小游戏的主函数如下程序段所示
int main()
{
int input;
srand((int)time(NULL));//为了生成随机数,让电脑随机位置下棋
do
{
printf("欢迎来到三子棋小游戏\n");
meau();//打印游戏菜单
printf("请选择->");
scanf("%d", &input);
switch (input)
{
case 0:
printf("退出游戏\n");
break;
case 1:
game();//三子棋的主体函数
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}
while (input);
printf("游玩结束,欢迎下次再来\n");
}
三子棋的主题函数
void game()
{
char ret = 'C';//初始化判断胜利函数的返回值,C表示继续下棋
char board[ROW][COL] = { 0 };
init_board(board,ROW,COL);//初始化棋盘函数
print_board(board, ROW, COL);//打印棋盘函数
while (1)
{
player_move(board, ROW, COL);//玩家下棋函数
print_board(board, ROW, COL);//打印新棋盘
ret = win_judge(board, ROW, COL);//判断是否有人胜利,或者平局
if (ret != 'C')
break;
compuuter_move(board, ROW, COL);//电脑下棋函数
print_board(board, ROW, COL);//
ret = win_judge(board, ROW, COL);
if (ret != 'C')
break;
}
if(ret=='E')
printf("平局\n");
if (ret == '*')
printf("玩家胜利\n");
else if (ret == '#')
printf("电脑获胜\n");
}
菜单+棋盘初始化函数+棋盘打印函数
void meau(int n)
{
printf("******************************\n");
printf("************1.play************\n");
printf("************0.exit************\n");
printf("******************************\n");
}
void init_board(char board[ROW][COL], int row, int col)
{
int i;
int j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
board[i][j] = ' ';
}
}
void print_board(char board[ROW][COL], int row, int col)
{
int i=0;
row = ROW;
col = COL;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for(j=0;j<col;j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
运行结果为
玩家下棋和电脑下棋函数为
void player_move(char board[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请玩家下棋,输入棋子坐标:");
scanf("%d%d", &x, &y);
if (x - 1 < row && y - 1 < col && board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
if (x - 1 < row && y - 1 < col && board[x - 1][y - 1] == '*')
printf("该坐标已被占用,请重新输入:");
else
printf("坐标非法,请重新输入:");
}
}
void compuuter_move(char board[ROW][COL], int row, int col)
{
while (1)
{
printf("电脑下棋\n");
int x = rand()%row;
int y = rand()%col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
胜利条件的判断函数为
int full_board(char board[ROW][COL], int row, int col)//判断棋盘是否下满
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char win_judge(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][2] != ' ')
return board[i][0];
}
for (i = 0; i < row; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[2][i] != ' ')
return board[2][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[2][2] != ' ')
return board[2][2];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[2][0] != ' ')
return board[2][0];
if (full_board(board,ROW,COL) == 1)
return 'E';
else
return 'C';
}