三子棋C语言实现

三子棋C语言代码实现:

头文件:

#define ROW 3
#define COL 3
#include <stdio.h>
#include <time.h>
#include <stdlib.h>

//声明
void InitBoard(char board[ROW][COL], int row, int clo);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);

源文件1:

//测试三子棋游戏
#define game.h
void menu()
{
	printf("***********************\n");
	printf("****1.play  0.exit*****\n");
	printf("***********************\n");
}
//游戏的整个算法实现
void game()
{
	char ret = 0;
	//数组存放走出的棋盘信息
	char board[ROW][COL] = { 0 };
	//初始化棋盘
	 InitBoard( board, ROW, COL);
	//打印棋盘
	 DisplayBoard( board, ROW, COL);
	 //玩家下棋
	 while (1)
	 {
		 PlayerMove(board, ROW, COL);
		 DisplayBoard(board, ROW, COL);
		 //判断玩家是否赢
		 ret = IsWin();
		 if (ret != 'C')
		 {
			 break;
		 }
		 //电脑下棋
		 ComputerMove(board, ROW, COL);
		 DisplayBoard(board, ROW, COL);
		 //判断电脑是否赢
		 ret = IsWin();
		 if (ret != 'C')
		 {
			 break;
		 }
		 if (ret == '*')
		 {
			 printf("玩家赢\n");
		 }
		 else if (ret == '#')
		 {
			 printf("电脑赢\n");
		 }
		 else
		 {
			 printf("平局\n");
		 }
	 }
	 //电脑下棋

}
void test()
{
	int input = 0;
do 
{
	menu();
	printf("请输入:");
	srand((unsigned int)time(NULL));
	scanf("%d ", &input);
		switch (input)
		{
		case 1:
			printf("三子棋游戏开始:\n");
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("输入错误,请重新输入\n");
			break;
		}

	} while (input);
}
int main ()
{
	test();
	return 0;
}

源文件2:

#include "game.h"
void InitBoard(char board[ROW][COL], int row, int clo)
{
	int i = 0;
	for (i = 0; i < ROW; i++)
	{
		int j = 0;
		for (j = 0; j < COL; j++)
		{
			board[i][j] = ' ';
		}
	}
}
//实现
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			//打印一行的数据
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");	
		//打印分割行
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}

	}
}

void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家走:>\n");
	while (1)
	{
		printf("请输入坐标:->\n");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x < row && y >= 1 && y < col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x][y] = '*';
				break;
			}
			else
			{
				printf("该坐标被占用\n");
			}
		}
		else
		{
			printf("坐标非法,请重新输入\n");
		}
	}
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走:>");
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}


//返回1表示棋盘满了,返回0表示没满
int IsFull()
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[][] == ' ')
			{
				return 0;//没满
			}
		}
	}
	return 1;//满了
}
char IsWin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	//横三行
	for (i = 0; i < row; i++)
	{
		if ( board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ');
		{
			return board[1][i];
		}
	}
	//竖三列
	for (i = 0; i < col; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ');
		{
			return board[i][1];
		}
	}
	//两个对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[i][1] != ' ');
	return board[1][1];
	if (board[2][0] == board[i][1] && board[2][1] == board[0][2] && board[i][1] != ' ');
	return board[1][1];
	//判断是否平局
	if (1 == IsFull(board, ROW, COL))
	{
		return 'Q';
	}
	return 'C';
}

优化之后再来修改。。。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值