今天好多题,虽然挺简单,抵不住多啊,又写到12点了,歇了
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
void preTravel(TreeNode *cur,vector<int> &res)//注意取地址
{
if(cur == NULL) return;
res.push_back(cur->val);
preTravel(cur->left,res);
preTravel(cur->right,res);
}
vector<int> preorderTraversal(TreeNode* root) {
vector<int> result;
preTravel(root,result);
return result;
}
};
class Solution {
public:
void midorder(TreeNode *cur,vector<int> &res)
{
if(cur == NULL)return;
midorder(cur->left,res);
midorder(cur->right,res);
res.push_back(cur->val);
}
vector<int> postorderTraversal(TreeNode* root) {
vector<int> result;
midorder(root,result);
return result;
}
};
class Solution {
public:
void inorder(TreeNode *cur,vector<int> &res)
{
if(cur == NULL) return;
inorder(cur->left,res);
res.push_back(cur->val);
inorder(cur->right,res);
}
vector<int> inorderTraversal(TreeNode* root) {
vector<int> result;
inorder(root,result);
return result;
}
};
class Solution {
public:
void order(TreeNode *cur,vector<vector<int>> &res,int depth)
{
if(cur == NULL) return;
if(depth == res.size()) res.push_back(vector<int>());
res[depth].push_back(cur->val);
order(cur->left,res,depth+1);
order(cur->right,res,depth+1);
}
vector<vector<int>> levelOrder(TreeNode* root) {
vector<vector<int>> result;
int depth = 0;
order(root,result,depth);
return result;
}
};
class Solution {
public:
void order(TreeNode *cur,vector<vector<int>> &res,int depth)
{
if(cur == NULL) return;
if(depth == res.size()) res.push_back(vector<int>());//vector<int>是用来初始化新的一行的
res[depth].push_back(cur->val);
order(cur->left,res,depth + 1);
order(cur->right,res,depth + 1);
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
vector<vector<int>> result;
int depth = 0;
order(root,result,depth);
reverse(result.begin(),result.end());
return result;
}
};
给定一个二叉树的 根节点 root
,想象自己站在它的右侧,按照从顶部到底部的顺序,返回从右侧所能看到的节点值。
示例 1:
输入: [1,2,3,null,5,null,4] 输出: [1,3,4]
解答错误
输入
root =
[1,2,3,4]
添加到测试用例
输出
[1,3]
预期结果
[1,3,4]
果然还是用层序遍历好一些,这种方法处理不了这种情况,并且递归法太低效了
class Solution {
public:
void order(TreeNode *cur,vector<int> &res)
{
if(cur == NULL) return;
res.push_back(cur->val);
if(cur->right == NULL) order(cur->left,res);
order(cur->right,res);
}
vector<int> rightSideView(TreeNode* root) {
vector<int> result;
order(root,result);
return result;
}
};
正确答案:
class Solution {
public:
vector<int> rightSideView(TreeNode* root) {
queue<TreeNode*> que;
vector<int> res;
if(root == NULL) return res;
que.push(root);
while(!que.empty())
{
int size = que.size();
for(int i = 0; i < size; i++)
{
TreeNode * p = que.front();
que.pop();
if(i == (size-1))
{
res.push_back(p->val);
}
if(p->left)
{
que.push(p->left);
}
if(p->right)
{
que.push(p->right);
}
}
}
return res;
}
};
给定一个非空二叉树的根节点 root
, 以数组的形式返回每一层节点的平均值。与实际答案相差 10-5
以内的答案可以被接受。
示例 1:
输入:root = [3,9,20,null,null,15,7] 输出:[3.00000,14.50000,11.00000] 解释:第 0 层的平均值为 3,第 1 层的平均值为 14.5,第 2 层的平均值为 11 。 因此返回 [3, 14.5, 11] 。
示例 2:
输入:root = [3,9,20,15,7] 输出:[3.00000,14.50000,11.00000]
class Solution {
public:
vector<double> averageOfLevels(TreeNode* root) {
queue<TreeNode*> que;
vector<double> res;
if(root == NULL) return res;
que.push(root);
while(!que.empty())
{
double size = que.size();
double sum = 0;
for(int i = 0; i < size; i++)
{
TreeNode *p = que.front();
que.pop();
sum += p->val;
if(p->left)
{
que.push(p->left);
}
if(p->right)
{
que.push(p->right);
}
}
res.push_back(sum/size);
}
return res;
}
};
class Solution {
public:
vector<vector<int>> levelOrder(Node* root) {
vector<vector<int>> res;
queue<Node*> que;
if(root == NULL) return res;
que.push(root);
while(!que.empty())
{
int size = que.size();
vector<int> vec;
for(int i = 0; i < size; i++)
{
Node* p = que.front();
que.pop();
vec.push_back(p->val);
for(int i = 0; i < p->children.size(); i++)
{
if(p->children[i]) que.push(p->children[i]);
}
}
res.push_back(vec);
}
return res;
}
};
class Solution {
public:
vector<int> largestValues(TreeNode* root) {
vector<int> res;
queue<TreeNode*> que;
if(root == NULL) return res;
que.push(root);
while(!que.empty())
{
int size = que.size();
int max = INT_MIN;
for(int i = 0; i < size; i++ )
{
TreeNode * p = que.front();
que.pop();
max = max > p->val ? max : p->val;
if(p->left) que.push(p->left);
if(p->right) que.push(p->right);
}
res.push_back(max);
}
return res;
}
};
class Solution {
public:
Node* connect(Node* root) {
queue<Node*> que;
if(root == NULL) return root;
que.push(root);
while(!que.empty())
{
int size = que.size();
Node * preq;
Node * curq;
for(int i = 0; i < size ; i++)
{
if( i == 0)
{
preq = que.front();
que.pop();
}
else
{
curq = que.front();
que.pop();
preq->next = curq;
preq = preq->next;
}
if(preq->left) que.push(preq->left);
if(preq->right) que.push(preq->right);
}
}
return root;
}
};
class Solution {
public:
Node* connect(Node* root) {
queue<Node*> que;
if(root == NULL) return root;
que.push(root);
while(!que.empty())
{
int size = que.size();
Node * preq;
Node * curq;
for(int i = 0 ; i < size ; i++)
{
if(i == 0)
{
preq = que.front();
que.pop();
curq = preq;
}
else
{
curq = que.front();
que.pop();
preq->next = curq;
preq = preq->next;
}
if(preq->left) que.push(preq->left);
if(preq->right) que.push(preq->right);
}
}
return root;
}
};
class Solution {
public:
int maxDepth(TreeNode* root) {
queue<TreeNode*> que;
if(root == NULL) return 0;
que.push(root);
int depth = 0;
while(!que.empty())
{
int size = que.size();
depth++;
for(int i = 0 ; i < size ; i++)
{
TreeNode * p =que.front();
que.pop();
if(p->left) que.push(p->left);
if(p->right) que.push(p->right);
}
}
return depth;
}
};
class Solution {
public:
int minDepth(TreeNode* root) {
queue<TreeNode*> que;
if(root == NULL) return 0;
que.push(root);
int depth = 0;
while(!que.empty())
{
int size = que.size();
depth++;
for(int i = 0 ; i < size ; i++)
{
TreeNode * p =que.front();
que.pop();
if(p->left) que.push(p->left);
if(p->right) que.push(p->right);
if(!p->left && !p->right) return depth;
}
}
return depth;
}
};