.mixer.init()
pygame.init()
screen = pygame.display.set_mode((640,780),0,32)
clock = pygame.time.Clock()
rect1 = pygame.Rect(0,100,100,50)
rect2 = pygame.Rect(600,100,100,80)
font = pygame.font.Font(“c:/windows/Fonts/Stzhongs.ttf”,32)
img = font.render(“爱你”,True,(255,0,0))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
clock.tick(30)
screen.fill((255, 0, 255))
pygame.draw.rect(screen, (255,0,0), rect1,0)
pygame.draw.rect(screen, (255,0,0), rect2,0)
rect1.x += 1
rect2.x -= 1
if rect1.x >= 640 or rect2.x <= 0:
rect1 = pygame.Rect(0,100,100,50)
rect2 = pygame.Rect(600,100,100,80)
if rect1.colliderect(rect2):
pygame.mixer.music.load("G:/CloudMusic/许66 - 爱丫爱丫.mp3")
pygame.mixer.music.play(-1,3.0)
screen.blit(img,(200,200))
pygame.display.update()
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