STM32F103C8T6学习笔记:驱动使用STP23L测距传感器

STM32F103C8T6学习笔记:驱动使用STP23L测距传感器

一、硬件接线图


1.原理图:

2.实物图:

二、代码移植


说明:原版的代码用cubemx生成的HAL库,使用的是6引脚的OLED显示屏,本人移植使用江科大的32OLED教程,**修改4引脚的OLED显示屏**。

1.oled库的移植:
oled.c文件
//#include "stm32f10x.h"
#include "oled.h"
#include <string.h>
#include <math.h>
#include <stdio.h>
#include <stdarg.h>
#include "stm32f1xx_hal.h"
/**
  * 数据存储格式:
  * 纵向8点,高位在下,先从左到右,再从上到下
  * 每一个Bit对应一个像素点
  * 
  *      B0 B0                  B0 B0
  *      B1 B1                  B1 B1
  *      B2 B2                  B2 B2
  *      B3 B3  ------------->  B3 B3 --
  *      B4 B4                  B4 B4  |
  *      B5 B5                  B5 B5  |
  *      B6 B6                  B6 B6  |
  *      B7 B7                  B7 B7  |
  *                                    |
  *  -----------------------------------
  *  |   
  *  |   B0 B0                  B0 B0
  *  |   B1 B1                  B1 B1
  *  |   B2 B2                  B2 B2
  *  --> B3 B3  ------------->  B3 B3
  *      B4 B4                  B4 B4
  *      B5 B5                  B5 B5
  *      B6 B6                  B6 B6
  *      B7 B7                  B7 B7
  * 
  * 坐标轴定义:
  * 左上角为(0, 0)点
  * 横向向右为X轴,取值范围:0~127
  * 纵向向下为Y轴,取值范围:0~63
  * 
  *       0             X轴           127 
  *      .------------------------------->
  *    0 |
  *      |
  *      |
  *      |
  *  Y轴 |
  *      |
  *      |
  *      |
  *   63 |
  *      v
  * 
  */
​
​
/*全局变量*********************/
​
/**
  * OLED显存数组
  * 所有的显示函数,都只是对此显存数组进行读写
  * 随后调用OLED_Update函数或OLED_UpdateArea函数
  * 才会将显存数组的数据发送到OLED硬件,进行显示
  */
uint8_t OLED_DisplayBuf[8][128];
​
/*********************全局变量*/
​
​
/*引脚配置*********************/
​
/**
  * 函    数:OLED写SCL高低电平
  * 参    数:要写入SCL的电平值,范围:0/1
  * 返 回 值:无
  * 说    明:当上层函数需要写SCL时,此函数会被调用
  *           用户需要根据参数传入的值,将SCL置为高电平或者低电平
  *           当参数传入0时,置SCL为低电平,当参数传入1时,置SCL为高电平
  */
void OLED_W_SCL(uint8_t PinState)
{
    /*根据BitValue的值,将SCL置高电平或者低电平*/
    //GPIO_WriteBit(GPIOB, GPIO_Pin_8, (BitAction)BitValue);
    HAL_GPIO_WritePin(GPIOB,GPIO_PIN_8,PinState);
    /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
    //...
}
​
/**
  * 函    数:OLED写SDA高低电平
  * 参    数:要写入SDA的电平值,范围:0/1
  * 返 回 值:无
  * 说    明:当上层函数需要写SDA时,此函数会被调用
  *           用户需要根据参数传入的值,将SDA置为高电平或者低电平
  *           当参数传入0时,置SDA为低电平,当参数传入1时,置SDA为高电平
  */
void OLED_W_SDA(uint8_t PinState)
{
    /*根据BitValue的值,将SDA置高电平或者低电平*/
    //GPIO_WriteBit(GPIOB, GPIO_Pin_9, (BitAction)BitValue);
    
    HAL_GPIO_WritePin(GPIOB,GPIO_PIN_9,PinState);
    
    /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
    //...
}
​
/**
  * 函    数:OLED引脚初始化
  * 参    数:无
  * 返 回 值:无
  * 说    明:当上层函数需要初始化时,此函数会被调用
  *           用户需要将SCL和SDA引脚初始化为开漏模式,并释放引脚
  */
void OLED_GPIO_Init(void)
{
    uint32_t i, j;
    
    /*在初始化前,加入适量延时,待OLED供电稳定*/
    for (i = 0; i < 1000; i ++)
    {
        for (j = 0; j < 1000; j ++);
    }
    
    /*将SCL和SDA引脚初始化为开漏模式*/
    //RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB, ENABLE);
    __HAL_RCC_GPIOB_CLK_ENABLE();
    
    
    
    
    GPIO_InitTypeDef GPIO_InitStruct;
    
    GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_OD;
    //GPIO_InitStruct.Pull = GPIO_NOPULL;
    GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_HIGH;
    GPIO_InitStruct.Pin = GPIO_PIN_8;
    HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
    GPIO_InitStruct.Pin = GPIO_PIN_9;
    HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
    
    /*释放SCL和SDA*/
    OLED_W_SCL(1);
    OLED_W_SDA(1);
}
​
/*********************引脚配置*/
​
​
/*通信协议*********************/
​
/**
  * 函    数:I2C起始
  * 参    数:无
  * 返 回 值:无
  */
void OLED_I2C_Start(void)
{
    OLED_W_SDA(1);      //释放SDA,确保SDA为高电平
    OLED_W_SCL(1);      //释放SCL,确保SCL为高电平
    OLED_W_SDA(0);      //在SCL高电平期间,拉低SDA,产生起始信号
    OLED_W_SCL(0);      //起始后把SCL也拉低,即为了占用总线,也为了方便总线时序的拼接
}
​
/**
  * 函    数:I2C终止
  * 参    数:无
  * 返 回 值:无
  */
void OLED_I2C_Stop(void)
{
    OLED_W_SDA(0);      //拉低SDA,确保SDA为低电平
    OLED_W_SCL(1);      //释放SCL,使SCL呈现高电平
    OLED_W_SDA(1);      //在SCL高电平期间,释放SDA,产生终止信号
}
​
/**
  * 函    数:I2C发送一个字节
  * 参    数:Byte 要发送的一个字节数据,范围:0x00~0xFF
  * 返 回 值:无
  */
void OLED_I2C_SendByte(uint8_t Byte)
{
    uint8_t i;
    
    /*循环8次,主机依次发送数据的每一位*/
    for (i = 0; i < 8; i++)
    {
        /*使用掩码的方式取出Byte的指定一位数据并写入到SDA线*/
        /*两个!的作用是,让所有非零的值变为1*/
        OLED_W_SDA(!!(Byte & (0x80 >> i)));
        OLED_W_SCL(1);  //释放SCL,从机在SCL高电平期间读取SDA
        OLED_W_SCL(0);  //拉低SCL,主机开始发送下一位数据
    }
    
    OLED_W_SCL(1);      //额外的一个时钟,不处理应答信号
    OLED_W_SCL(0);
}
​
/**
  * 函    数:OLED写命令
  * 参    数:Command 要写入的命令值,范围:0x00~0xFF
  * 返 回 值:无
  */
void OLED_WriteCommand(uint8_t Command)
{
    OLED_I2C_Start();               //I2C起始
    OLED_I2C_SendByte(0x78);        //发送OLED的I2C从机地址
    OLED_I2C_SendByte(0x00);        //控制字节,给0x00,表示即将写命令
    OLED_I2C_SendByte(Command);     //写入指定的命令
    OLED_I2C_Stop();                //I2C终止
}
​
/**
  * 函    数:OLED写数据
  * 参    数:Data 要写入数据的起始地址
  * 参    数:Count 要写入数据的数量
  * 返 回 值:无
  */
void OLED_WriteData(uint8_t *Data, uint8_t Count)
{
    uint8_t i;
    
    OLED_I2C_Start();               //I2C起始
    OLED_I2C_SendByte(0x78);        //发送OLED的I2C从机地址
    OLED_I2C_SendByte(0x40);        //控制字节,给0x40,表示即将写数量
    /*循环Count次,进行连续的数据写入*/
    for (i = 0; i < Count; i ++)
    {
        OLED_I2C_SendByte(Data[i]); //依次发送Data的每一个数据
    }
    OLED_I2C_Stop();                //I2C终止
}
​
/*********************通信协议*/
​
​
/*硬件配置*********************/
​
/**
  * 函    数:OLED初始化
  * 参    数:无
  * 返 回 值:无
  * 说    明:使用前,需要调用此初始化函数
  */
void OLED_Init(void)
{
    OLED_GPIO_Init();           //先调用底层的端口初始化
    
    /*写入一系列的命令,对OLED进行初始化配置*/
    OLED_WriteCommand(0xAE);    //设置显示开启/关闭,0xAE关闭,0xAF开启
    
    OLED_WriteCommand(0xD5);    //设置显示时钟分频比/振荡器频率
    OLED_WriteCommand(0x80);    //0x00~0xFF
    
    OLED_WriteCommand(0xA8);    //设置多路复用率
    OLED_WriteCommand(0x3F);    //0x0E~0x3F
    
    OLED_WriteCommand(0xD3);    //设置显示偏移
    OLED_WriteCommand(0x00);    //0x00~0x7F
    
    OLED_WriteCommand(0x40);    //设置显示开始行,0x40~0x7F
    
    OLED_WriteCommand(0xA1);    //设置左右方向,0xA1正常,0xA0左右反置
    
    OLED_WriteCommand(0xC8);    //设置上下方向,0xC8正常,0xC0上下反置
​
    OLED_WriteCommand(0xDA);    //设置COM引脚硬件配置
    OLED_WriteCommand(0x12);
    
    OLED_WriteCommand(0x81);    //设置对比度
    OLED_WriteCommand(0xCF);    //0x00~0xFF
​
    OLED_WriteCommand(0xD9);    //设置预充电周期
    OLED_WriteCommand(0xF1);
​
    OLED_WriteCommand(0xDB);    //设置VCOMH取消选择级别
    OLED_WriteCommand(0x30);
​
    OLED_WriteCommand(0xA4);    //设置整个显示打开/关闭
​
    OLED_WriteCommand(0xA6);    //设置正常/反色显示,0xA6正常,0xA7反色
​
    OLED_WriteCommand(0x8D);    //设置充电泵
    OLED_WriteCommand(0x14);
​
    OLED_WriteCommand(0xAF);    //开启显示
    
    OLED_Clear();               //清空显存数组
    OLED_Update();              //更新显示,清屏,防止初始化后未显示内容时花屏
}
​
/**
  * 函    数:OLED设置显示光标位置
  * 参    数:Page 指定光标所在的页,范围:0~7
  * 参    数:X 指定光标所在的X轴坐标,范围:0~127
  * 返 回 值:无
  * 说    明:OLED默认的Y轴,只能8个Bit为一组写入,即1页等于8个Y轴坐标
  */
void OLED_SetCursor(uint8_t Page, uint8_t X)
{
    /*如果使用此程序驱动1.3寸的OLED显示屏,则需要解除此注释*/
    /*因为1.3寸的OLED驱动芯片(SH1106)有132列*/
    /*屏幕的起始列接在了第2列,而不是第0列*/
    /*所以需要将X加2,才能正常显示*/
//  X += 2;
    
    /*通过指令设置页地址和列地址*/
    OLED_WriteCommand(0xB0 | Page);                 //设置页位置
    OLED_WriteCommand(0x10 | ((X & 0xF0) >> 4));    //设置X位置高4位
    OLED_WriteCommand(0x00 | (X & 0x0F));           //设置X位置低4位
}
​
/*********************硬件配置*/
​
​
/*工具函数*********************/
​
/*工具函数仅供内部部分函数使用*/
​
/**
  * 函    数:次方函数
  * 参    数:X 底数
  * 参    数:Y 指数
  * 返 回 值:等于X的Y次方
  */
uint32_t OLED_Pow(uint32_t X, uint32_t Y)
{
    uint32_t Result = 1;    //结果默认为1
    while (Y --)            //累乘Y次
    {
        Result *= X;        //每次把X累乘到结果上
    }
    return Result;
}
​
/**
  * 函    数:判断指定点是否在指定多边形内部
  * 参    数:nvert 多边形的顶点数
  * 参    数:vertx verty 包含多边形顶点的x和y坐标的数组
  * 参    数:testx testy 测试点的X和y坐标
  * 返 回 值:指定点是否在指定多边形内部,1:在内部,0:不在内部
  */
uint8_t OLED_pnpoly(uint8_t nvert, int16_t *vertx, int16_t *verty, int16_t testx, int16_t testy)
{
    int16_t i, j, c = 0;
    
    /*此算法由W. Randolph Franklin提出*/
    /*参考链接:https://wrfranklin.org/Research/Short_Notes/pnpoly.html*/
    for (i = 0, j = nvert - 1; i < nvert; j = i++)
    {
        if (((verty[i] > testy) != (verty[j] > testy)) &&
            (testx < (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + vertx[i]))
        {
            c = !c;
        }
    }
    return c;
}
​
/**
  * 函    数:判断指定点是否在指定角度内部
  * 参    数:X Y 指定点的坐标
  * 参    数:StartAngle EndAngle 起始角度和终止角度,范围:-180~180
  *           水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
  * 返 回 值:指定点是否在指定角度内部,1:在内部,0:不在内部
  */
uint8_t OLED_IsInAngle(int16_t X, int16_t Y, int16_t StartAngle, int16_t EndAngle)
{
    int16_t PointAngle;
    PointAngle = atan2(Y, X) / 3.14 * 180;  //计算指定点的弧度,并转换为角度表示
    if (StartAngle < EndAngle)  //起始角度小于终止角度的情况
    {
        /*如果指定角度在起始终止角度之间,则判定指定点在指定角度*/
        if (PointAngle >= StartAngle && PointAngle <= EndAngle)
        {
            return 1;
        }
    }
    else            //起始角度大于于终止角度的情况
    {
        /*如果指定角度大于起始角度或者小于终止角度,则判定指定点在指定角度*/
        if (PointAngle >= StartAngle || PointAngle <= EndAngle)
        {
            return 1;
        }
    }
    return 0;       //不满足以上条件,则判断判定指定点不在指定角度
}
​
/*********************工具函数*/
​
​
/*功能函数*********************/
​
/**
  * 函    数:将OLED显存数组更新到OLED屏幕
  * 参    数:无
  * 返 回 值:无
  * 说    明:所有的显示函数,都只是对OLED显存数组进行读写
  *           随后调用OLED_Update函数或OLED_UpdateArea函数
  *           才会将显存数组的数据发送到OLED硬件,进行显示
  *           故调用显示函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_Update(void)
{
    uint8_t j;
    /*遍历每一页*/
    for (j = 0; j < 8; j ++)
    {
        /*设置光标位置为每一页的第一列*/
        OLED_SetCursor(j, 0);
        /*连续写入128个数据,将显存数组的数据写入到OLED硬件*/
        OLED_WriteData(OLED_DisplayBuf[j], 128);
    }
}
​
/**
  * 函    数:将OLED显存数组部分更新到OLED屏幕
  * 参    数:X 指定区域左上角的横坐标,范围:0~127
  * 参    数:Y 指定区域左上角的纵坐标,范围:0~63
  * 参    数:Width 指定区域的宽度,范围:0~128
  * 参    数:Height 指定区域的高度,范围:0~64
  * 返 回 值:无
  * 说    明:此函数会至少更新参数指定的区域
  *           如果更新区域Y轴只包含部分页,则同一页的剩余部分会跟随一起更新
  * 说    明:所有的显示函数,都只是对OLED显存数组进行读写
  *           随后调用OLED_Update函数或OLED_UpdateArea函数
  *           才会将显存数组的数据发送到OLED硬件,进行显示
  *           故调用显示函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_UpdateArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height)
{
    uint8_t j;
    
    /*参数检查,保证指定区域不会超出屏幕范围*/
    if (X > 127) {return;}
    if (Y > 63) {return;}
    if (X + Width > 128) {Width = 128 - X;}
    if (Y + Height > 64) {Height = 64 - Y;}
    
    /*遍历指定区域涉及的相关页*/
    /*(Y + Height - 1) / 8 + 1的目的是(Y + Height) / 8并向上取整*/
    for (j = Y / 8; j < (Y + Height - 1) / 8 + 1; j ++)
    {
        /*设置光标位置为相关页的指定列*/
        OLED_SetCursor(j, X);
        /*连续写入Width个数据,将显存数组的数据写入到OLED硬件*/
        OLED_WriteData(&OLED_DisplayBuf[j][X], Width);
    }
}
​
/**
  * 函    数:将OLED显存数组全部清零
  * 参    数:无
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_Clear(void)
{
    uint8_t i, j;
    for (j = 0; j < 8; j ++)                //遍历8页
    {
        for (i = 0; i < 128; i ++)          //遍历128列
        {
            OLED_DisplayBuf[j][i] = 0x00;   //将显存数组数据全部清零
        }
    }
}
​
/**
  * 函    数:将OLED显存数组部分清零
  * 参    数:X 指定区域左上角的横坐标,范围:0~127
  * 参    数:Y 指定区域左上角的纵坐标,范围:0~63
  * 参    数:Width 指定区域的宽度,范围:0~128
  * 参    数:Height 指定区域的高度,范围:0~64
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ClearArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height)
{
    uint8_t i, j;
    
    /*参数检查,保证指定区域不会超出屏幕范围*/
    if (X > 127) {return;}
    if (Y > 63) {return;}
    if (X + Width > 128) {Width = 128 - X;}
    if (Y + Height > 64) {Height = 64 - Y;}
    
    for (j = Y; j < Y + Height; j ++)       //遍历指定页
    {
        for (i = X; i < X + Width; i ++)    //遍历指定列
        {
            OLED_DisplayBuf[j / 8][i] &= ~(0x01 << (j % 8));    //将显存数组指定数据清零
        }
    }
}
​
/**
  * 函    数:将OLED显存数组全部取反
  * 参    数:无
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_Reverse(void)
{
    uint8_t i, j;
    for (j = 0; j < 8; j ++)                //遍历8页
    {
        for (i = 0; i < 128; i ++)          //遍历128列
        {
            OLED_DisplayBuf[j][i] ^= 0xFF;  //将显存数组数据全部取反
        }
    }
}
    
/**
  * 函    数:将OLED显存数组部分取反
  * 参    数:X 指定区域左上角的横坐标,范围:0~127
  * 参    数:Y 指定区域左上角的纵坐标,范围:0~63
  * 参    数:Width 指定区域的宽度,范围:0~128
  * 参    数:Height 指定区域的高度,范围:0~64
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ReverseArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height)
{
    uint8_t i, j;
    
    /*参数检查,保证指定区域不会超出屏幕范围*/
    if (X > 127) {return;}
    if (Y > 63) {return;}
    if (X + Width > 128) {Width = 128 - X;}
    if (Y + Height > 64) {Height = 64 - Y;}
    
    for (j = Y; j < Y + Height; j ++)       //遍历指定页
    {
        for (i = X; i < X + Width; i ++)    //遍历指定列
        {
            OLED_DisplayBuf[j / 8][i] ^= 0x01 << (j % 8);   //将显存数组指定数据取反
        }
    }
}
​
/**
  * 函    数:OLED显示一个字符
  * 参    数:X 指定字符左上角的横坐标,范围:0~127
  * 参    数:Y 指定字符左上角的纵坐标,范围:0~63
  * 参    数:Char 指定要显示的字符,范围:ASCII码可见字符
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowChar(uint8_t X, uint8_t Y, char Char, uint8_t FontSize)
{
    if (FontSize == OLED_8X16)      //字体为宽8像素,高16像素
    {
        /*将ASCII字模库OLED_F8x16的指定数据以8*16的图像格式显示*/
        OLED_ShowImage(X, Y, 8, 16, OLED_F8x16[Char - ' ']);
    }
    else if(FontSize == OLED_6X8)   //字体为宽6像素,高8像素
    {
        /*将ASCII字模库OLED_F6x8的指定数据以6*8的图像格式显示*/
        OLED_ShowImage(X, Y, 6, 8, OLED_F6x8[Char - ' ']);
    }
}
​
/**
  * 函    数:OLED显示字符串
  * 参    数:X 指定字符串左上角的横坐标,范围:0~127
  * 参    数:Y 指定字符串左上角的纵坐标,范围:0~63
  * 参    数:String 指定要显示的字符串,范围:ASCII码可见字符组成的字符串
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowString(uint8_t X, uint8_t Y, char *String, uint8_t FontSize)
{
    uint8_t i;
    for (i = 0; String[i] != '\0'; i++)     //遍历字符串的每个字符
    {
        /*调用OLED_ShowChar函数,依次显示每个字符*/
        OLED_ShowChar(X + i * FontSize, Y, String[i], FontSize);
    }
}
​
/**
  * 函    数:OLED显示数字(十进制,正整数)
  * 参    数:X 指定数字左上角的横坐标,范围:0~127
  * 参    数:Y 指定数字左上角的纵坐标,范围:0~63
  * 参    数:Number 指定要显示的数字,范围:0~4294967295
  * 参    数:Length 指定数字的长度,范围:0~10
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{
    uint8_t i;
    for (i = 0; i < Length; i++)        //遍历数字的每一位                          
    {
        /*调用OLED_ShowChar函数,依次显示每个数字*/
        /*Number / OLED_Pow(10, Length - i - 1) % 10 可以十进制提取数字的每一位*/
        /*+ '0' 可将数字转换为字符格式*/
        OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);
    }
}
​
/**
  * 函    数:OLED显示有符号数字(十进制,整数)
  * 参    数:X 指定数字左上角的横坐标,范围:0~127
  * 参    数:Y 指定数字左上角的纵坐标,范围:0~63
  * 参    数:Number 指定要显示的数字,范围:-2147483648~2147483647
  * 参    数:Length 指定数字的长度,范围:0~10
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowSignedNum(uint8_t X, uint8_t Y, int32_t Number, uint8_t Length, uint8_t FontSize)
{
    uint8_t i;
    uint32_t Number1;
    
    if (Number >= 0)                        //数字大于等于0
    {
        OLED_ShowChar(X, Y, '+', FontSize); //显示+号
        Number1 = Number;                   //Number1直接等于Number
    }
    else                                    //数字小于0
    {
        OLED_ShowChar(X, Y, '-', FontSize); //显示-号
        Number1 = -Number;                  //Number1等于Number取负
    }
    
    for (i = 0; i < Length; i++)            //遍历数字的每一位                              
    {
        /*调用OLED_ShowChar函数,依次显示每个数字*/
        /*Number1 / OLED_Pow(10, Length - i - 1) % 10 可以十进制提取数字的每一位*/
        /*+ '0' 可将数字转换为字符格式*/
        OLED_ShowChar(X + (i + 1) * FontSize, Y, Number1 / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);
    }
}
​
/**
  * 函    数:OLED显示十六进制数字(十六进制,正整数)
  * 参    数:X 指定数字左上角的横坐标,范围:0~127
  * 参    数:Y 指定数字左上角的纵坐标,范围:0~63
  * 参    数:Number 指定要显示的数字,范围:0x00000000~0xFFFFFFFF
  * 参    数:Length 指定数字的长度,范围:0~8
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowHexNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{
    uint8_t i, SingleNumber;
    for (i = 0; i < Length; i++)        //遍历数字的每一位
    {
        /*以十六进制提取数字的每一位*/
        SingleNumber = Number / OLED_Pow(16, Length - i - 1) % 16;
        
        if (SingleNumber < 10)          //单个数字小于10
        {
            /*调用OLED_ShowChar函数,显示此数字*/
            /*+ '0' 可将数字转换为字符格式*/
            OLED_ShowChar(X + i * FontSize, Y, SingleNumber + '0', FontSize);
        }
        else                            //单个数字大于10
        {
            /*调用OLED_ShowChar函数,显示此数字*/
            /*+ 'A' 可将数字转换为从A开始的十六进制字符*/
            OLED_ShowChar(X + i * FontSize, Y, SingleNumber - 10 + 'A', FontSize);
        }
    }
}
​
/**
  * 函    数:OLED显示二进制数字(二进制,正整数)
  * 参    数:X 指定数字左上角的横坐标,范围:0~127
  * 参    数:Y 指定数字左上角的纵坐标,范围:0~63
  * 参    数:Number 指定要显示的数字,范围:0x00000000~0xFFFFFFFF
  * 参    数:Length 指定数字的长度,范围:0~16
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowBinNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{
    uint8_t i;
    for (i = 0; i < Length; i++)        //遍历数字的每一位  
    {
        /*调用OLED_ShowChar函数,依次显示每个数字*/
        /*Number / OLED_Pow(2, Length - i - 1) % 2 可以二进制提取数字的每一位*/
        /*+ '0' 可将数字转换为字符格式*/
        OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(2, Length - i - 1) % 2 + '0', FontSize);
    }
}
​
/**
  * 函    数:OLED显示浮点数字(十进制,小数)
  * 参    数:X 指定数字左上角的横坐标,范围:0~127
  * 参    数:Y 指定数字左上角的纵坐标,范围:0~63
  * 参    数:Number 指定要显示的数字,范围:-4294967295.0~4294967295.0
  * 参    数:IntLength 指定数字的整数位长度,范围:0~10
  * 参    数:FraLength 指定数字的小数位长度,范围:0~9,小数进行四舍五入显示
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowFloatNum(uint8_t X, uint8_t Y, double Number, uint8_t IntLength, uint8_t FraLength, uint8_t FontSize)
{
    uint32_t PowNum, IntNum, FraNum;
    
    if (Number >= 0)                        //数字大于等于0
    {
        OLED_ShowChar(X, Y, '+', FontSize); //显示+号
    }
    else                                    //数字小于0
    {
        OLED_ShowChar(X, Y, '-', FontSize); //显示-号
        Number = -Number;                   //Number取负
    }
    
    /*提取整数部分和小数部分*/
    IntNum = Number;                        //直接赋值给整型变量,提取整数
    Number -= IntNum;                       //将Number的整数减掉,防止之后将小数乘到整数时因数过大造成错误
    PowNum = OLED_Pow(10, FraLength);       //根据指定小数的位数,确定乘数
    FraNum = round(Number * PowNum);        //将小数乘到整数,同时四舍五入,避免显示误差
    IntNum += FraNum / PowNum;              //若四舍五入造成了进位,则需要再加给整数
    
    /*显示整数部分*/
    OLED_ShowNum(X + FontSize, Y, IntNum, IntLength, FontSize);
    
    /*显示小数点*/
    OLED_ShowChar(X + (IntLength + 1) * FontSize, Y, '.', FontSize);
    
    /*显示小数部分*/
    OLED_ShowNum(X + (IntLength + 2) * FontSize, Y, FraNum, FraLength, FontSize);
}
​
/**
  * 函    数:OLED显示汉字串
  * 参    数:X 指定汉字串左上角的横坐标,范围:0~127
  * 参    数:Y 指定汉字串左上角的纵坐标,范围:0~63
  * 参    数:Chinese 指定要显示的汉字串,范围:必须全部为汉字或者全角字符,不要加入任何半角字符
  *           显示的汉字需要在OLED_Data.c里的OLED_CF16x16数组定义
  *           未找到指定汉字时,会显示默认图形(一个方框,内部一个问号)
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowChinese(uint8_t X, uint8_t Y, char *Chinese)
{
    uint8_t pChinese = 0;
    uint8_t pIndex;
    uint8_t i;
    char SingleChinese[OLED_CHN_CHAR_WIDTH + 1] = {0};
    
    for (i = 0; Chinese[i] != '\0'; i ++)       //遍历汉字串
    {
        SingleChinese[pChinese] = Chinese[i];   //提取汉字串数据到单个汉字数组
        pChinese ++;                            //计次自增
        
        /*当提取次数到达OLED_CHN_CHAR_WIDTH时,即代表提取到了一个完整的汉字*/
        if (pChinese >= OLED_CHN_CHAR_WIDTH)
        {
            pChinese = 0;       //计次归零
            
            /*遍历整个汉字字模库,寻找匹配的汉字*/
            /*如果找到最后一个汉字(定义为空字符串),则表示汉字未在字模库定义,停止寻找*/
            for (pIndex = 0; strcmp(OLED_CF16x16[pIndex].Index, "") != 0; pIndex ++)
            {
                /*找到匹配的汉字*/
                if (strcmp(OLED_CF16x16[pIndex].Index, SingleChinese) == 0)
                {
                    break;      //跳出循环,此时pIndex的值为指定汉字的索引
                }
            }
            
            /*将汉字字模库OLED_CF16x16的指定数据以16*16的图像格式显示*/
            OLED_ShowImage(X + ((i + 1) / OLED_CHN_CHAR_WIDTH - 1) * 16, Y, 16, 16, OLED_CF16x16[pIndex].Data);
        }
    }
}
​
/**
  * 函    数:OLED显示图像
  * 参    数:X 指定图像左上角的横坐标,范围:0~127
  * 参    数:Y 指定图像左上角的纵坐标,范围:0~63
  * 参    数:Width 指定图像的宽度,范围:0~128
  * 参    数:Height 指定图像的高度,范围:0~64
  * 参    数:Image 指定要显示的图像
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_ShowImage(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height, const uint8_t *Image)
{
    uint8_t i, j;
    
    /*参数检查,保证指定图像不会超出屏幕范围*/
    if (X > 127) {return;}
    if (Y > 63) {return;}
    
    /*将图像所在区域清空*/
    OLED_ClearArea(X, Y, Width, Height);
    
    /*遍历指定图像涉及的相关页*/
    /*(Height - 1) / 8 + 1的目的是Height / 8并向上取整*/
    for (j = 0; j < (Height - 1) / 8 + 1; j ++)
    {
        /*遍历指定图像涉及的相关列*/
        for (i = 0; i < Width; i ++)
        {
            /*超出边界,则跳过显示*/
            if (X + i > 127) {break;}
            if (Y / 8 + j > 7) {return;}
            
            /*显示图像在当前页的内容*/
            OLED_DisplayBuf[Y / 8 + j][X + i] |= Image[j * Width + i] << (Y % 8);
            
            /*超出边界,则跳过显示*/
            /*使用continue的目的是,下一页超出边界时,上一页的后续内容还需要继续显示*/
            if (Y / 8 + j + 1 > 7) {continue;}
            
            /*显示图像在下一页的内容*/
            OLED_DisplayBuf[Y / 8 + j + 1][X + i] |= Image[j * Width + i] >> (8 - Y % 8);
        }
    }
}
​
/**
  * 函    数:OLED使用printf函数打印格式化字符串
  * 参    数:X 指定格式化字符串左上角的横坐标,范围:0~127
  * 参    数:Y 指定格式化字符串左上角的纵坐标,范围:0~63
  * 参    数:FontSize 指定字体大小
  *           范围:OLED_8X16      宽8像素,高16像素
  *                 OLED_6X8        宽6像素,高8像素
  * 参    数:format 指定要显示的格式化字符串,范围:ASCII码可见字符组成的字符串
  * 参    数:... 格式化字符串参数列表
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_Printf(uint8_t X, uint8_t Y, uint8_t FontSize, char *format, ...)
{
    char String[30];                        //定义字符数组
    va_list arg;                            //定义可变参数列表数据类型的变量arg
    va_start(arg, format);                  //从format开始,接收参数列表到arg变量
    vsprintf(String, format, arg);          //使用vsprintf打印格式化字符串和参数列表到字符数组中
    va_end(arg);                            //结束变量arg
    OLED_ShowString(X, Y, String, FontSize);//OLED显示字符数组(字符串)
}
​
/**
  * 函    数:OLED在指定位置画一个点
  * 参    数:X 指定点的横坐标,范围:0~127
  * 参    数:Y 指定点的纵坐标,范围:0~63
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawPoint(uint8_t X, uint8_t Y)
{
    /*参数检查,保证指定位置不会超出屏幕范围*/
    if (X > 127) {return;}
    if (Y > 63) {return;}
    
    /*将显存数组指定位置的一个Bit数据置1*/
    OLED_DisplayBuf[Y / 8][X] |= 0x01 << (Y % 8);
}
​
/**
  * 函    数:OLED获取指定位置点的值
  * 参    数:X 指定点的横坐标,范围:0~127
  * 参    数:Y 指定点的纵坐标,范围:0~63
  * 返 回 值:指定位置点是否处于点亮状态,1:点亮,0:熄灭
  */
uint8_t OLED_GetPoint(uint8_t X, uint8_t Y)
{
    /*参数检查,保证指定位置不会超出屏幕范围*/
    if (X > 127) {return 0;}
    if (Y > 63) {return 0;}
    
    /*判断指定位置的数据*/
    if (OLED_DisplayBuf[Y / 8][X] & 0x01 << (Y % 8))
    {
        return 1;   //为1,返回1
    }
    
    return 0;       //否则,返回0
}
​
/**
  * 函    数:OLED画线
  * 参    数:X0 指定一个端点的横坐标,范围:0~127
  * 参    数:Y0 指定一个端点的纵坐标,范围:0~63
  * 参    数:X1 指定另一个端点的横坐标,范围:0~127
  * 参    数:Y1 指定另一个端点的纵坐标,范围:0~63
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawLine(uint8_t X0, uint8_t Y0, uint8_t X1, uint8_t Y1)
{
    int16_t x, y, dx, dy, d, incrE, incrNE, temp;
    int16_t x0 = X0, y0 = Y0, x1 = X1, y1 = Y1;
    uint8_t yflag = 0, xyflag = 0;
    
    if (y0 == y1)       //横线单独处理
    {
        /*0号点X坐标大于1号点X坐标,则交换两点X坐标*/
        if (x0 > x1) {temp = x0; x0 = x1; x1 = temp;}
        
        /*遍历X坐标*/
        for (x = x0; x <= x1; x ++)
        {
            OLED_DrawPoint(x, y0);  //依次画点
        }
    }
    else if (x0 == x1)  //竖线单独处理
    {
        /*0号点Y坐标大于1号点Y坐标,则交换两点Y坐标*/
        if (y0 > y1) {temp = y0; y0 = y1; y1 = temp;}
        
        /*遍历Y坐标*/
        for (y = y0; y <= y1; y ++)
        {
            OLED_DrawPoint(x0, y);  //依次画点
        }
    }
    else                //斜线
    {
        /*使用Bresenham算法画直线,可以避免耗时的浮点运算,效率更高*/
        /*参考文档:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*/
        /*参考教程:https://www.bilibili.com/video/BV1364y1d7Lo*/
        
        if (x0 > x1)    //0号点X坐标大于1号点X坐标
        {
            /*交换两点坐标*/
            /*交换后不影响画线,但是画线方向由第一、二、三、四象限变为第一、四象限*/
            temp = x0; x0 = x1; x1 = temp;
            temp = y0; y0 = y1; y1 = temp;
        }
        
        if (y0 > y1)    //0号点Y坐标大于1号点Y坐标
        {
            /*将Y坐标取负*/
            /*取负后影响画线,但是画线方向由第一、四象限变为第一象限*/
            y0 = -y0;
            y1 = -y1;
            
            /*置标志位yflag,记住当前变换,在后续实际画线时,再将坐标换回来*/
            yflag = 1;
        }
        
        if (y1 - y0 > x1 - x0)  //画线斜率大于1
        {
            /*将X坐标与Y坐标互换*/
            /*互换后影响画线,但是画线方向由第一象限0~90度范围变为第一象限0~45度范围*/
            temp = x0; x0 = y0; y0 = temp;
            temp = x1; x1 = y1; y1 = temp;
            
            /*置标志位xyflag,记住当前变换,在后续实际画线时,再将坐标换回来*/
            xyflag = 1;
        }
        
        /*以下为Bresenham算法画直线*/
        /*算法要求,画线方向必须为第一象限0~45度范围*/
        dx = x1 - x0;
        dy = y1 - y0;
        incrE = 2 * dy;
        incrNE = 2 * (dy - dx);
        d = 2 * dy - dx;
        x = x0;
        y = y0;
        
        /*画起始点,同时判断标志位,将坐标换回来*/
        if (yflag && xyflag){OLED_DrawPoint(y, -x);}
        else if (yflag)     {OLED_DrawPoint(x, -y);}
        else if (xyflag)    {OLED_DrawPoint(y, x);}
        else                {OLED_DrawPoint(x, y);}
        
        while (x < x1)      //遍历X轴的每个点
        {
            x ++;
            if (d < 0)      //下一个点在当前点东方
            {
                d += incrE;
            }
            else            //下一个点在当前点东北方
            {
                y ++;
                d += incrNE;
            }
            
            /*画每一个点,同时判断标志位,将坐标换回来*/
            if (yflag && xyflag){OLED_DrawPoint(y, -x);}
            else if (yflag)     {OLED_DrawPoint(x, -y);}
            else if (xyflag)    {OLED_DrawPoint(y, x);}
            else                {OLED_DrawPoint(x, y);}
        }   
    }
}
​
/**
  * 函    数:OLED矩形
  * 参    数:X 指定矩形左上角的横坐标,范围:0~127
  * 参    数:Y 指定矩形左上角的纵坐标,范围:0~63
  * 参    数:Width 指定矩形的宽度,范围:0~128
  * 参    数:Height 指定矩形的高度,范围:0~64
  * 参    数:IsFilled 指定矩形是否填充
  *           范围:OLED_UNFILLED      不填充
  *                 OLED_FILLED         填充
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawRectangle(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height, uint8_t IsFilled)
{
    uint8_t i, j;
    if (!IsFilled)      //指定矩形不填充
    {
        /*遍历上下X坐标,画矩形上下两条线*/
        for (i = X; i < X + Width; i ++)
        {
            OLED_DrawPoint(i, Y);
            OLED_DrawPoint(i, Y + Height - 1);
        }
        /*遍历左右Y坐标,画矩形左右两条线*/
        for (i = Y; i < Y + Height; i ++)
        {
            OLED_DrawPoint(X, i);
            OLED_DrawPoint(X + Width - 1, i);
        }
    }
    else                //指定矩形填充
    {
        /*遍历X坐标*/
        for (i = X; i < X + Width; i ++)
        {
            /*遍历Y坐标*/
            for (j = Y; j < Y + Height; j ++)
            {
                /*在指定区域画点,填充满矩形*/
                OLED_DrawPoint(i, j);
            }
        }
    }
}
​
/**
  * 函    数:OLED三角形
  * 参    数:X0 指定第一个端点的横坐标,范围:0~127
  * 参    数:Y0 指定第一个端点的纵坐标,范围:0~63
  * 参    数:X1 指定第二个端点的横坐标,范围:0~127
  * 参    数:Y1 指定第二个端点的纵坐标,范围:0~63
  * 参    数:X2 指定第三个端点的横坐标,范围:0~127
  * 参    数:Y2 指定第三个端点的纵坐标,范围:0~63
  * 参    数:IsFilled 指定三角形是否填充
  *           范围:OLED_UNFILLED      不填充
  *                 OLED_FILLED         填充
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawTriangle(uint8_t X0, uint8_t Y0, uint8_t X1, uint8_t Y1, uint8_t X2, uint8_t Y2, uint8_t IsFilled)
{
    uint8_t minx = X0, miny = Y0, maxx = X0, maxy = Y0;
    uint8_t i, j;
    int16_t vx[] = {X0, X1, X2};
    int16_t vy[] = {Y0, Y1, Y2};
    
    if (!IsFilled)          //指定三角形不填充
    {
        /*调用画线函数,将三个点用直线连接*/
        OLED_DrawLine(X0, Y0, X1, Y1);
        OLED_DrawLine(X0, Y0, X2, Y2);
        OLED_DrawLine(X1, Y1, X2, Y2);
    }
    else                    //指定三角形填充
    {
        /*找到三个点最小的X、Y坐标*/
        if (X1 < minx) {minx = X1;}
        if (X2 < minx) {minx = X2;}
        if (Y1 < miny) {miny = Y1;}
        if (Y2 < miny) {miny = Y2;}
        
        /*找到三个点最大的X、Y坐标*/
        if (X1 > maxx) {maxx = X1;}
        if (X2 > maxx) {maxx = X2;}
        if (Y1 > maxy) {maxy = Y1;}
        if (Y2 > maxy) {maxy = Y2;}
        
        /*最小最大坐标之间的矩形为可能需要填充的区域*/
        /*遍历此区域中所有的点*/
        /*遍历X坐标*/       
        for (i = minx; i <= maxx; i ++)
        {
            /*遍历Y坐标*/   
            for (j = miny; j <= maxy; j ++)
            {
                /*调用OLED_pnpoly,判断指定点是否在指定三角形之中*/
                /*如果在,则画点,如果不在,则不做处理*/
                if (OLED_pnpoly(3, vx, vy, i, j)) {OLED_DrawPoint(i, j);}
            }
        }
    }
}
​
/**
  * 函    数:OLED画圆
  * 参    数:X 指定圆的圆心横坐标,范围:0~127
  * 参    数:Y 指定圆的圆心纵坐标,范围:0~63
  * 参    数:Radius 指定圆的半径,范围:0~255
  * 参    数:IsFilled 指定圆是否填充
  *           范围:OLED_UNFILLED      不填充
  *                 OLED_FILLED         填充
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawCircle(uint8_t X, uint8_t Y, uint8_t Radius, uint8_t IsFilled)
{
    int16_t x, y, d, j;
    
    /*使用Bresenham算法画圆,可以避免耗时的浮点运算,效率更高*/
    /*参考文档:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*/
    /*参考教程:https://www.bilibili.com/video/BV1VM4y1u7wJ*/
    
    d = 1 - Radius;
    x = 0;
    y = Radius;
    
    /*画每个八分之一圆弧的起始点*/
    OLED_DrawPoint(X + x, Y + y);
    OLED_DrawPoint(X - x, Y - y);
    OLED_DrawPoint(X + y, Y + x);
    OLED_DrawPoint(X - y, Y - x);
    
    if (IsFilled)       //指定圆填充
    {
        /*遍历起始点Y坐标*/
        for (j = -y; j < y; j ++)
        {
            /*在指定区域画点,填充部分圆*/
            OLED_DrawPoint(X, Y + j);
        }
    }
    
    while (x < y)       //遍历X轴的每个点
    {
        x ++;
        if (d < 0)      //下一个点在当前点东方
        {
            d += 2 * x + 1;
        }
        else            //下一个点在当前点东南方
        {
            y --;
            d += 2 * (x - y) + 1;
        }
        
        /*画每个八分之一圆弧的点*/
        OLED_DrawPoint(X + x, Y + y);
        OLED_DrawPoint(X + y, Y + x);
        OLED_DrawPoint(X - x, Y - y);
        OLED_DrawPoint(X - y, Y - x);
        OLED_DrawPoint(X + x, Y - y);
        OLED_DrawPoint(X + y, Y - x);
        OLED_DrawPoint(X - x, Y + y);
        OLED_DrawPoint(X - y, Y + x);
        
        if (IsFilled)   //指定圆填充
        {
            /*遍历中间部分*/
            for (j = -y; j < y; j ++)
            {
                /*在指定区域画点,填充部分圆*/
                OLED_DrawPoint(X + x, Y + j);
                OLED_DrawPoint(X - x, Y + j);
            }
            
            /*遍历两侧部分*/
            for (j = -x; j < x; j ++)
            {
                /*在指定区域画点,填充部分圆*/
                OLED_DrawPoint(X - y, Y + j);
                OLED_DrawPoint(X + y, Y + j);
            }
        }
    }
}
​
/**
  * 函    数:OLED画椭圆
  * 参    数:X 指定椭圆的圆心横坐标,范围:0~127
  * 参    数:Y 指定椭圆的圆心纵坐标,范围:0~63
  * 参    数:A 指定椭圆的横向半轴长度,范围:0~255
  * 参    数:B 指定椭圆的纵向半轴长度,范围:0~255
  * 参    数:IsFilled 指定椭圆是否填充
  *           范围:OLED_UNFILLED      不填充
  *                 OLED_FILLED         填充
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawEllipse(uint8_t X, uint8_t Y, uint8_t A, uint8_t B, uint8_t IsFilled)
{
    int16_t x, y, j;
    int16_t a = A, b = B;
    float d1, d2;
    
    /*使用Bresenham算法画椭圆,可以避免部分耗时的浮点运算,效率更高*/
    /*参考链接:https://blog.csdn.net/myf_666/article/details/128167392*/
    
    x = 0;
    y = b;
    d1 = b * b + a * a * (-b + 0.5);
    
    if (IsFilled)   //指定椭圆填充
    {
        /*遍历起始点Y坐标*/
        for (j = -y; j < y; j ++)
        {
            /*在指定区域画点,填充部分椭圆*/
            OLED_DrawPoint(X, Y + j);
            OLED_DrawPoint(X, Y + j);
        }
    }
    
    /*画椭圆弧的起始点*/
    OLED_DrawPoint(X + x, Y + y);
    OLED_DrawPoint(X - x, Y - y);
    OLED_DrawPoint(X - x, Y + y);
    OLED_DrawPoint(X + x, Y - y);
    
    /*画椭圆中间部分*/
    while (b * b * (x + 1) < a * a * (y - 0.5))
    {
        if (d1 <= 0)        //下一个点在当前点东方
        {
            d1 += b * b * (2 * x + 3);
        }
        else                //下一个点在当前点东南方
        {
            d1 += b * b * (2 * x + 3) + a * a * (-2 * y + 2);
            y --;
        }
        x ++;
        
        if (IsFilled)   //指定椭圆填充
        {
            /*遍历中间部分*/
            for (j = -y; j < y; j ++)
            {
                /*在指定区域画点,填充部分椭圆*/
                OLED_DrawPoint(X + x, Y + j);
                OLED_DrawPoint(X - x, Y + j);
            }
        }
        
        /*画椭圆中间部分圆弧*/
        OLED_DrawPoint(X + x, Y + y);
        OLED_DrawPoint(X - x, Y - y);
        OLED_DrawPoint(X - x, Y + y);
        OLED_DrawPoint(X + x, Y - y);
    }
    
    /*画椭圆两侧部分*/
    d2 = b * b * (x + 0.5) * (x + 0.5) + a * a * (y - 1) * (y - 1) - a * a * b * b;
    
    while (y > 0)
    {
        if (d2 <= 0)        //下一个点在当前点东方
        {
            d2 += b * b * (2 * x + 2) + a * a * (-2 * y + 3);
            x ++;
            
        }
        else                //下一个点在当前点东南方
        {
            d2 += a * a * (-2 * y + 3);
        }
        y --;
        
        if (IsFilled)   //指定椭圆填充
        {
            /*遍历两侧部分*/
            for (j = -y; j < y; j ++)
            {
                /*在指定区域画点,填充部分椭圆*/
                OLED_DrawPoint(X + x, Y + j);
                OLED_DrawPoint(X - x, Y + j);
            }
        }
        
        /*画椭圆两侧部分圆弧*/
        OLED_DrawPoint(X + x, Y + y);
        OLED_DrawPoint(X - x, Y - y);
        OLED_DrawPoint(X - x, Y + y);
        OLED_DrawPoint(X + x, Y - y);
    }
}
​
/**
  * 函    数:OLED画圆弧
  * 参    数:X 指定圆弧的圆心横坐标,范围:0~127
  * 参    数:Y 指定圆弧的圆心纵坐标,范围:0~63
  * 参    数:Radius 指定圆弧的半径,范围:0~255
  * 参    数:StartAngle 指定圆弧的起始角度,范围:-180~180
  *           水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
  * 参    数:EndAngle 指定圆弧的终止角度,范围:-180~180
  *           水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
  * 参    数:IsFilled 指定圆弧是否填充,填充后为扇形
  *           范围:OLED_UNFILLED      不填充
  *                 OLED_FILLED         填充
  * 返 回 值:无
  * 说    明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
  */
void OLED_DrawArc(uint8_t X, uint8_t Y, uint8_t Radius, int16_t StartAngle, int16_t EndAngle, uint8_t IsFilled)
{
    int16_t x, y, d, j;
    
    /*此函数借用Bresenham算法画圆的方法*/
    
    d = 1 - Radius;
    x = 0;
    y = Radius;
    
    /*在画圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
    if (OLED_IsInAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}
    if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}
    if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}
    if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}
    
    if (IsFilled)   //指定圆弧填充
    {
        /*遍历起始点Y坐标*/
        for (j = -y; j < y; j ++)
        {
            /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
            if (OLED_IsInAngle(0, j, StartAngle, EndAngle)) {OLED_DrawPoint(X, Y + j);}
        }
    }
    
    while (x < y)       //遍历X轴的每个点
    {
        x ++;
        if (d < 0)      //下一个点在当前点东方
        {
            d += 2 * x + 1;
        }
        else            //下一个点在当前点东南方
        {
            y --;
            d += 2 * (x - y) + 1;
        }
        
        /*在画圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
        if (OLED_IsIAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}
        if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}
        if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}
        if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}
        if (OLED_IsInAngle(x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y - y);}
        if (OLED_IsInAngle(y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y - x);}
        if (OLED_IsInAngle(-x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + y);}
        if (OLED_IsInAngle(-y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + x);}
        
        if (IsFilled)   //指定圆弧填充
        {
            /*遍历中间部分*/
            for (j = -y; j < y; j ++)
            {
                /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
                if (OLED_IsInAngle(x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + j);}
                if (OLED_IsInAngle(-x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + j);}
            }
            
            /*遍历两侧部分*/
            for (j = -x; j < x; j ++)
            {
                /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
                if (OLED_IsInAngle(-y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + j);}
                if (OLED_IsInAngle(y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + j);}
            }
        }
    }
}
​
/*********************功能函数*/
​
​
/*****************江协科技|版权所有****************/
/*****************jiangxiekeji.com*****************/
​
oled.h文件
#ifndef __OLED_H
#define __OLED_H
​
#include <stdint.h>
#include "oleddata.h"
​
/*参数宏定义*********************/
​
/*FontSize参数取值*/
/*此参数值不仅用于判断,而且用于计算横向字符偏移,默认值为字体像素宽度*/
#define OLED_8X16               8
#define OLED_6X8                6
​
/*IsFilled参数数值*/
#define OLED_UNFILLED           0
#define OLED_FILLED             1
​
/*********************参数宏定义*/
​
​
/*函数声明*********************/
​
/*初始化函数*/
void OLED_Init(void);
​
/*更新函数*/
void OLED_Update(void);
void OLED_UpdateArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height);
​
/*显存控制函数*/
void OLED_Clear(void);
void OLED_ClearArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height);
void OLED_Reverse(void);
void OLED_ReverseArea(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height);
​
/*显示函数*/
void OLED_ShowChar(uint8_t X, uint8_t Y, char Char, uint8_t FontSize);
void OLED_ShowString(uint8_t X, uint8_t Y, char *String, uint8_t FontSize);
void OLED_ShowNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowSignedNum(uint8_t X, uint8_t Y, int32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowHexNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowBinNum(uint8_t X, uint8_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowFloatNum(uint8_t X, uint8_t Y, double Number, uint8_t IntLength, uint8_t FraLength, uint8_t FontSize);
void OLED_ShowChinese(uint8_t X, uint8_t Y, char *Chinese);
void OLED_ShowImage(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height, const uint8_t *Image);
void OLED_Printf(uint8_t X, uint8_t Y, uint8_t FontSize, char *format, ...);
​
/*绘图函数*/
void OLED_DrawPoint(uint8_t X, uint8_t Y);
uint8_t OLED_GetPoint(uint8_t X, uint8_t Y);
void OLED_DrawLine(uint8_t X0, uint8_t Y0, uint8_t X1, uint8_t Y1);
void OLED_DrawRectangle(uint8_t X, uint8_t Y, uint8_t Width, uint8_t Height, uint8_t IsFilled);
void OLED_DrawTriangle(uint8_t X0, uint8_t Y0, uint8_t X1, uint8_t Y1, uint8_t X2, uint8_t Y2, uint8_t IsFilled);
void OLED_DrawCircle(uint8_t X, uint8_t Y, uint8_t Radius, uint8_t IsFilled);
void OLED_DrawEllipse(uint8_t X, uint8_t Y, uint8_t A, uint8_t B, uint8_t IsFilled);
void OLED_DrawArc(uint8_t X, uint8_t Y, uint8_t Radius, int16_t StartAngle, int16_t EndAngle, uint8_t IsFilled);
​
/*********************函数声明*/
​
#endif
​
​
/*****************江协科技|版权所有****************/
/*****************jiangxiekeji.com*****************/
​
oled_data.c文件
#include "oleddata.h"
​
/**
  * 数据存储格式:
  * 纵向8点,高位在下,先从左到右,再从上到下
  * 每一个Bit对应一个像素点
  * 
  *      B0 B0                  B0 B0
  *      B1 B1                  B1 B1
  *      B2 B2                  B2 B2
  *      B3 B3  ------------->  B3 B3 --
  *      B4 B4                  B4 B4  |
  *      B5 B5                  B5 B5  |
  *      B6 B6                  B6 B6  |
  *      B7 B7                  B7 B7  |
  *                                    |
  *  -----------------------------------
  *  |   
  *  |   B0 B0                  B0 B0
  *  |   B1 B1                  B1 B1
  *  |   B2 B2                  B2 B2
  *  --> B3 B3  ------------->  B3 B3
  *      B4 B4                  B4 B4
  *      B5 B5                  B5 B5
  *      B6 B6                  B6 B6
  *      B7 B7                  B7 B7
  * 
  */
​
/*ASCII字模数据*********************/
​
/*宽8像素,高16像素*/
const uint8_t OLED_F8x16[][16] =
{
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//   0
    0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,// ! 1
    0x00,0x16,0x0E,0x00,0x16,0x0E,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// " 2
    0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,
    0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,// # 3
    0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,
    0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,// $ 4
    0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,
    0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,// % 5
    0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,
    0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,// & 6
    0x00,0x00,0x00,0x16,0x0E,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ' 7
    0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,
    0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,// ( 8
    0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,
    0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,// ) 9
    0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,
    0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,// * 10
    0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,
    0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,// + 11
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,// , 12
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,// - 13
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,// . 14
    0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,
    0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,// / 15
    0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
    0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,// 0 16
    0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,
    0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// 1 17
    0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,
    0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,// 2 18
    0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,
    0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,// 3 19
    0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,
    0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,// 4 20
    0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,
    0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,// 5 21
    0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,
    0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,// 6 22
    0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,
    0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,// 7 23
    0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,
    0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,// 8 24
    0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
    0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,// 9 25
    0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,
    0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,// : 26
    0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,
    0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,// ; 27
    0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,
    0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,// < 28
    0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,
    0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,// = 29
    0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,
    0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,// > 30
    0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,
    0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,// ? 31
    0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,
    0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,// @ 32
    0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,
    0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,// A 33
    0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,
    0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,// B 34
    0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,
    0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,// C 35
    0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,
    0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,// D 36
    0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,
    0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,// E 37
    0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,
    0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,// F 38
    0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,
    0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,// G 39
    0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,
    0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,// H 40
    0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,
    0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// I 41
    0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,
    0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,// J 42
    0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,
    0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,// K 43
    0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,
    0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,// L 44
    0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,
    0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,// M 45
    0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,
    0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,// N 46
    0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,
    0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,// O 47
    0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,
    0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,// P 48
    0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,
    0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,// Q 49
    0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,
    0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,// R 50
    0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,
    0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,// S 51
    0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,
    0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// T 52
    0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,
    0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// U 53
    0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,
    0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,// V 54
    0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,
    0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,// W 55
    0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,
    0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,// X 56
    0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,
    0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// Y 57
    0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,
    0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,// Z 58
    0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,
    0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,// [ 59
    0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,// \ 60
    0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,
    0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,// ] 61
    0x00,0x20,0x10,0x08,0x04,0x08,0x10,0x20,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ^ 62
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,// _ 63
    0x00,0x02,0x04,0x08,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ` 64
    0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
    0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,// a 65
    0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,
    0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,// b 66
    0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,
    0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,// c 67
    0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,
    0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,// d 68
    0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
    0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,// e 69
    0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,
    0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// f 70
    0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
    0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,// g 71
    0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,
    0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,// h 72
    0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,
    0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// i 73
    0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,
    0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,// j 74
    0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,
    0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,// k 75
    0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,
    0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// l 76
    0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,
    0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,// m 77
    0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x00,
    0x00,0x20,0x3F,0x21,0x00,0x20,0x3F,0x20,// n 78
    0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
    0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// o 79
    0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,
    0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,// p 80
    0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,
    0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,// q 81
    0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,
    0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,// r 82
    0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
    0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,// s 83
    0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,
    0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,// t 84
    0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,
    0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,// u 85
    0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,
    0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,// v 86
    0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,
    0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,// w 87
    0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,
    0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,// x 88
    0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,
    0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,// y 89
    0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,
    0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,// z 90
    0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,
    0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,// { 91
    0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,// | 92
    0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,
    0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,// } 93
    0x00,0x80,0x40,0x40,0x80,0x00,0x00,0x80,
    0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,// ~ 94
};
​
/*宽6像素,高8像素*/
const uint8_t OLED_F6x8[][6] = 
{
    0x00,0x00,0x00,0x00,0x00,0x00,//   0
    0x00,0x00,0x00,0x2F,0x00,0x00,// ! 1
    0x00,0x00,0x07,0x00,0x07,0x00,// " 2
    0x00,0x14,0x7F,0x14,0x7F,0x14,// # 3
    0x00,0x24,0x2A,0x7F,0x2A,0x12,// $ 4
    0x00,0x23,0x13,0x08,0x64,0x62,// % 5
    0x00,0x36,0x49,0x55,0x22,0x50,// & 6
    0x00,0x00,0x00,0x07,0x00,0x00,// ' 7
    0x00,0x00,0x1C,0x22,0x41,0x00,// ( 8
    0x00,0x00,0x41,0x22,0x1C,0x00,// ) 9
    0x00,0x14,0x08,0x3E,0x08,0x14,// * 10
    0x00,0x08,0x08,0x3E,0x08,0x08,// + 11
    0x00,0x00,0x00,0xA0,0x60,0x00,// , 12
    0x00,0x08,0x08,0x08,0x08,0x08,// - 13
    0x00,0x00,0x60,0x60,0x00,0x00,// . 14
    0x00,0x20,0x10,0x08,0x04,0x02,// / 15
    0x00,0x3E,0x51,0x49,0x45,0x3E,// 0 16
    0x00,0x00,0x42,0x7F,0x40,0x00,// 1 17
    0x00,0x42,0x61,0x51,0x49,0x46,// 2 18
    0x00,0x21,0x41,0x45,0x4B,0x31,// 3 19
    0x00,0x18,0x14,0x12,0x7F,0x10,// 4 20
    0x00,0x27,0x45,0x45,0x45,0x39,// 5 21
    0x00,0x3C,0x4A,0x49,0x49,0x30,// 6 22
    0x00,0x01,0x71,0x09,0x05,0x03,// 7 23
    0x00,0x36,0x49,0x49,0x49,0x36,// 8 24
    0x00,0x06,0x49,0x49,0x29,0x1E,// 9 25
    0x00,0x00,0x36,0x36,0x00,0x00,// : 26
    0x00,0x00,0x56,0x36,0x00,0x00,// ; 27
    0x00,0x08,0x14,0x22,0x41,0x00,// < 28
    0x00,0x14,0x14,0x14,0x14,0x14,// = 29
    0x00,0x00,0x41,0x22,0x14,0x08,// > 30
    0x00,0x02,0x01,0x51,0x09,0x06,// ? 31
    0x00,0x3E,0x49,0x55,0x59,0x2E,// @ 32
    0x00,0x7C,0x12,0x11,0x12,0x7C,// A 33
    0x00,0x7F,0x49,0x49,0x49,0x36,// B 34
    0x00,0x3E,0x41,0x41,0x41,0x22,// C 35
    0x00,0x7F,0x41,0x41,0x22,0x1C,// D 36
    0x00,0x7F,0x49,0x49,0x49,0x41,// E 37
    0x00,0x7F,0x09,0x09,0x09,0x01,// F 38
    0x00,0x3E,0x41,0x49,0x49,0x7A,// G 39
    0x00,0x7F,0x08,0x08,0x08,0x7F,// H 40
    0x00,0x00,0x41,0x7F,0x41,0x00,// I 41
    0x00,0x20,0x40,0x41,0x3F,0x01,// J 42
    0x00,0x7F,0x08,0x14,0x22,0x41,// K 43
    0x00,0x7F,0x40,0x40,0x40,0x40,// L 44
    0x00,0x7F,0x02,0x0C,0x02,0x7F,// M 45
    0x00,0x7F,0x04,0x08,0x10,0x7F,// N 46
    0x00,0x3E,0x41,0x41,0x41,0x3E,// O 47
    0x00,0x7F,0x09,0x09,0x09,0x06,// P 48
    0x00,0x3E,0x41,0x51,0x21,0x5E,// Q 49
    0x00,0x7F,0x09,0x19,0x29,0x46,// R 50
    0x00,0x46,0x49,0x49,0x49,0x31,// S 51
    0x00,0x01,0x01,0x7F,0x01,0x01,// T 52
    0x00,0x3F,0x40,0x40,0x40,0x3F,// U 53
    0x00,0x1F,0x20,0x40,0x20,0x1F,// V 54
    0x00,0x3F,0x40,0x38,0x40,0x3F,// W 55
    0x00,0x63,0x14,0x08,0x14,0x63,// X 56
    0x00,0x07,0x08,0x70,0x08,0x07,// Y 57
    0x00,0x61,0x51,0x49,0x45,0x43,// Z 58
    0x00,0x00,0x7F,0x41,0x41,0x00,// [ 59
    0x00,0x02,0x04,0x08,0x10,0x20,// \ 60
    0x00,0x00,0x41,0x41,0x7F,0x00,// ] 61
    0x00,0x04,0x02,0x01,0x02,0x04,// ^ 62
    0x00,0x40,0x40,0x40,0x40,0x40,// _ 63
    0x00,0x00,0x01,0x02,0x04,0x00,// ` 64
    0x00,0x20,0x54,0x54,0x54,0x78,// a 65
    0x00,0x7F,0x48,0x44,0x44,0x38,// b 66
    0x00,0x38,0x44,0x44,0x44,0x20,// c 67
    0x00,0x38,0x44,0x44,0x48,0x7F,// d 68
    0x00,0x38,0x54,0x54,0x54,0x18,// e 69
    0x00,0x08,0x7E,0x09,0x01,0x02,// f 70
    0x00,0x18,0xA4,0xA4,0xA4,0x7C,// g 71
    0x00,0x7F,0x08,0x04,0x04,0x78,// h 72
    0x00,0x00,0x44,0x7D,0x40,0x00,// i 73
    0x00,0x40,0x80,0x84,0x7D,0x00,// j 74
    0x00,0x7F,0x10,0x28,0x44,0x00,// k 75
    0x00,0x00,0x41,0x7F,0x40,0x00,// l 76
    0x00,0x7C,0x04,0x18,0x04,0x78,// m 77
    0x00,0x7C,0x08,0x04,0x04,0x78,// n 78
    0x00,0x38,0x44,0x44,0x44,0x38,// o 79
    0x00,0xFC,0x24,0x24,0x24,0x18,// p 80
    0x00,0x18,0x24,0x24,0x18,0xFC,// q 81
    0x00,0x7C,0x08,0x04,0x04,0x08,// r 82
    0x00,0x48,0x54,0x54,0x54,0x20,// s 83
    0x00,0x04,0x3F,0x44,0x40,0x20,// t 84
    0x00,0x3C,0x40,0x40,0x20,0x7C,// u 85
    0x00,0x1C,0x20,0x40,0x20,0x1C,// v 86
    0x00,0x3C,0x40,0x30,0x40,0x3C,// w 87
    0x00,0x44,0x28,0x10,0x28,0x44,// x 88
    0x00,0x1C,0xA0,0xA0,0xA0,0x7C,// y 89
    0x00,0x44,0x64,0x54,0x4C,0x44,// z 90
    0x00,0x00,0x08,0x7F,0x41,0x00,// { 91
    0x00,0x00,0x00,0x7F,0x00,0x00,// | 92
    0x00,0x00,0x41,0x7F,0x08,0x00,// } 93
    0x00,0x08,0x04,0x08,0x10,0x08,// ~ 94
};
/*********************ASCII字模数据*/
​
​
/*汉字字模数据*********************/
​
/*相同的汉字只需要定义一次,汉字不分先后顺序*/
/*必须全部为汉字或者全角字符,不要加入任何半角字符*/
​
/*宽16像素,高16像素*/
const ChineseCell_t OLED_CF16x16[] = {
    
    ",",
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x58,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    
    "。",
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x18,0x24,0x24,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    
    "你",
    0x00,0x80,0x60,0xF8,0x07,0x40,0x20,0x18,0x0F,0x08,0xC8,0x08,0x08,0x28,0x18,0x00,
    0x01,0x00,0x00,0xFF,0x00,0x10,0x0C,0x03,0x40,0x80,0x7F,0x00,0x01,0x06,0x18,0x00,
    
    "好",
    0x10,0x10,0xF0,0x1F,0x10,0xF0,0x00,0x80,0x82,0x82,0xE2,0x92,0x8A,0x86,0x80,0x00,
    0x40,0x22,0x15,0x08,0x16,0x61,0x00,0x00,0x40,0x80,0x7F,0x00,0x00,0x00,0x00,0x00,
    
    "世",
    0x20,0x20,0x20,0xFE,0x20,0x20,0xFF,0x20,0x20,0x20,0xFF,0x20,0x20,0x20,0x20,0x00,
    0x00,0x00,0x00,0x7F,0x40,0x40,0x47,0x44,0x44,0x44,0x47,0x40,0x40,0x40,0x00,0x00,
    
    "界",
    0x00,0x00,0x00,0xFE,0x92,0x92,0x92,0xFE,0x92,0x92,0x92,0xFE,0x00,0x00,0x00,0x00,
    0x08,0x08,0x04,0x84,0x62,0x1E,0x01,0x00,0x01,0xFE,0x02,0x04,0x04,0x08,0x08,0x00,
    
    /*按照上面的格式,在这个位置加入新的汉字数据*/
    "电",
    0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0xFF,0x88,0x88,0x88,0x88,0xF8,0x00,0x00,0x00,
    0x00,0x00,0x1F,0x08,0x08,0x08,0x08,0x7F,0x88,0x88,0x88,0x88,0x9F,0x80,0xF0,0x00,
​
    "压",
    0x00,0x00,0xFE,0x02,0x82,0x82,0x82,0x82,0xFA,0x82,0x82,0x82,0x82,0x82,0x02,0x00,
    0x80,0x60,0x1F,0x40,0x40,0x40,0x40,0x40,0x7F,0x40,0x40,0x44,0x58,0x40,0x40,0x00,
​
    "流",
    0x10,0x60,0x02,0x8C,0x00,0x44,0x64,0x54,0x4D,0x46,0x44,0x54,0x64,0xC4,0x04,0x00,
    0x04,0x04,0x7E,0x01,0x80,0x40,0x3E,0x00,0x00,0xFE,0x00,0x00,0x7E,0x80,0xE0,0x00,
​
    "枫",
    0x10,0x90,0xFF,0x90,0x10,0x00,0xFE,0x12,0x62,0x82,0x72,0x02,0xFE,0x00,0x00,0x00,
    0x06,0x01,0xFF,0x80,0x41,0x30,0x0F,0x08,0x06,0x01,0x0E,0x00,0x3F,0x40,0xF8,0x00,
    ":",
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x36,0x36,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
​
    /*未找到指定汉字时显示的默认图形(一个方框,内部一个问号),请确保其位于数组最末尾*/
    "",     
    0xFF,0x01,0x01,0x01,0x31,0x09,0x09,0x09,0x09,0x89,0x71,0x01,0x01,0x01,0x01,0xFF,
    0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x96,0x81,0x80,0x80,0x80,0x80,0x80,0x80,0xFF,
​
};
​
/*********************汉字字模数据*/
​
​
/*图像数据*********************/
​
/*测试图像(一个方框,内部一个二极管符号),宽16像素,高16像素*/
const uint8_t Diode[] = {
    0xFF,0x01,0x81,0x81,0x81,0xFD,0x89,0x91,0xA1,0xC1,0xFD,0x81,0x81,0x81,0x01,0xFF,
    0xFF,0x80,0x80,0x80,0x80,0x9F,0x88,0x84,0x82,0x81,0x9F,0x80,0x80,0x80,0x80,0xFF,
};
​
/*按照上面的格式,在这个位置加入新的图像数据*/
//...
​
/*********************图像数据*/
​
​
/*****************江协科技|版权所有****************/
/*****************jiangxiekeji.com*****************/
​
oled_data.h文件
#ifndef __OLEDDATA_H
#define __OLEDDATA_H
​
#include <stdint.h>
​
/*中文字符字节宽度*/
#define OLED_CHN_CHAR_WIDTH         3       //UTF-8编码格式给3,GB2312编码格式给2
​
/*字模基本单元*/
typedef struct 
{
    char Index[OLED_CHN_CHAR_WIDTH + 1];    //汉字索引
    uint8_t Data[32];                       //字模数据
} ChineseCell_t;
​
/*ASCII字模数据声明*/
extern const uint8_t OLED_F8x16[][16];
extern const uint8_t OLED_F6x8[][6];
​
/*汉字字模数据声明*/
extern const ChineseCell_t OLED_CF16x16[];
​
/*图像数据声明*/
extern const uint8_t Diode[];
/*按照上面的格式,在这个位置加入新的图像数据声明*/
//...
​
#endif
​
​
/*****************江协科技|版权所有****************/
/*****************jiangxiekeji.com*****************/
​
2.修改中注意事项:
(1)oled.c文件

直接江科大代码移植过来,但是要注意江科大的是库函数厂家给的是cubemx生成的HAL库文件,需要修改三个函数(下面的三个函数都是修改后使用HAL库后的)

void OLED_W_SCL(uint8_t PinState)
{
    /*根据BitValue的值,将SCL置高电平或者低电平*/
    //GPIO_WriteBit(GPIOB, GPIO_Pin_8, (BitAction)BitValue);原来直接移植过来的
    HAL_GPIO_WritePin(GPIOB,GPIO_PIN_8,PinState);//修改使用HAL库之后的
    /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
    //...
}
​
void OLED_W_SDA(uint8_t PinState)
{
    /*根据BitValue的值,将SDA置高电平或者低电平*/
    //GPIO_WriteBit(GPIOB, GPIO_Pin_9, (BitAction)BitValue);原来直接移植过来的
    
    HAL_GPIO_WritePin(GPIOB,GPIO_PIN_9,PinState);//修改使用HAL库之后的
    
    /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
    //...
}
​
void OLED_GPIO_Init(void)
{
    uint32_t i, j;  
    /*在初始化前,加入适量延时,待OLED供电稳定*/
    for (i = 0; i < 1000; i ++)
    {
        for (j = 0; j < 1000; j ++);
    }
    
    __HAL_RCC_GPIOB_CLK_ENABLE();
    
    GPIO_InitTypeDef GPIO_InitStruct;
    
    GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_OD;
    //GPIO_InitStruct.Pull = GPIO_NOPULL;//没设置上下拉
    GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_HIGH;
    GPIO_InitStruct.Pin = GPIO_PIN_8;
    HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
    GPIO_InitStruct.Pin = GPIO_PIN_9;
    HAL_GPIO_Init(GPIOB, &GPIO_InitStruct);
    
    /*释放SCL和SDA*/
    OLED_W_SCL(1);
    OLED_W_SDA(1);
}
(2)oled_data.h文件

这个地方巨坑,因为当你的中文GB2312和UTF_8的不同需要修改这个地方(详细的修改地方如下)

我的是GB2312,所以要修改为 ——3

3.主函数main显示
/**
  ******************************************************************************
  * File Name          : main.c
  * Description        : Main program body
  ******************************************************************************
  ** This notice applies to any and all portions of this file
  * that are not between comment pairs USER CODE BEGIN and
  * USER CODE END. Other portions of this file, whether 
  * inserted by the user or by software development tools
  * are owned by their respective copyright owners.
  *
  * COPYRIGHT(c) 2020 STMicroelectronics
  *
  * Redistribution and use in source and binary forms, with or without modification,
  * are permitted provided that the following conditions are met:
  *   1. Redistributions of source code must retain the above copyright notice,
  *      this list of conditions and the following disclaimer.
  *   2. Redistributions in binary form must reproduce the above copyright notice,
  *      this list of conditions and the following disclaimer in the documentation
  *      and/or other materials provided with the distribution.
  *   3. Neither the name of STMicroelectronics nor the names of its contributors
  *      may be used to endorse or promote products derived from this software
  *      without specific prior written permission.
  *
  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *
  ******************************************************************************
  */
​
/* Includes ------------------------------------------------------------------*/
#include "main.h"
#include "stm32f1xx_hal.h"
#include "usart.h"
#include "gpio.h"
#include "string.h"
#include "stdlib.h"
#include "oled.h"
/* USER CODE BEGIN Includes */
​
/* USER CODE END Includes */
​
/* Private variables ---------------------------------------------------------*/
​
/* USER CODE BEGIN PV */
/* Private variables ---------------------------------------------------------*/
void OLED_SHOW(void);
​
u16 receive_cnt;//计算成功接收数据帧次数
u8 confidence;
u16 distance,noise,reftof;
u32 peak,intg;
u8 dis;
extern LidarPointTypedef Pack_sum;     /* 输出结果储存 */
/* USER CODE END PV */
​
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
void errorLog(int num);
//void parseGpsBuffer(void);
//void printGpsBuffer(void);
//void JTAG_Set(u8 mode)
//{
//  u32 temp;
//  temp=mode;
//  temp<<=25;
//  RCC->APB2ENR|=1<<0;     //开启辅助时钟       
//  AFIO->MAPR&=0XF8FFFFFF; //清除MAPR的[26:24]
//  AFIO->MAPR|=temp;       //设置jtag模式
//} 
/* USER CODE BEGIN PFP */
/* Private function prototypes -----------------------------------------------*/
​
/* USER CODE END PFP */
​
/* USER CODE BEGIN 0 */
​
/* USER CODE END 0 */
​
int main(void)
{
​
  /* USER CODE BEGIN 1 */
  /* USER CODE END 1 */
​
  /* MCU Configuration----------------------------------------------------------*/
​
  /* Reset of all peripherals, Initializes the Flash interface and the Systick. */
  HAL_Init();
​
  /* USER CODE BEGIN Init */
​
  /* USER CODE END Init */
​
  /* Configure the system clock */
  SystemClock_Config();
    
  /* USER CODE BEGIN SysInit */
//  JTAG_Set(JTAG_SWD_DISABLE);     //关闭JTAG接口
//  JTAG_Set(SWD_ENABLE);           //打开SWD接口 可以利用主板的SWD接口调试
  /* USER CODE END SysInit */
​
  /* Initialize all configured peripherals */
  MX_GPIO_Init();
    //OLED_GPIO_Init();
    OLED_Init();
  MX_USART1_UART_Init();
    MX_USART3_UART_Init();
    
    printf("Welcome to use!\r\n");
  /* Initialize interrupts */
​
​
  /* USER CODE BEGIN 2 */
  // HAL_UART_Transmit_IT(&huart1,(uint8_t *)aTxBuffer,10);
    
  /* USER CODE END 2 */
​
  /* Infinite loop */
  /* USER CODE BEGIN WHILE */
  while (1)
  {
      
      //OLED_Init();
      
      
  /* USER CODE END WHILE */
//      printf("成功接收%d次\r\n",receive_cnt);
//      printf("距离为 %dmm\r\n",distance);
//      printf("环境噪音为 %d\r\n",noise);
//      printf("接收强度信息为 %d\r\n",peak);
//      printf("置信度为 %d\r\n",confidence);
//      printf("积分次数 %d\r\n",intg);
//      printf("温度表征值为 %d\r\n",reftof);
//      HAL_Delay(20);
        //oled显示
        OLED_SHOW();
        //HAL_Delay(20);
  /* USER CODE BEGIN 3 */
  
  /* USER CODE END 3 */
    }
}
void errorLog(int num)
{
    
    while (1)
    {
        printf("ERROR%d\r\n",num);
    }
}
/*  oled显示  */
void OLED_SHOW(void) 
{
        //OLED_ShowString(0,17,"feng:",OLED_8X16);
        OLED_ShowChinese(55, 17, "枫");
        OLED_ShowString(0,35,"Distance:",OLED_8X16);            /* 显示距离 */
        OLED_ShowString(110,35,"mm",OLED_8X16),
        OLED_ShowNum(68,35,distance,5,OLED_8X16);
//      OLED_ShowString(0,10,"noise:",OLED_6X8);                /* 显示环境噪音 */
//      OLED_ShowNum(68,10,noise,5,OLED_6X8);
//      OLED_ShowString(0,20,"peak:",OLED_6X8);             /* 显示接收强度信息 */
//      OLED_ShowNum(68,20,peak,5,OLED_6X8);
//      OLED_ShowString(0,30,"con:",OLED_6X8);                /* 置信度 */
//      OLED_ShowNum(68,30,confidence,5,OLED_6X8);
//      OLED_ShowString(0,40,"intg:",OLED_6X8);             /* 积分次数 */
//      OLED_ShowNum(68,40,intg,5,OLED_6X8);
//      OLED_ShowString(0,50,"reftof:",OLED_6X8);           /* 温度表征值 */
//      OLED_ShowNum(68,50,reftof,5,OLED_6X8);
    
        //OLED_ShowFloatNum(40, 35, 986, 3, 2, OLED_8X16);
        OLED_Update();  
}
​
/* System Clock Configuration*/
void SystemClock_Config(void)
{
​
  RCC_OscInitTypeDef RCC_OscInitStruct;
  RCC_ClkInitTypeDef RCC_ClkInitStruct;
​
    /**Initializes the CPU, AHB and APB busses clocks 
    */
  RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
  RCC_OscInitStruct.HSEState = RCC_HSE_ON;
  RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV1;
  RCC_OscInitStruct.HSIState = RCC_HSI_ON;
  RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
  RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
  RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL9;
  if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
  {
    _Error_Handler(__FILE__, __LINE__);
  }
​
    /**Initializes the CPU, AHB and APB busses clocks 
    */
  RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK
                              |RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2;
  RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
  RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
  RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV2;
  RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
​
  if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_2) != HAL_OK)
  {
    _Error_Handler(__FILE__, __LINE__);
  }
​
    /**Configure the Systick interrupt time 
    */
  HAL_SYSTICK_Config(HAL_RCC_GetHCLKFreq()/1000);
​
    /**Configure the Systick 
    */
  HAL_SYSTICK_CLKSourceConfig(SYSTICK_CLKSOURCE_HCLK);
​
  /* SysTick_IRQn interrupt configuration */
  HAL_NVIC_SetPriority(SysTick_IRQn, 0, 0);
}
​
/** NVIC Configuration
*/
​
​
/* USER CODE BEGIN 4 */
​
/* USER CODE END 4 */
​
/**
  * @brief  This function is executed in case of error occurrence.
  * @param  None
  * @retval None
  */
void _Error_Handler(char * file, int line)
{
  /* USER CODE BEGIN Error_Handler_Debug */
  /* User can add his own implementation to report the HAL error return state */
  while(1) 
  {
​
  }
  /* USER CODE END Error_Handler_Debug */ 
}
​
#ifdef USE_FULL_ASSERT
​
/**
   * @brief Reports the name of the source file and the source line number
   * where the assert_param error has occurred.
   * @param file: pointer to the source file name
   * @param line: assert_param error line source number
   * @retval None
   */
void assert_failed(uint8_t* file, uint32_t line)
{
  /* USER CODE BEGIN 6 */
  /* User can add his own implementation to report the file name and line number,
    ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
  /* USER CODE END 6 */
​
}
​
#endif
​
/**
  * @}
  */ 
​
/**
  * @}
*/ 
​
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/

三、实际效果


四、尚未理解的地方


1.该传感器会使用,直接在main.c文件中控制distance变量即可,但是对传感器的配置尚未理解,目前已知传感器使用的是uart串口来进行配置实现的。

2.原文件中有两个函数不理解

void JTAG_Set(u8 mode)
{
    u32 temp;
    temp=mode;
    temp<<=25;
    RCC->APB2ENR|=1<<0;     //开启辅助时钟       
    AFIO->MAPR&=0XF8FFFFFF; //清除MAPR的[26:24]
    AFIO->MAPR|=temp;       //设置jtag模式
} 
    JTAG_Set(JTAG_SWD_DISABLE);     //关闭JTAG接口
    JTAG_Set(SWD_ENABLE);           //打开SWD接口 可以利用主板的SWD接口调试

 

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