本项目基于这个产品官方给的代码向HAL库进行移植
本文章适合有一定CubeMX使用基础和基本的HAL知识
本项目同时我也上传到了Github上,可供各位参考学习:
https://github.com/Dudu-G/stm32hal_OLED_SPI
这里我使用的是stm32f103RCT6板子与这块屏幕进行配套使用。
所以我们可以在CubeMX里面直接配置相应的环境即可对屏幕进行使用,而CubeMX的配置对于HAL库的使用十分方便,对于新手十分友好。对于一些前期的配置我们跳过,详情可以参照其它博主发的一些使用教程。我们直接进入正题。
CubeMX的前期配置
从板子的引脚上看,我们使用的是SPI2,所以我们对SPI2进行一些配置处理。
我们还需要开启两个GPIO引脚,一个作为RS(即DC),一个作为CS。RST直接连接到了板子的复位引脚,所以不需要另外设置。
代码里面还需要用到微秒级延时函数,但HAL库本身不带有微秒级延时函数,我写了个微妙级延时函数,这里仅供参考一下。如果有需要可以调用自己的微秒级延时函数。
我这个微秒级延时函数主要是利用定时器来实现的
主要代码如下:
delay_us.c
#include "delay_us.h"
//设置微妙级延时函数delay_us微秒级延时函数
extern TIM_HandleTypeDef htim6;
#define DLY_TIM_Handle (&htim6)
void delay_us(uint16_t nus)
{
__HAL_TIM_SET_COUNTER(DLY_TIM_Handle, 0);
__HAL_TIM_ENABLE(DLY_TIM_Handle);
while (__HAL_TIM_GET_COUNTER(DLY_TIM_Handle) < nus)
{
}
__HAL_TIM_DISABLE(DLY_TIM_Handle);
}
delay_us.h
#ifndef __DELAY_us_H_
#define __DELAY_us_H_
#include "main.h"
void delay_us(uint16_t nus);
#endif /* __DELAY_us_H_ */
主要功能代码实现部分
整个功能的实现,分了五个文件。
lcd.c
#include "lcd.h"
//管理LCD重要参数
//默认为竖屏
_lcd_dev lcddev;
//画笔颜色,背景颜色
uint16_t POINT_COLOR = 0x0000,BACK_COLOR = 0xFFFF;
uint16_t DeviceCode;
/****************************************************************************
* 名 称:void SPIv_WriteData(u8 Data)
* 功 能:STM32_模拟SPI写一个字节数据底层函数
* 入口参数:Data
* 出口参数:无
* 说 明:STM32_模拟SPI读写一个字节数据底层函数
****************************************************************************/
void HAL_LCD_SPIv_WriteData(uint8_t Data) {
for (uint8_t i = 8; i > 0; i--) {
if (Data & 0x80) {
HAL_GPIO_WritePin(GPIOB, LCD_SDA, GPIO_PIN_SET);
} else {
HAL_GPIO_WritePin(GPIOB, LCD_SDA, GPIO_PIN_RESET);
}
HAL_GPIO_WritePin(GPIOB, LCD_SCL, GPIO_PIN_RESET);
HAL_GPIO_WritePin(GPIOB, LCD_SCL, GPIO_PIN_SET);
Data <<= 1;
}
}
/****************************************************************************
* 名 称:u8 SPI_WriteByte(SPI_TypeDef* SPIx,u8 Byte)
* 功 能:STM32_硬件SPI读写一个字节数据底层函数
* 入口参数:SPIx,Byte
* 出口参数:返回总线收到的数据
* 说 明:STM32_硬件SPI读写一个字节数据底层函数
****************************************************************************/
uint8_t HAL_SPI_WriteByte(SPI_HandleTypeDef *hspi, uint8_t TxData) {
uint8_t rxData;
HAL_StatusTypeDef status;
status = HAL_SPI_TransmitReceive(hspi, &TxData, &rxData, 1, HAL_MAX_DELAY);
if (status != HAL_OK) {
// Handle error here, if needed
return 0;
}
return rxData;
}
//******************************************************************
//函数名: LCD_WR_REG
//功能: 向液晶屏总线写入写16位指令
//输入参数:Reg:待写入的指令值
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_WR_REG(uint16_t data)
{
LCD_CS_CLR;
LCD_RS_CLR;
#if USE_HARDWARE_SPI
HAL_SPI_Transmit(&hspi2, (uint8_t*)&data, 1, HAL_MAX_DELAY); // 使用 HAL 库的 SPI 传输函数
#else
HAL_LCD_SPIv_WriteData(data); // 使用你的 HAL 库的函数
#endif
LCD_CS_SET;
}
//******************************************************************
//函数名: LCD_WR_DATA
//功能: 向液晶屏总线写入写8位数据
//输入参数:Data:待写入的数据
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_WR_DATA(uint8_t data)
{
LCD_CS_CLR;
LCD_RS_SET;
#if USE_HARDWARE_SPI
HAL_SPI_Transmit(&hspi2, &data, 1, HAL_MAX_DELAY);
#else
HAL_LCD_SPIv_WriteData(data); // 自定义的 HAL_SPIv_WriteData 函数
#endif
LCD_CS_SET;
}
//******************************************************************
//函数名: LCD_DrawPoint_16Bit
//功能: 8位总线下如何写入一个16位数据
//输入参数:(x,y):光标坐标
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_WR_DATA_16Bit(u16 data)
{
LCD_CS_CLR;
LCD_RS_SET;
#if USE_HARDWARE_SPI
// 使用硬件SPI写入数据
uint8_t buf[2];
buf[0] = data >> 8;
buf[1] = data;
HAL_SPI_Transmit(&hspi2, buf, sizeof(buf), HAL_MAX_DELAY);
#else
// 使用软件SPI写入数据
SPIv_WriteData(data >> 8);
SPIv_WriteData(data);
#endif
LCD_CS_SET;
}
//******************************************************************
//函数名: LCD_WriteReg
//功能: 写寄存器数据
//输入参数:LCD_Reg:寄存器地址
// LCD_RegValue:要写入的数据
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_WriteReg(u16 LCD_Reg, u16 LCD_RegValue)
{
LCD_WR_REG(LCD_Reg);
LCD_WR_DATA(LCD_RegValue);
}
//******************************************************************
//函数名: LCD_WriteRAM_Prepare
//功能: 开始写GRAM
// 在给液晶屏传送RGB数据前,应该发送写GRAM指令
//输入参数:无
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_WriteRAM_Prepare(void)
{
LCD_WR_REG(lcddev.wramcmd);
}
//******************************************************************
//函数名: LCD_DrawPoint
//功能: 在指定位置写入一个像素点数据
//输入参数:(x,y):光标坐标
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_DrawPoint(u16 x, u16 y)
{
LCD_SetCursor(x, y); // 设置光标位置
LCD_WR_DATA_16Bit(POINT_COLOR);
}
//******************************************************************
//函数名: LCD_GPIOInit
//功能: 液晶屏IO初始化,液晶初始化前要调用此函数
//输入参数:无
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_GPIOInit(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
__HAL_RCC_GPIOC_CLK_ENABLE();
__HAL_RCC_GPIOB_CLK_ENABLE();
GPIO_InitStructure.Pin = GPIO_PIN_12 | GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_HIGH;
HAL_GPIO_Init(GPIOB, &GPIO_InitStructure);
GPIO_InitStructure.Pin = GPIO_PIN_6;
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStructure.Speed = GPIO_SPEED_FREQ_HIGH;
HAL_GPIO_Init(GPIOC, &GPIO_InitStructure);
}
//******************************************************************
//函数名: LCD_RESET
//功能: LCD复位函数,液晶初始化前要调用此函数
//输入参数:无
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_RESET(void)
{
delay_us(100);
delay_us(50);
}
//******************************************************************
//函数名: LCD_Init
//功能: LCD初始化
//输入参数:无
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_Init(void)
{
LCD_RESET(); //液晶屏复位
//************* Start Initial Sequence **********//
//开始初始化液晶屏
LCD_WR_REG(0x11);//Sleep exit
HAL_Delay(120);
//ST7735R Frame Rate
LCD_WR_REG(0xB1);
LCD_WR_DATA(0x01);
LCD_WR_DATA(0x2C);
LCD_WR_DATA(0x2D);
LCD_WR_REG(0xB2);
LCD_WR_DATA(0x01);
LCD_WR_DATA(0x2C);
LCD_WR_DATA(0x2D);
LCD_WR_REG(0xB3);
LCD_WR_DATA(0x01);
LCD_WR_DATA(0x2C);
LCD_WR_DATA(0x2D);
LCD_WR_DATA(0x01);
LCD_WR_DATA(0x2C);
LCD_WR_DATA(0x2D);
LCD_WR_REG(0xB4); //Column inversion
LCD_WR_DATA(0x07);
//ST7735R Power Sequence
LCD_WR_REG(0xC0);
LCD_WR_DATA(0xA2);
LCD_WR_DATA(0x02);
LCD_WR_DATA(0x84);
LCD_WR_REG(0xC1);
LCD_WR_DATA(0xC5);
LCD_WR_REG(0xC2);
LCD_WR_DATA(0x0A);
LCD_WR_DATA(0x00);
LCD_WR_REG(0xC3);
LCD_WR_DATA(0x8A);
LCD_WR_DATA(0x2A);
LCD_WR_REG(0xC4);
LCD_WR_DATA(0x8A);
LCD_WR_DATA(0xEE);
LCD_WR_REG(0xC5); //VCOM
LCD_WR_DATA(0x0E);
LCD_WR_REG(0x36); //MX, MY, RGB mode
LCD_WR_DATA(0xC8);
//ST7735R Gamma Sequence
LCD_WR_REG(0xe0);
LCD_WR_DATA(0x0f);
LCD_WR_DATA(0x1a);
LCD_WR_DATA(0x0f);
LCD_WR_DATA(0x18);
LCD_WR_DATA(0x2f);
LCD_WR_DATA(0x28);
LCD_WR_DATA(0x20);
LCD_WR_DATA(0x22);
LCD_WR_DATA(0x1f);
LCD_WR_DATA(0x1b);
LCD_WR_DATA(0x23);
LCD_WR_DATA(0x37);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x07);
LCD_WR_DATA(0x02);
LCD_WR_DATA(0x10);
LCD_WR_REG(0xe1);
LCD_WR_DATA(0x0f);
LCD_WR_DATA(0x1b);
LCD_WR_DATA(0x0f);
LCD_WR_DATA(0x17);
LCD_WR_DATA(0x33);
LCD_WR_DATA(0x2c);
LCD_WR_DATA(0x29);
LCD_WR_DATA(0x2e);
LCD_WR_DATA(0x30);
LCD_WR_DATA(0x30);
LCD_WR_DATA(0x39);
LCD_WR_DATA(0x3f);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x07);
LCD_WR_DATA(0x03);
LCD_WR_DATA(0x10);
LCD_WR_REG(0x2a);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x7f);
LCD_WR_REG(0x2b);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x00);
LCD_WR_DATA(0x9f);
LCD_WR_REG(0xF0); //Enable test command
LCD_WR_DATA(0x01);
LCD_WR_REG(0xF6); //Disable ram power save mode
LCD_WR_DATA(0x00);
LCD_WR_REG(0x3A); //65k mode
LCD_WR_DATA(0x05);
LCD_WR_REG(0x29);//Display on
LCD_SetParam();//设置LCD参数
// HAL_GPIO_WritePin(GPIOB, GPIO_PIN_9, GPIO_PIN_SET);//点亮背光
//LCD_Clear(WHITE);
}
//******************************************************************
//函数名: LCD_Clear
//功能: LCD全屏填充清屏函数
//输入参数:Color:要清屏的填充色
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_Clear(uint16_t Color)
{
uint32_t i, j;
LCD_SetWindows(0, 0, lcddev.width - 1, lcddev.height - 1);
for(i = 0; i < lcddev.width; i++)
{
for(j = 0; j < lcddev.height; j++)
LCD_WR_DATA_16Bit(Color); //写入数据
}
}
/*************************************************
函数名:LCD_SetWindows
功能:设置lcd显示窗口,在此区域写点数据自动换行
入口参数:xy起点和终点
返回值:无
*************************************************/
void LCD_SetWindows(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd)
{
#if USE_HORIZONTAL == 1 //使用横屏
LCD_WR_REG(lcddev.setxcmd);
LCD_WR_DATA(xStart >> 8);
LCD_WR_DATA(0x00FF & xStart + 3);
LCD_WR_DATA(xEnd >> 8);
LCD_WR_DATA(0x00FF & xEnd + 3);
LCD_WR_REG(lcddev.setycmd);
LCD_WR_DATA(yStart >> 8);
LCD_WR_DATA(0x00FF & yStart + 2);
LCD_WR_DATA(yEnd >> 8);
LCD_WR_DATA(0x00FF & yEnd + 2);
#else
LCD_WR_REG(lcddev.setxcmd);
LCD_WR_DATA(xStart >> 8);
LCD_WR_DATA(0x00FF & xStart + 2);
LCD_WR_DATA(xEnd >> 8);
LCD_WR_DATA(0x00FF & xEnd + 2);
LCD_WR_REG(lcddev.setycmd);
LCD_WR_DATA(yStart >> 8);
LCD_WR_DATA(0x00FF & yStart + 3);
LCD_WR_DATA(yEnd >> 8);
LCD_WR_DATA(0x00FF & yEnd + 3);
#endif
LCD_WriteRAM_Prepare(); //开始写入GRAM
}
/*************************************************
函数名:LCD_SetCursor
功能:设置光标位置
入口参数:xy坐标
返回值:无
*************************************************/
void LCD_SetCursor(u16 Xpos, u16 Ypos)
{
LCD_SetWindows(Xpos,Ypos,Xpos,Ypos);
}
//设置LCD参数
//方便进行横竖屏模式切换
void LCD_SetParam(void)
{
lcddev.wramcmd=0x2C;
#if USE_HORIZONTAL==1 //使用横屏
lcddev.dir=1;//横屏
lcddev.width=128;
lcddev.height=128;
lcddev.setxcmd=0x2A;
lcddev.setycmd=0x2B;
LCD_WriteReg(0x36,0xA8);
#else//竖屏
lcddev.dir=0;//竖屏
lcddev.width=128;
lcddev.height=128;
lcddev.setxcmd=0x2A;
lcddev.setycmd=0x2B;
LCD_WriteReg(0x36,0xC8);
#endif
}
lcd.h
#ifndef __LCD_H
#define __LCD_H
#include "main.h"
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
extern SPI_HandleTypeDef hspi2;
// LCD重要参数集
typedef struct
{
u16 width; // LCD 宽度
u16 height; // LCD 高度
u16 id; // LCD ID
u8 dir; // 横屏还是竖屏控制:0,竖屏;1,横屏。
u16 wramcmd; // 开始写gram指令
u16 setxcmd; // 设置x坐标指令
u16 setycmd; // 设置y坐标指令
} _lcd_dev;
extern _lcd_dev lcddev;
/用户配置区///
//支持横竖屏快速定义切换,支持8/16位模式切换
#define USE_HORIZONTAL 0 //定义是否使用横屏 0,不使用.1,使用.
//使用硬件SPI 还是模拟SPI作为测试
#define USE_HARDWARE_SPI 1 //1:Enable Hardware SPI;0:USE Soft SPI
//
#if USE_HORIZONTAL == 1
#define LCD_W 320
#define LCD_H 240
#else
#define LCD_W 240
#define LCD_H 320
#endif
//TFTLCD部分外要调用的函数
extern u16 POINT_COLOR;//默认红色
extern u16 BACK_COLOR; //背景颜色.默认为白色
//-----------------LCD端口定义----------------
//模块采用了三极管控制背光亮灭,用户也可以接PWM调节背光亮度
//#define LCD_LED GPIO_Pin_9 //PB9 连接至TFT -LED
// LCD控制口定义
#define LCD_CTRL GPIOB
#define LCD_CTRL2 GPIOC
#define LCD_RS GPIO_PIN_6
#define LCD_CS GPIO_PIN_12
#define LCD_SCL GPIO_PIN_13
#define LCD_SDA GPIO_PIN_15
// 液晶控制口置1操作宏定义
#define LCD_CS_SET LCD_CTRL->BSRR = LCD_CS
#define LCD_RS_SET LCD_CTRL2->BSRR = LCD_RS
#define LCD_SDA_SET LCD_CTRL->BSRR = LCD_SDA
#define LCD_SCL_SET LCD_CTRL->BSRR = LCD_SCL
// 液晶控制口置0操作宏定义
#define LCD_CS_CLR LCD_CTRL->BRR = LCD_CS
#define LCD_RS_CLR LCD_CTRL2->BRR = LCD_RS
#define LCD_SDA_CLR LCD_CTRL->BRR = LCD_SDA
#define LCD_SCL_CLR LCD_CTRL->BRR = LCD_SCL
//画笔颜色
#define WHITE 0xFFFF
#define BLACK 0x0000
#define BLUE 0x001F
#define BRED 0XF81F
#define GRED 0XFFE0
#define GBLUE 0X07FF
#define RED 0xF800
#define MAGENTA 0xF81F
#define GREEN 0x07E0
#define CYAN 0x7FFF
#define YELLOW 0xFFE0
#define BROWN 0XBC40 //棕色
#define BRRED 0XFC07 //棕红色
#define GRAY 0X8430 //灰色
//GUI颜色
#define DARKBLUE 0X01CF //深蓝色
#define LIGHTBLUE 0X7D7C //浅蓝色
#define GRAYBLUE 0X5458 //灰蓝色
//以上三色为PANEL的颜色
#define LIGHTGREEN 0X841F //浅绿色
//#define LIGHTGRAY 0XEF5B //浅灰色(PANNEL)
#define LGRAY 0XC618 //浅灰色(PANNEL),窗体背景色
#define LGRAYBLUE 0XA651 //浅灰蓝色(中间层颜色)
#define LBBLUE 0X2B12 //浅棕蓝色(选择条目的反色)
extern u16 BACK_COLOR, POINT_COLOR ;
void HAL_LCD_SPIv_WriteData(uint8_t Data);
uint8_t HAL_SPI_WriteByte(SPI_HandleTypeDef *hspi, uint8_t TxData);
void LCD_WR_REG(uint16_t data);
void LCD_WR_DATA(uint8_t data);
void LCD_WR_DATA_16Bit(u16 data);
void LCD_WriteReg(u16 LCD_Reg, u16 LCD_RegValue);
void LCD_WriteRAM_Prepare(void);
void LCD_DrawPoint(u16 x, u16 y);
void LCD_GPIOInit(void);
void LCD_RESET(void);
void LCD_Init(void);
void LCD_Clear(uint16_t Color);
void LCD_SetWindows(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
void LCD_SetCursor(u16 Xpos, u16 Ypos);
void LCD_SetParam(void);
#endif
show.c
#include "lcd.h"
#include "string.h"
#include "font.h"
#include "delay_us.h"
#include "show.h"
//******************************************************************
//函数名: GUI_DrawPoint
//功能: GUI描绘一个点
//输入参数:x:光标位置x坐标
// y:光标位置y坐标
// color:要填充的颜色
//返回值: 无
//修改记录:无
//******************************************************************
void GUI_DrawPoint(u16 x,u16 y,u16 color)
{
LCD_SetCursor(x,y);//设置光标位置
LCD_WR_DATA_16Bit(color);
}
//******************************************************************
//函数名: LCD_Fill
//功能: 在指定区域内填充颜色
//输入参数:sx:指定区域开始点x坐标
// sy:指定区域开始点y坐标
// ex:指定区域结束点x坐标
// ey:指定区域结束点y坐标
// color:要填充的颜色
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_Fill(u16 sx,u16 sy,u16 ex,u16 ey,u16 color)
{
u16 i,j;
u16 width=ex-sx+1; //得到填充的宽度
u16 height=ey-sy+1; //高度
LCD_SetWindows(sx,sy,ex-1,ey-1);//设置显示窗口
for(i=0;i<height;i++)
{
for(j=0;j<width;j++)
LCD_WR_DATA_16Bit(color); //写入数据
}
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复窗口设置为全屏
}
//******************************************************************
//函数名: LCD_DrawLine
//功能: GUI画线
//输入参数:x1,y1:起点坐标
// x2,y2:终点坐标
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_DrawLine(u16 x1, u16 y1, u16 x2, u16 y2)
{
u16 t;
int xerr=0,yerr=0,delta_x,delta_y,distance;
int incx,incy,uRow,uCol;
delta_x=x2-x1; //计算坐标增量
delta_y=y2-y1;
uRow=x1;
uCol=y1;
if(delta_x>0)incx=1; //设置单步方向
else if(delta_x==0)incx=0;//垂直线
else {incx=-1;delta_x=-delta_x;}
if(delta_y>0)incy=1;
else if(delta_y==0)incy=0;//水平线
else{incy=-1;delta_y=-delta_y;}
if( delta_x>delta_y)distance=delta_x; //选取基本增量坐标轴
else distance=delta_y;
for(t=0;t<=distance+1;t++ )//画线输出
{
LCD_DrawPoint(uRow,uCol);//画点
xerr+=delta_x ;
yerr+=delta_y ;
if(xerr>distance)
{
xerr-=distance;
uRow+=incx;
}
if(yerr>distance)
{
yerr-=distance;
uCol+=incy;
}
}
}
//******************************************************************
//函数名: LCD_DrawRectangle
//功能: GUI画矩形(非填充)
//输入参数:(x1,y1),(x2,y2):矩形的对角坐标
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2)
{
LCD_DrawLine(x1,y1,x2,y1);
LCD_DrawLine(x1,y1,x1,y2);
LCD_DrawLine(x1,y2,x2,y2);
LCD_DrawLine(x2,y1,x2,y2);
}
//******************************************************************
//函数名: LCD_DrawFillRectangle
//功能: GUI画矩形(填充)
//输入参数:(x1,y1),(x2,y2):矩形的对角坐标
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_DrawFillRectangle(u16 x1, u16 y1, u16 x2, u16 y2)
{
LCD_Fill(x1,y1,x2,y2,POINT_COLOR);
}
//******************************************************************
//函数名: _draw_circle_8
//功能: 对称性画圆算法(内部调用)
//输入参数:(xc,yc) :圆中心坐标
// (x,y):光标相对于圆心的坐标
// c:填充的颜色
//返回值: 无
//修改记录:无
//******************************************************************
void _draw_circle_8(int xc, int yc, int x, int y, u16 c)
{
GUI_DrawPoint(xc + x, yc + y, c);
GUI_DrawPoint(xc - x, yc + y, c);
GUI_DrawPoint(xc + x, yc - y, c);
GUI_DrawPoint(xc - x, yc - y, c);
GUI_DrawPoint(xc + y, yc + x, c);
GUI_DrawPoint(xc - y, yc + x, c);
GUI_DrawPoint(xc + y, yc - x, c);
GUI_DrawPoint(xc - y, yc - x, c);
}
//******************************************************************
//函数名: gui_circle
//功能: 在指定位置画一个指定大小的圆(填充)
//输入参数:(xc,yc) :圆中心坐标
// c:填充的颜色
// r:圆半径
// fill:填充判断标志,1-填充,0-不填充
//返回值: 无
//修改记录:无
//******************************************************************
void gui_circle(int xc, int yc,u16 c,int r, int fill)
{
int x = 0, y = r, yi, d;
d = 3 - 2 * r;
if (fill)
{
// 如果填充(画实心圆)
while (x <= y) {
for (yi = x; yi <= y; yi++)
_draw_circle_8(xc, yc, x, yi, c);
if (d < 0) {
d = d + 4 * x + 6;
} else {
d = d + 4 * (x - y) + 10;
y--;
}
x++;
}
} else
{
// 如果不填充(画空心圆)
while (x <= y) {
_draw_circle_8(xc, yc, x, y, c);
if (d < 0) {
d = d + 4 * x + 6;
} else {
d = d + 4 * (x - y) + 10;
y--;
}
x++;
}
}
}
//******************************************************************
//函数名: LCD_ShowChar
//功能: 显示单个英文字符
//输入参数:(x,y):字符显示位置起始坐标
// fc:前置画笔颜色
// bc:背景颜色
// num:数值(0-94)
// size:字体大小
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_ShowChar(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 size,u8 mode)
{
u8 temp;
u8 pos,t;
u16 colortemp=POINT_COLOR;
num=num-' ';//得到偏移后的值
LCD_SetWindows(x,y,x+size/2-1,y+size-1);//设置单个文字显示窗口
if(!mode) //非叠加方式
{
for(pos=0;pos<size;pos++)
{
if(size==12)temp=asc2_1206[num][pos];//调用1206字体
else temp=asc2_1608[num][pos]; //调用1608字体
for(t=0;t<size/2;t++)
{
if(temp&0x01)LCD_WR_DATA(fc);
else LCD_WR_DATA(bc);
temp>>=1;
}
}
}else//叠加方式
{
for(pos=0;pos<size;pos++)
{
if(size==12)temp=asc2_1206[num][pos];//调用1206字体
else temp=asc2_1608[num][pos]; //调用1608字体
for(t=0;t<size/2;t++)
{
POINT_COLOR=fc;
if(temp&0x01)LCD_DrawPoint(x+t,y+pos);//画一个点
temp>>=1;
}
}
}
POINT_COLOR=colortemp;
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复窗口为全屏
}
//******************************************************************
//函数名: LCD_ShowChar
//功能: 显示单个英文字符
//输入参数:(x,y):字符显示位置起始坐标
// fc:前置画笔颜色
// bc:背景颜色
// num:数值(0-94)
// size:字体大小
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_ShowNum2412(u16 x,u16 y,u16 fc, u16 bc,u8 *p ,u8 size,u8 mode)
{
u16 temp;
u8 pos,t;
u16 colortemp=POINT_COLOR;
u16 x0=x;
u16 y0=y;
u8 num=0;
while((*p<='~')&&(*p>=' '))//判断是不是非法字符!
{
if(x>(lcddev.width-1)||y>(lcddev.height-1))
return;
num=*p;
if(':'==num) //特殊字符":"
num=10;
else if('.'==num)//特殊字符"."
num=11;
else //纯数字
num=num-'0';
x0=x;
for(pos=0;pos<48;pos++)
{
temp=asc2_2412[num][pos];
for(t=0;t<8;t++)
{
POINT_COLOR=fc;
if(temp&0x80)LCD_DrawPoint(x,y);//画一个点
//else LCD_WR_DATA_16Bit(bc);
temp<<=1;
x++;
if((x-x0)==12)
{
x=x0;
y++;
break;
}
}
}
if(num<10)
x+=16; //人为控制字距,使得排版更好看,原值为12
else
x+=8; //人为控制字距,使得排版更好看,原值为12
y=y0;
p++;
}
POINT_COLOR=colortemp;
}
//******************************************************************
//函数名: LCD_ShowString
//功能: 显示英文字符串
//输入参数:x,y :起点坐标
// size:字体大小
// *p:字符串起始地址
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_ShowString(u16 x,u16 y,u8 size,u8 *p,u8 mode)
{
while((*p<='~')&&(*p>=' '))//判断是不是非法字符!
{
if(x>(lcddev.width-1)||y>(lcddev.height-1))
return;
LCD_ShowChar(x,y,POINT_COLOR,BACK_COLOR,*p,size,mode);
x+=size/2;
p++;
}
}
//******************************************************************
//函数名: mypow
//功能: 求m的n次方(gui内部调用)
//输入参数:m:乘数
// n:幂
//返回值: m的n次方
//修改记录:无
//******************************************************************
u32 mypow(u8 m,u8 n)
{
u32 result=1;
while(n--)result*=m;
return result;
}
//******************************************************************
//函数名: LCD_ShowNum
//功能: 显示单个数字变量值
//输入参数:x,y :起点坐标
// len :指定显示数字的位数
// size:字体大小(12,16)
// color:颜色
// num:数值(0~4294967295)
//返回值: 无
//修改记录:无
//******************************************************************
void LCD_ShowNum(u16 x,u16 y,u32 num,u8 len,u8 size)
{
u8 t,temp;
u8 enshow=0;
for(t=0;t<len;t++)
{
temp=(num/mypow(10,len-t-1))%10;
if(enshow==0&&t<(len-1))
{
if(temp==0)
{
LCD_ShowChar(x+(size/2)*t,y,POINT_COLOR,BACK_COLOR,' ',size,1);
continue;
}else enshow=1;
}
LCD_ShowChar(x+(size/2)*t,y,POINT_COLOR,BACK_COLOR,temp+'0',size,1);
}
}
//******************************************************************
//函数名: GUI_DrawFont16
//功能: 显示单个16X16中文字体
//输入参数:x,y :起点坐标
// fc:前置画笔颜色
// bc:背景颜色
// s:字符串地址
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void GUI_DrawFont16(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
{
u8 i,j;
u16 k;
u16 HZnum;
u16 x0=x;
HZnum=sizeof(tfont16)/sizeof(typFNT_GB16); //自动统计汉字数目
for (k=0;k<HZnum;k++)
{
if ((tfont16[k].Index[0]==*(s))&&(tfont16[k].Index[1]==*(s+1)))
{ LCD_SetWindows(x,y,x+16-1,y+16-1);
for(i=0;i<16*2;i++)
{
for(j=0;j<8;j++)
{
if(!mode) //非叠加方式
{
if(tfont16[k].Msk[i]&(0x80>>j)) LCD_WR_DATA_16Bit(fc);
else LCD_WR_DATA_16Bit(bc);
}
else
{
POINT_COLOR=fc;
if(tfont16[k].Msk[i]&(0x80>>j)) LCD_DrawPoint(x,y);//画一个点
x++;
if((x-x0)==16)
{
x=x0;
y++;
break;
}
}
}
}
}
continue; //查找到对应点阵字库立即退出,防止多个汉字重复取模带来影响
}
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复窗口为全屏
}
//******************************************************************
//函数名: GUI_DrawFont24
//功能: 显示单个24X24中文字体
//输入参数:x,y :起点坐标
// fc:前置画笔颜色
// bc:背景颜色
// s:字符串地址
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void GUI_DrawFont24(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
{
u8 i,j;
u16 k;
u16 HZnum;
u16 x0=x;
HZnum=sizeof(tfont24)/sizeof(typFNT_GB24); //自动统计汉字数目
for (k=0;k<HZnum;k++)
{
if ((tfont24[k].Index[0]==*(s))&&(tfont24[k].Index[1]==*(s+1)))
{ LCD_SetWindows(x,y,x+24-1,y+24-1);
for(i=0;i<24*3;i++)
{
for(j=0;j<8;j++)
{
if(!mode) //非叠加方式
{
if(tfont24[k].Msk[i]&(0x80>>j)) LCD_WR_DATA_16Bit(fc);
else LCD_WR_DATA_16Bit(bc);
}
else
{
POINT_COLOR=fc;
if(tfont24[k].Msk[i]&(0x80>>j)) LCD_DrawPoint(x,y);//画一个点
x++;
if((x-x0)==24)
{
x=x0;
y++;
break;
}
}
}
}
}
continue; //查找到对应点阵字库立即退出,防止多个汉字重复取模带来影响
}
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复窗口为全屏
}
//******************************************************************
//函数名: GUI_DrawFont32
//功能: 显示单个32X32中文字体
//输入参数:x,y :起点坐标
// fc:前置画笔颜色
// bc:背景颜色
// s:字符串地址
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void GUI_DrawFont32(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode)
{
u8 i,j;
u16 k;
u16 HZnum;
u16 x0=x;
HZnum=sizeof(tfont32)/sizeof(typFNT_GB32); //自动统计汉字数目
for (k=0;k<HZnum;k++)
{
if ((tfont32[k].Index[0]==*(s))&&(tfont32[k].Index[1]==*(s+1)))
{ LCD_SetWindows(x,y,x+32-1,y+32-1);
for(i=0;i<32*4;i++)
{
for(j=0;j<8;j++)
{
if(!mode) //非叠加方式
{
if(tfont32[k].Msk[i]&(0x80>>j)) LCD_WR_DATA_16Bit(fc);
else LCD_WR_DATA_16Bit(bc);
}
else
{
POINT_COLOR=fc;
if(tfont32[k].Msk[i]&(0x80>>j)) LCD_DrawPoint(x,y);//画一个点
x++;
if((x-x0)==32)
{
x=x0;
y++;
break;
}
}
}
}
}
continue; //查找到对应点阵字库立即退出,防止多个汉字重复取模带来影响
}
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复窗口为全屏
}
//******************************************************************
//函数名: Show_Str
//功能: 显示一个字符串,包含中英文显示
//输入参数:x,y :起点坐标
// fc:前置画笔颜色
// bc:背景颜色
// str :字符串
// size:字体大小
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void Show_Str(u16 x, u16 y, u16 fc, u16 bc, u8 *str,u8 size,u8 mode)
{
u16 x0=x;
u8 bHz=0; //字符或者中文
while(*str!=0)//数据未结束
{
if(!bHz)
{
if(x>(lcddev.width-size/2)||y>(lcddev.height-size))
return;
if(*str>0x80)bHz=1;//中文
else //字符
{
if(*str==0x0D)//换行符号
{
y+=size;
x=x0;
str++;
}
else
{
if(size==12||size==16)
{
LCD_ShowChar(x,y,fc,bc,*str,size,mode);
x+=size/2; //字符,为全字的一半
}
else//字库中没有集成16X32的英文字体,用8X16代替
{
LCD_ShowChar(x,y,fc,bc,*str,16,mode);
x+=8; //字符,为全字的一半
}
}
str++;
}
}else//中文
{
if(x>(lcddev.width-size)||y>(lcddev.height-size))
return;
bHz=0;//有汉字库
if(size==32)
GUI_DrawFont32(x,y,fc,bc,str,mode);
else if(size==24)
GUI_DrawFont24(x,y,fc,bc,str,mode);
else
GUI_DrawFont16(x,y,fc,bc,str,mode);
str+=2;
x+=size;//下一个汉字偏移
}
}
}
//******************************************************************
//函数名: Gui_StrCenter
//功能: 居中显示一个字符串,包含中英文显示
//输入参数:x,y :起点坐标
// fc:前置画笔颜色
// bc:背景颜色
// str :字符串
// size:字体大小
// mode:模式 0,填充模式;1,叠加模式
//返回值: 无
//修改记录:无
//******************************************************************
void Gui_StrCenter(u16 x, u16 y, u16 fc, u16 bc, u8 *str,u8 size,u8 mode)
{
u16 len=strlen((const char *)str);
u16 x1=(lcddev.width-len*8)/2;
Show_Str(x+x1,y,fc,bc,str,size,mode);
}
//******************************************************************
//函数名: Gui_Drawbmp16
//功能: 显示一副16位BMP图像
//输入参数:x,y :起点坐标
// *p :图像数组起始地址
//返回值: 无
//修改记录:无
//******************************************************************
void Gui_Drawbmp16(u16 x,u16 y,const unsigned char *p) //显示40*40 QQ图片
{
int i;
unsigned char picH,picL;
LCD_SetWindows(x,y,x+40-1,y+40-1);//窗口设置
for(i=0;i<40*40;i++)
{
picL=*(p+i*2); //数据低位在前
picH=*(p+i*2+1);
LCD_WR_DATA_16Bit(picH<<8|picL);
}
LCD_SetWindows(0,0,lcddev.width-1,lcddev.height-1);//恢复显示窗口为全屏
}
show.h
#ifndef _SHOW_H_
#define _SHOW_H_
#include "main.h"
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
extern uint16_t POINT_COLOR;
extern uint16_t BACK_COLOR;
extern uint16_t DeviceCode;
void GUI_DrawPoint(u16 x,u16 y,u16 color);
void LCD_Fill(u16 sx,u16 sy,u16 ex,u16 ey,u16 color);
void LCD_DrawLine(u16 x1, u16 y1, u16 x2, u16 y2);
void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2);
void Draw_Circle(u16 x0,u16 y0,u16 fc,u8 r);
void LCD_ShowChar(u16 x,u16 y,u16 fc, u16 bc, u8 num,u8 size,u8 mode);
void LCD_ShowNum(u16 x,u16 y,u32 num,u8 len,u8 size);
void LCD_Show2Num(u16 x,u16 y,u16 num,u8 len,u8 size,u8 mode);
void LCD_ShowString(u16 x,u16 y,u8 size,u8 *p,u8 mode);
void GUI_DrawFont16(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode);
void GUI_DrawFont24(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode);
void GUI_DrawFont32(u16 x, u16 y, u16 fc, u16 bc, u8 *s,u8 mode);
void Show_Str(u16 x, u16 y, u16 fc, u16 bc, u8 *str,u8 size,u8 mode);
void Gui_Drawbmp16(u16 x,u16 y,const unsigned char *p); //显示40*40 QQ图片
void gui_circle(int xc, int yc,u16 c,int r, int fill);
void Gui_StrCenter(u16 x, u16 y, u16 fc, u16 bc, u8 *str,u8 size,u8 mode);
void LCD_DrawFillRectangle(u16 x1, u16 y1, u16 x2, u16 y2);
void LCD_ShowNum2412(u16 x,u16 y,u16 fc, u16 bc,u8 *p ,u8 size,u8 mode);
#endif /* _SHOW_H_ */
font.h
#ifndef __FONT_H
#define __FONT_H
//常用ASCII表
//偏移量32
//ASCII字符集
//偏移量32
//大小:12*6
const unsigned char asc2_1206[95][12] = {
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*" ",0*/
{0x00,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x00,0x04,0x00,0x00},/*"!",1*/
{0x00,0x14,0x0A,0x0A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*""",2*/
{0x00,0x00,0x14,0x14,0x3F,0x14,0x0A,0x3F,0x0A,0x0A,0x00,0x00},/*"#",3*/
{0x00,0x04,0x1E,0x15,0x05,0x06,0x0C,0x14,0x15,0x0F,0x04,0x00},/*"$",4*/
{0x00,0x00,0x12,0x15,0x0D,0x0A,0x14,0x2C,0x2A,0x12,0x00,0x00},/*"%",5*/
{0x00,0x00,0x04,0x0A,0x0A,0x1E,0x15,0x15,0x09,0x36,0x00,0x00},/*"&",6*/
{0x00,0x02,0x02,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"'",7*/
{0x00,0x20,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x10,0x20,0x00},/*"(",8*/
{0x00,0x02,0x04,0x08,0x08,0x08,0x08,0x08,0x08,0x04,0x02,0x00},/*")",9*/
{0x00,0x00,0x00,0x04,0x15,0x0E,0x0E,0x15,0x04,0x00,0x00,0x00},/*"*",10*/
{0x00,0x00,0x04,0x04,0x04,0x1F,0x04,0x04,0x04,0x00,0x00,0x00},/*"+",11*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x01},/*",",12*/
{0x00,0x00,0x00,0x00,0x00,0x1F,0x00,0x00,0x00,0x00,0x00,0x00},/*"-",13*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00},/*".",14*/
{0x00,0x10,0x08,0x08,0x08,0x04,0x04,0x02,0x02,0x02,0x01,0x00},/*"/",15*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x11,0x11,0x0E,0x00,0x00},/*"0",16*/
{0x00,0x00,0x04,0x06,0x04,0x04,0x04,0x04,0x04,0x0E,0x00,0x00},/*"1",17*/
{0x00,0x00,0x0E,0x11,0x11,0x08,0x04,0x02,0x01,0x1F,0x00,0x00},/*"2",18*/
{0x00,0x00,0x0E,0x11,0x10,0x0C,0x10,0x10,0x11,0x0E,0x00,0x00},/*"3",19*/
{0x00,0x00,0x08,0x0C,0x0A,0x0A,0x09,0x1E,0x08,0x18,0x00,0x00},/*"4",20*/
{0x00,0x00,0x1F,0x01,0x01,0x0F,0x10,0x10,0x11,0x0E,0x00,0x00},/*"5",21*/
{0x00,0x00,0x0E,0x09,0x01,0x0F,0x11,0x11,0x11,0x0E,0x00,0x00},/*"6",22*/
{0x00,0x00,0x1F,0x09,0x08,0x04,0x04,0x04,0x04,0x04,0x00,0x00},/*"7",23*/
{0x00,0x00,0x0E,0x11,0x11,0x0E,0x11,0x11,0x11,0x0E,0x00,0x00},/*"8",24*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x1E,0x10,0x12,0x0E,0x00,0x00},/*"9",25*/
{0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x04,0x00,0x00},/*":",26*/
{0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x04,0x04,0x00},/*";",27*/
{0x00,0x20,0x10,0x08,0x04,0x02,0x04,0x08,0x10,0x20,0x00,0x00},/*"<",28*/
{0x00,0x00,0x00,0x00,0x1F,0x00,0x00,0x1F,0x00,0x00,0x00,0x00},/*"=",29*/
{0x00,0x02,0x04,0x08,0x10,0x20,0x10,0x08,0x04,0x02,0x00,0x00},/*">",30*/
{0x00,0x00,0x0E,0x11,0x11,0x08,0x04,0x04,0x00,0x04,0x00,0x00},/*"?",31*/
{0x00,0x00,0x0E,0x11,0x19,0x15,0x15,0x1D,0x01,0x1E,0x00,0x00},/*"@",32*/
{0x00,0x00,0x04,0x04,0x0C,0x0A,0x0A,0x1E,0x12,0x33,0x00,0x00},/*"A",33*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x12,0x12,0x12,0x0F,0x00,0x00},/*"B",34*/
{0x00,0x00,0x1E,0x11,0x01,0x01,0x01,0x01,0x11,0x0E,0x00,0x00},/*"C",35*/
{0x00,0x00,0x0F,0x12,0x12,0x12,0x12,0x12,0x12,0x0F,0x00,0x00},/*"D",36*/
{0x00,0x00,0x1F,0x12,0x0A,0x0E,0x0A,0x02,0x12,0x1F,0x00,0x00},/*"E",37*/
{0x00,0x00,0x1F,0x12,0x0A,0x0E,0x0A,0x02,0x02,0x07,0x00,0x00},/*"F",38*/
{0x00,0x00,0x1C,0x12,0x01,0x01,0x39,0x11,0x12,0x0C,0x00,0x00},/*"G",39*/
{0x00,0x00,0x33,0x12,0x12,0x1E,0x12,0x12,0x12,0x33,0x00,0x00},/*"H",40*/
{0x00,0x00,0x1F,0x04,0x04,0x04,0x04,0x04,0x04,0x1F,0x00,0x00},/*"I",41*/
{0x00,0x00,0x3E,0x08,0x08,0x08,0x08,0x08,0x08,0x09,0x07,0x00},/*"J",42*/
{0x00,0x00,0x37,0x12,0x0A,0x06,0x0A,0x0A,0x12,0x37,0x00,0x00},/*"K",43*/
{0x00,0x00,0x07,0x02,0x02,0x02,0x02,0x02,0x22,0x3F,0x00,0x00},/*"L",44*/
{0x00,0x00,0x1B,0x1B,0x1B,0x1B,0x15,0x15,0x15,0x15,0x00,0x00},/*"M",45*/
{0x00,0x00,0x3B,0x12,0x16,0x16,0x1A,0x1A,0x12,0x17,0x00,0x00},/*"N",46*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x11,0x11,0x0E,0x00,0x00},/*"O",47*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x02,0x02,0x02,0x07,0x00,0x00},/*"P",48*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x17,0x19,0x0E,0x18,0x00},/*"Q",49*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x0A,0x12,0x12,0x37,0x00,0x00},/*"R",50*/
{0x00,0x00,0x1E,0x11,0x01,0x06,0x08,0x10,0x11,0x0F,0x00,0x00},/*"S",51*/
{0x00,0x00,0x1F,0x15,0x04,0x04,0x04,0x04,0x04,0x0E,0x00,0x00},/*"T",52*/
{0x00,0x00,0x33,0x12,0x12,0x12,0x12,0x12,0x12,0x0C,0x00,0x00},/*"U",53*/
{0x00,0x00,0x33,0x12,0x12,0x0A,0x0A,0x0C,0x04,0x04,0x00,0x00},/*"V",54*/
{0x00,0x00,0x15,0x15,0x15,0x0E,0x0A,0x0A,0x0A,0x0A,0x00,0x00},/*"W",55*/
{0x00,0x00,0x1B,0x0A,0x0A,0x04,0x04,0x0A,0x0A,0x1B,0x00,0x00},/*"X",56*/
{0x00,0x00,0x1B,0x0A,0x0A,0x04,0x04,0x04,0x04,0x0E,0x00,0x00},/*"Y",57*/
{0x00,0x00,0x1F,0x09,0x08,0x04,0x04,0x02,0x12,0x1F,0x00,0x00},/*"Z",58*/
{0x00,0x1C,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x1C,0x00},/*"[",59*/
{0x00,0x02,0x02,0x02,0x04,0x04,0x08,0x08,0x08,0x10,0x00,0x00},/*"\",60*/
{0x00,0x0E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x0E,0x00},/*"]",61*/
{0x00,0x04,0x0A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"^",62*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F},/*"_",63*/
{0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"`",64*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x1C,0x12,0x3C,0x00,0x00},/*"a",65*/
{0x00,0x00,0x03,0x02,0x02,0x0E,0x12,0x12,0x12,0x0E,0x00,0x00},/*"b",66*/
{0x00,0x00,0x00,0x00,0x00,0x1C,0x12,0x02,0x02,0x1C,0x00,0x00},/*"c",67*/
{0x00,0x00,0x18,0x10,0x10,0x1C,0x12,0x12,0x12,0x3C,0x00,0x00},/*"d",68*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x1E,0x02,0x1C,0x00,0x00},/*"e",69*/
{0x00,0x00,0x38,0x04,0x04,0x1E,0x04,0x04,0x04,0x1E,0x00,0x00},/*"f",70*/
{0x00,0x00,0x00,0x00,0x00,0x3C,0x12,0x0C,0x02,0x1E,0x22,0x1C},/*"g",71*/
{0x00,0x00,0x03,0x02,0x02,0x0E,0x12,0x12,0x12,0x37,0x00,0x00},/*"h",72*/
{0x00,0x00,0x04,0x00,0x00,0x06,0x04,0x04,0x04,0x0E,0x00,0x00},/*"i",73*/
{0x00,0x00,0x08,0x00,0x00,0x0C,0x08,0x08,0x08,0x08,0x08,0x07},/*"j",74*/
{0x00,0x00,0x03,0x02,0x02,0x3A,0x0A,0x0E,0x12,0x37,0x00,0x00},/*"k",75*/
{0x00,0x00,0x07,0x04,0x04,0x04,0x04,0x04,0x04,0x1F,0x00,0x00},/*"l",76*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x15,0x15,0x15,0x15,0x00,0x00},/*"m",77*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x12,0x12,0x12,0x37,0x00,0x00},/*"n",78*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x12,0x12,0x0C,0x00,0x00},/*"o",79*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x12,0x12,0x12,0x0E,0x02,0x07},/*"p",80*/
{0x00,0x00,0x00,0x00,0x00,0x1C,0x12,0x12,0x12,0x1C,0x10,0x38},/*"q",81*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x06,0x02,0x02,0x07,0x00,0x00},/*"r",82*/
{0x00,0x00,0x00,0x00,0x00,0x1E,0x02,0x0C,0x10,0x1E,0x00,0x00},/*"s",83*/
{0x00,0x00,0x00,0x04,0x04,0x0E,0x04,0x04,0x04,0x18,0x00,0x00},/*"t",84*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x12,0x12,0x12,0x3C,0x00,0x00},/*"u",85*/
{0x00,0x00,0x00,0x00,0x00,0x37,0x12,0x0A,0x0C,0x04,0x00,0x00},/*"v",86*/
{0x00,0x00,0x00,0x00,0x00,0x15,0x15,0x0E,0x0A,0x0A,0x00,0x00},/*"w",87*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x0A,0x04,0x0A,0x1B,0x00,0x00},/*"x",88*/
{0x00,0x00,0x00,0x00,0x00,0x37,0x12,0x0A,0x0C,0x04,0x04,0x03},/*"y",89*/
{0x00,0x00,0x00,0x00,0x00,0x1E,0x08,0x04,0x04,0x1E,0x00,0x00},/*"z",90*/
{0x00,0x18,0x08,0x08,0x08,0x04,0x08,0x08,0x08,0x08,0x18,0x00},/*"{",91*/
{0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08},/*"|",92*/
{0x00,0x06,0x04,0x04,0x04,0x08,0x04,0x04,0x04,0x04,0x06,0x00},/*"}",93*/
{0x02,0x25,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00} /*"~",94*/
};
const unsigned char asc2_1608[95][16] = {
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*" ",0*/
{0x00,0x00,0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,0x18,0x18,0x00,0x00},/*"!",1*/
{0x00,0x48,0x6C,0x24,0x12,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*""",2*/
{0x00,0x00,0x00,0x24,0x24,0x24,0x7F,0x12,0x12,0x12,0x7F,0x12,0x12,0x12,0x00,0x00},/*"#",3*/
{0x00,0x00,0x08,0x1C,0x2A,0x2A,0x0A,0x0C,0x18,0x28,0x28,0x2A,0x2A,0x1C,0x08,0x08},/*"$",4*/
{0x00,0x00,0x00,0x22,0x25,0x15,0x15,0x15,0x2A,0x58,0x54,0x54,0x54,0x22,0x00,0x00},/*"%",5*/
{0x00,0x00,0x00,0x0C,0x12,0x12,0x12,0x0A,0x76,0x25,0x29,0x11,0x91,0x6E,0x00,0x00},/*"&",6*/
{0x00,0x06,0x06,0x04,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"'",7*/
{0x00,0x40,0x20,0x10,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x10,0x10,0x20,0x40,0x00},/*"(",8*/
{0x00,0x02,0x04,0x08,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x08,0x08,0x04,0x02,0x00},/*")",9*/
{0x00,0x00,0x00,0x00,0x08,0x08,0x6B,0x1C,0x1C,0x6B,0x08,0x08,0x00,0x00,0x00,0x00},/*"*",10*/
{0x00,0x00,0x00,0x00,0x08,0x08,0x08,0x08,0x7F,0x08,0x08,0x08,0x08,0x00,0x00,0x00},/*"+",11*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x04,0x03},/*",",12*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"-",13*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00},/*".",14*/
{0x00,0x00,0x80,0x40,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x04,0x04,0x02,0x02,0x00},/*"/",15*/
{0x00,0x00,0x00,0x18,0x24,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x24,0x18,0x00,0x00},/*"0",16*/
{0x00,0x00,0x00,0x08,0x0E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x3E,0x00,0x00},/*"1",17*/
{0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x20,0x20,0x10,0x08,0x04,0x42,0x7E,0x00,0x00},/*"2",18*/
{0x00,0x00,0x00,0x3C,0x42,0x42,0x20,0x18,0x20,0x40,0x40,0x42,0x22,0x1C,0x00,0x00},/*"3",19*/
{0x00,0x00,0x00,0x20,0x30,0x28,0x24,0x24,0x22,0x22,0x7E,0x20,0x20,0x78,0x00,0x00},/*"4",20*/
{0x00,0x00,0x00,0x7E,0x02,0x02,0x02,0x1A,0x26,0x40,0x40,0x42,0x22,0x1C,0x00,0x00},/*"5",21*/
{0x00,0x00,0x00,0x38,0x24,0x02,0x02,0x1A,0x26,0x42,0x42,0x42,0x24,0x18,0x00,0x00},/*"6",22*/
{0x00,0x00,0x00,0x7E,0x22,0x22,0x10,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00},/*"7",23*/
{0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x24,0x18,0x24,0x42,0x42,0x42,0x3C,0x00,0x00},/*"8",24*/
{0x00,0x00,0x00,0x18,0x24,0x42,0x42,0x42,0x64,0x58,0x40,0x40,0x24,0x1C,0x00,0x00},/*"9",25*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00},/*":",26*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x08,0x08,0x04},/*";",27*/
{0x00,0x00,0x00,0x40,0x20,0x10,0x08,0x04,0x02,0x04,0x08,0x10,0x20,0x40,0x00,0x00},/*"<",28*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x00,0x00,0x00,0x7F,0x00,0x00,0x00,0x00,0x00},/*"=",29*/
{0x00,0x00,0x00,0x02,0x04,0x08,0x10,0x20,0x40,0x20,0x10,0x08,0x04,0x02,0x00,0x00},/*">",30*/
{0x00,0x00,0x00,0x3C,0x42,0x42,0x46,0x40,0x20,0x10,0x10,0x00,0x18,0x18,0x00,0x00},/*"?",31*/
{0x00,0x00,0x00,0x1C,0x22,0x5A,0x55,0x55,0x55,0x55,0x2D,0x42,0x22,0x1C,0x00,0x00},/*"@",32*/
{0x00,0x00,0x00,0x08,0x08,0x18,0x14,0x14,0x24,0x3C,0x22,0x42,0x42,0xE7,0x00,0x00},/*"A",33*/
{0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x1E,0x22,0x42,0x42,0x42,0x22,0x1F,0x00,0x00},/*"B",34*/
{0x00,0x00,0x00,0x7C,0x42,0x42,0x01,0x01,0x01,0x01,0x01,0x42,0x22,0x1C,0x00,0x00},/*"C",35*/
{0x00,0x00,0x00,0x1F,0x22,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x22,0x1F,0x00,0x00},/*"D",36*/
{0x00,0x00,0x00,0x3F,0x42,0x12,0x12,0x1E,0x12,0x12,0x02,0x42,0x42,0x3F,0x00,0x00},/*"E",37*/
{0x00,0x00,0x00,0x3F,0x42,0x12,0x12,0x1E,0x12,0x12,0x02,0x02,0x02,0x07,0x00,0x00},/*"F",38*/
{0x00,0x00,0x00,0x3C,0x22,0x22,0x01,0x01,0x01,0x71,0x21,0x22,0x22,0x1C,0x00,0x00},/*"G",39*/
{0x00,0x00,0x00,0xE7,0x42,0x42,0x42,0x42,0x7E,0x42,0x42,0x42,0x42,0xE7,0x00,0x00},/*"H",40*/
{0x00,0x00,0x00,0x3E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x3E,0x00,0x00},/*"I",41*/
{0x00,0x00,0x00,0x7C,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x11,0x0F},/*"J",42*/
{0x00,0x00,0x00,0x77,0x22,0x12,0x0A,0x0E,0x0A,0x12,0x12,0x22,0x22,0x77,0x00,0x00},/*"K",43*/
{0x00,0x00,0x00,0x07,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x42,0x7F,0x00,0x00},/*"L",44*/
{0x00,0x00,0x00,0x77,0x36,0x36,0x36,0x36,0x2A,0x2A,0x2A,0x2A,0x2A,0x6B,0x00,0x00},/*"M",45*/
{0x00,0x00,0x00,0xE3,0x46,0x46,0x4A,0x4A,0x52,0x52,0x52,0x62,0x62,0x47,0x00,0x00},/*"N",46*/
{0x00,0x00,0x00,0x1C,0x22,0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x22,0x1C,0x00,0x00},/*"O",47*/
{0x00,0x00,0x00,0x3F,0x42,0x42,0x42,0x42,0x3E,0x02,0x02,0x02,0x02,0x07,0x00,0x00},/*"P",48*/
{0x00,0x00,0x00,0x1C,0x22,0x41,0x41,0x41,0x41,0x41,0x4D,0x53,0x32,0x1C,0x60,0x00},/*"Q",49*/
{0x00,0x00,0x00,0x3F,0x42,0x42,0x42,0x3E,0x12,0x12,0x22,0x22,0x42,0xC7,0x00,0x00},/*"R",50*/
{0x00,0x00,0x00,0x7C,0x42,0x42,0x02,0x04,0x18,0x20,0x40,0x42,0x42,0x3E,0x00,0x00},/*"S",51*/
{0x00,0x00,0x00,0x7F,0x49,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x1C,0x00,0x00},/*"T",52*/
{0x00,0x00,0x00,0xE7,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x3C,0x00,0x00},/*"U",53*/
{0x00,0x00,0x00,0xE7,0x42,0x42,0x22,0x24,0x24,0x14,0x14,0x18,0x08,0x08,0x00,0x00},/*"V",54*/
{0x00,0x00,0x00,0x6B,0x49,0x49,0x49,0x49,0x55,0x55,0x36,0x22,0x22,0x22,0x00,0x00},/*"W",55*/
{0x00,0x00,0x00,0xE7,0x42,0x24,0x24,0x18,0x18,0x18,0x24,0x24,0x42,0xE7,0x00,0x00},/*"X",56*/
{0x00,0x00,0x00,0x77,0x22,0x22,0x14,0x14,0x08,0x08,0x08,0x08,0x08,0x1C,0x00,0x00},/*"Y",57*/
{0x00,0x00,0x00,0x7E,0x21,0x20,0x10,0x10,0x08,0x04,0x04,0x42,0x42,0x3F,0x00,0x00},/*"Z",58*/
{0x00,0x78,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x78,0x00},/*"[",59*/
{0x00,0x00,0x02,0x02,0x04,0x04,0x08,0x08,0x08,0x10,0x10,0x20,0x20,0x20,0x40,0x40},/*"\",60*/
{0x00,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x1E,0x00},/*"]",61*/
{0x00,0x38,0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"^",62*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF},/*"_",63*/
{0x00,0x06,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"`",64*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x42,0x78,0x44,0x42,0x42,0xFC,0x00,0x00},/*"a",65*/
{0x00,0x00,0x00,0x03,0x02,0x02,0x02,0x1A,0x26,0x42,0x42,0x42,0x26,0x1A,0x00,0x00},/*"b",66*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x44,0x02,0x02,0x02,0x44,0x38,0x00,0x00},/*"c",67*/
{0x00,0x00,0x00,0x60,0x40,0x40,0x40,0x78,0x44,0x42,0x42,0x42,0x64,0xD8,0x00,0x00},/*"d",68*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x42,0x7E,0x02,0x02,0x42,0x3C,0x00,0x00},/*"e",69*/
{0x00,0x00,0x00,0xF0,0x88,0x08,0x08,0x7E,0x08,0x08,0x08,0x08,0x08,0x3E,0x00,0x00},/*"f",70*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x22,0x22,0x1C,0x02,0x3C,0x42,0x42,0x3C},/*"g",71*/
{0x00,0x00,0x00,0x03,0x02,0x02,0x02,0x3A,0x46,0x42,0x42,0x42,0x42,0xE7,0x00,0x00},/*"h",72*/
{0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x0E,0x08,0x08,0x08,0x08,0x08,0x3E,0x00,0x00},/*"i",73*/
{0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x38,0x20,0x20,0x20,0x20,0x20,0x20,0x22,0x1E},/*"j",74*/
{0x00,0x00,0x00,0x03,0x02,0x02,0x02,0x72,0x12,0x0A,0x16,0x12,0x22,0x77,0x00,0x00},/*"k",75*/
{0x00,0x00,0x00,0x0E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x3E,0x00,0x00},/*"l",76*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x92,0x92,0x92,0x92,0x92,0xB7,0x00,0x00},/*"m",77*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3B,0x46,0x42,0x42,0x42,0x42,0xE7,0x00,0x00},/*"n",78*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x42,0x42,0x3C,0x00,0x00},/*"o",79*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1B,0x26,0x42,0x42,0x42,0x22,0x1E,0x02,0x07},/*"p",80*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x44,0x42,0x42,0x42,0x44,0x78,0x40,0xE0},/*"q",81*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x77,0x4C,0x04,0x04,0x04,0x04,0x1F,0x00,0x00},/*"r",82*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x42,0x02,0x3C,0x40,0x42,0x3E,0x00,0x00},/*"s",83*/
{0x00,0x00,0x00,0x00,0x00,0x08,0x08,0x3E,0x08,0x08,0x08,0x08,0x08,0x30,0x00,0x00},/*"t",84*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x42,0x42,0x42,0x42,0x62,0xDC,0x00,0x00},/*"u",85*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE7,0x42,0x24,0x24,0x14,0x08,0x08,0x00,0x00},/*"v",86*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xEB,0x49,0x49,0x55,0x55,0x22,0x22,0x00,0x00},/*"w",87*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x76,0x24,0x18,0x18,0x18,0x24,0x6E,0x00,0x00},/*"x",88*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE7,0x42,0x24,0x24,0x14,0x18,0x08,0x08,0x07},/*"y",89*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7E,0x22,0x10,0x08,0x08,0x44,0x7E,0x00,0x00},/*"z",90*/
{0x00,0xC0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0x20,0x20,0xC0,0x00},/*"{",91*/
{0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10},/*"|",92*/
{0x00,0x06,0x08,0x08,0x08,0x08,0x08,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x06,0x00},/*"}",93*/
{0x0C,0x32,0xC2,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"~",94*/
};
const unsigned char asc2_2412[12][48] = {
#if 1
{0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x1F,0xC0,0x6F,0xD0,0x77,0xB0,0x70,0x30,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x20,0x10,0x70,0x30,0x70,0x30,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x67,0xD0,0x6F,0xE0,0x1F,0xE0,0x1F,0xE0},/*"0",0*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x78,0x00,0x36,0x00,0x2E,0x00,0x0E,0x00,
0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x04,0x00,0x00,0x00,0x04,0x00,0x0E,0x00,
0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x0E,0x00,0x04,0x00},/*"1",1*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x7F,0xE0,0x7F,0xE0,0x3F,0xD0,0x00,0x30,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x1F,0xD0,0x1F,0xE0,0x2F,0xE0,0x77,0xE0,
0x70,0x00,0x70,0x00,0x70,0x00,0x60,0x00,0x6F,0xF0,0x5F,0xF0,0x3F,0xF0,0x3F,0xF0},/*"2",2*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x7F,0xF0,0x7F,0xE0,0x3F,0xD0,0x00,0x30,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x3F,0xB0,0x7F,0xD0,0x7F,0xD0,0x3F,0xB0,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x3F,0xD0,0x7F,0xE0,0x7F,0xF0,0x3F,0xF0},/*"3",3*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x10,0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x37,0xB0,0x0F,0xD0,0x0F,0xD0,0x07,0xB0,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x10},/*"4",4*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF0,0x5F,0xF0,0x6F,0xF0,0x77,0xF0,0x70,0x00,
0x70,0x00,0x70,0x00,0x70,0x00,0x3F,0x80,0x1F,0xC0,0x1F,0xC0,0x0F,0xB0,0x00,0x30,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x3F,0xD0,0x7F,0xD0,0x7F,0xE0,0x3F,0xE0},/*"5",5*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF0,0x1F,0xF0,0x6F,0xF0,0x77,0xF0,0x70,0x00,
0x70,0x00,0x70,0x00,0x70,0x00,0x70,0x00,0x77,0xC0,0x2F,0xC0,0x6F,0xD0,0x77,0xB0,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x67,0xD0,0x6F,0xE0,0x1F,0xE0,0x1F,0xE0},/*"6",6*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xE0,0x7F,0xE0,0x7F,0xD0,0x3F,0x90,0x00,0x30,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x10,0x00,0x10,0x00,0x30,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x10},/*"7",7*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x1F,0xC0,0x6F,0xD0,0x77,0xB0,0x70,0x30,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x77,0xB0,0x2F,0xD0,0x6F,0xF0,0x77,0xB0,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x67,0xD0,0x6F,0xE0,0x1F,0xE0,0x1F,0xC0},/*"8",8*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x1F,0xC0,0x6F,0xD0,0x77,0xB0,0x70,0x30,
0x70,0x30,0x70,0x30,0x70,0x30,0x70,0x30,0x6F,0xB0,0x0F,0xD0,0x0F,0xF0,0x0F,0xB0,
0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x3F,0xD0,0x7F,0xE0,0x7F,0xE0,0x3F,0xC0},/*"9",9*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x60,0x00,0x60,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x20,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*":",0*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x3C,0x00,0x3C,0x00,0x3C,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*".",0*/
#endif
};
typedef struct
{
unsigned char Index[2];
char Msk[32];
}typFNT_GB16;
//字体取模:宋体常规小四
const typFNT_GB16 tfont16[] =
{
"系",0x00,0x00,0x00,0x0C,0x3F,0xF8,0x03,0x00,0x06,0x38,0x0C,0x70,0x1F,0xC0,0x03,0x8C,
0x0E,0x0C,0x3F,0xFE,0x0D,0xB6,0x0D,0x98,0x19,0x9C,0x31,0x8C,0x31,0x86,0x67,0x86,/*0*/
"统",0x00,0x00,0x00,0x00,0x18,0x30,0x1B,0xFF,0x30,0x60,0x36,0xCC,0x6C,0xCC,0x7D,0x86,
0x19,0xFE,0x18,0xDB,0x30,0xD8,0x7F,0xD8,0x70,0xDB,0x01,0x9B,0x1F,0x9B,0x77,0x1F,/*1*/
"监",0x00,0x00,0x00,0x00,0x06,0xC0,0x36,0xFF,0x36,0xC0,0x37,0x80,0x37,0xB0,0x37,0x18,
0x06,0x0C,0x00,0x00,0x3F,0xFE,0x36,0x66,0x36,0x66,0x36,0x66,0x36,0x66,0x7F,0xFF,/*2*/
"控",0x00,0x00,0x00,0x00,0x30,0x60,0x30,0x60,0x37,0xFF,0x7E,0xFB,0x37,0x9E,0x33,0x8C,
0x3F,0x06,0x38,0x00,0x31,0xFC,0x70,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x7F,0xFF,/*3*/
"℃",0xC0,0x00,0x23,0xE8,0x2C,0x18,0xD8,0x08,0x10,0x08,0x30,0x00,0x30,0x00,0x30,0x00,
0x30,0x00,0x30,0x00,0x30,0x00,0x10,0x00,0x18,0x08,0x0C,0x10,0x03,0xE0,0x00,0x00,/*0*/
};
typedef struct
{
unsigned char Index[2];
char Msk[72];
}typFNT_GB24;
//字体取模:宋体常规小四
const typFNT_GB24 tfont24[] =
{
"温",0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x0C,0x7F,0xF0,0x04,0x40,0x20,0x04,
0x40,0x20,0x01,0x40,0x20,0x02,0x7F,0xE0,0x62,0x40,0x20,0x32,0x40,0x20,0x12,0x40,
0x20,0x04,0x7F,0xE0,0x04,0x00,0x00,0x05,0x00,0x10,0x04,0xFF,0xF8,0x08,0x89,0x10,
0x78,0x89,0x10,0x18,0x89,0x10,0x18,0x89,0x10,0x18,0x89,0x10,0x18,0x89,0x10,0x18,
0x89,0x16,0x07,0x76,0xE8,0x00,0x00,0x00,/*0*/
"湿",0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x10,0x08,0x7F,0xF8,0x0C,0x60,0x10,0x04,
0x60,0x10,0x01,0x60,0x10,0x42,0x7F,0xF0,0x32,0x60,0x10,0x1A,0x60,0x10,0x12,0x7F,
0xF0,0x04,0x69,0x00,0x04,0x08,0x80,0x05,0x08,0x8C,0x08,0x88,0x8C,0x18,0xC8,0x98,
0x38,0x48,0x90,0x18,0x68,0xA0,0x10,0x48,0xC0,0x10,0x08,0x80,0x30,0x08,0x80,0x10,
0x08,0x8C,0x03,0xF7,0x70,0x00,0x00,0x00,/*1*/
"度",0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x08,0x00,0x00,0x0C,0x08,0x0F,0xFF,0xFC,0x08,
0x40,0x00,0x08,0x30,0xC0,0x08,0x20,0x88,0x08,0x20,0x9C,0x0F,0xFF,0xE0,0x08,0x20,
0x80,0x08,0x20,0x80,0x08,0x3F,0x80,0x08,0x00,0x00,0x19,0xFF,0xE0,0x18,0x20,0xC0,
0x10,0x20,0x80,0x10,0x11,0x80,0x10,0x0B,0x00,0x20,0x06,0x00,0x20,0x1B,0x80,0x40,
0x60,0xFE,0x47,0x80,0x18,0x00,0x00,0x00,/*2*/
"电",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x10,0x00,0x00,0x10,0x00,0x00,
0x10,0x00,0x0F,0xFF,0xF0,0x08,0x10,0x20,0x08,0x10,0x20,0x08,0x10,0x20,0x08,0x10,
0x20,0x0F,0xFF,0xE0,0x08,0x10,0x20,0x08,0x10,0x20,0x08,0x10,0x20,0x08,0x10,0x20,
0x0F,0xFF,0xE0,0x08,0x10,0x00,0x00,0x10,0x08,0x00,0x10,0x08,0x00,0x10,0x04,0x00,
0x18,0x0C,0x00,0x0F,0xF8,0x00,0x00,0x00,/*3*/
"压",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x0F,0xFF,0xFC,0x0C,0x00,0x00,0x0C,
0x0C,0x00,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x0C,0x0C,
0x00,0x0D,0xFF,0xF0,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x08,0x0C,0x80,0x08,0x0C,0x40,
0x08,0x0C,0x60,0x08,0x0C,0x30,0x10,0x0C,0x20,0x10,0x0C,0x00,0x20,0x0C,0x0C,0x27,
0xF3,0xF0,0x40,0x00,0x00,0x00,0x00,0x00,/*4*/
"流",0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x06,0x00,0x08,0x02,0x08,0x04,0xFF,0xFC,0x06,
0x04,0x00,0x00,0x04,0x00,0x01,0x08,0x40,0x41,0x10,0x20,0x31,0x20,0x30,0x12,0x7F,
0xD0,0x12,0x00,0x10,0x04,0x64,0x60,0x04,0x64,0x40,0x04,0x64,0x40,0x08,0x64,0x40,
0x78,0x64,0x40,0x18,0x44,0x40,0x18,0x44,0x44,0x18,0xC4,0x44,0x18,0x84,0x44,0x19,
0x04,0x7E,0x06,0x04,0x00,0x00,0x00,0x00,/*5*/
"℃",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x00,0x12,0x1F,0x80,0x12,
0x30,0x68,0x12,0x60,0x18,0x0C,0xC0,0x18,0x00,0x80,0x08,0x01,0x80,0x08,0x01,0x80,
0x00,0x01,0x80,0x00,0x01,0x80,0x00,0x01,0x80,0x00,0x01,0x80,0x00,0x00,0x80,0x00,
0x00,0xC0,0x00,0x00,0xC0,0x10,0x00,0x60,0x20,0x00,0x38,0xC0,0x00,0x0F,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*,6*/
":",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x00,0x00,0x1C,0x00,0x00,0x0C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x00,0x1C,0x00,0x00,0x1C,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*7*/
"%",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x18,0x08,
0x80,0x30,0x08,0x80,0x60,0x08,0x80,0xC0,0x08,0x81,0x80,0x08,0x81,0x00,0x08,0x82,
0x00,0x05,0x04,0x00,0x02,0x08,0x00,0x00,0x11,0xE0,0x00,0x21,0x10,0x00,0x41,0x10,
0x00,0x83,0x10,0x01,0x03,0x10,0x02,0x01,0x10,0x04,0x01,0x10,0x08,0x00,0xE0,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*0*/
"V",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xC1,0xF0,0x03,
0x00,0x40,0x03,0x00,0x40,0x01,0x00,0x80,0x01,0x80,0x80,0x01,0x81,0x00,0x00,0xC1,
0x00,0x00,0xC3,0x00,0x00,0x62,0x00,0x00,0x62,0x00,0x00,0x24,0x00,0x00,0x34,0x00,
0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*0*/
"A",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x08,0x00,0x00,0x18,0x00,0x00,0x1C,0x00,0x00,0x2C,0x00,0x00,0x24,0x00,0x00,0x66,
0x00,0x00,0x46,0x00,0x00,0xC3,0x00,0x00,0x83,0x00,0x00,0xFF,0x00,0x01,0x01,0x80,
0x01,0x01,0x80,0x02,0x00,0xC0,0x02,0x00,0xC0,0x0F,0x83,0xF0,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*1*/
};
typedef struct
{
unsigned char Index[2];
char Msk[128];
}typFNT_GB32;
//字体取模:宋体常规小四
const typFNT_GB32 tfont32[] =
{
"字",0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0xC0,0x00,
0x00,0x01,0xC0,0xC0,0x00,0x01,0x07,0xC0,0x00,0x01,0xFF,0x00,0x02,0x1F,0xFE,0x00,
0x07,0xF0,0x1C,0x00,0x07,0xC0,0x70,0x00,0x0F,0x00,0xE0,0x00,0x0E,0x03,0xF0,0x00,
0x1C,0x0F,0xF0,0x00,0x3C,0x0F,0x70,0x00,0x3C,0x00,0xE0,0x00,0x18,0x00,0xC0,0x00,
0x00,0x00,0xC0,0x00,0x00,0x00,0xC0,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x20,0x00,
0x00,0x00,0x37,0x00,0x00,0x01,0xFF,0x00,0x00,0x7F,0xF8,0x00,0x07,0xF8,0x30,0x00,
0x1F,0x80,0x30,0x00,0x00,0x80,0x30,0x00,0x00,0xC0,0x30,0x00,0x00,0x60,0x60,0x00,
0x00,0x18,0xE0,0x00,0x00,0x0F,0xC0,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,/*0*/
};
#endif
完成了前期配置之后,我们只需要将这些文件移植到我们的工程中即可使用。需要注意的是,我们在打印中文时,要注意字体的大小,用取模工具取出代码后放入font.h的相应字体大小的数组中。
主函数中包含这些头文件并初始化
LCD_Init(); //液晶屏初始化
LCD_Clear(BLACK); //清屏
POINT_COLOR=WHITE;
LCD_DrawRectangle(0,0,128-1,128-1); //画矩形
Show_Str(2,2,GREEN,YELLOW,(u8 *)"Dudu",16,1);
我觉得新手刚开始HAL库可能会面临资源信息不足的情况,现在很多产品都是标准库的,我们要将标准库的一些基本函数逻辑给弄清楚之后再开始HAL库的学习。这样我们才能更得心应手的做项目。32最方便的就是能将不同的功能写在不同的文件里面,我们需要什么功能的时候能够直接调用即可,所以很多时候我们在做项目开发时,不可避免的会面临移植别人的代码,学会使用何尝不是一种能力呢。
本文章是基于标准库的移植代码,所以会存在一些小问题,欢迎各位大佬指正!