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这块的迭代器是比较复杂,需要仔细看看。
💯 博客内容:代码补全
😀 作 者:陈大大陈
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目录
HashTable.h
#pragma once
#include<vector>
#include<iostream>
using namespace std;
//HashFunc<int>
template<class K>
struct HashFunc
{
size_t operator()(const K& key)
{
return (size_t)key;
}
};
// 11:46继续
//HashFunc<string>
template<>
struct HashFunc<string>
{
size_t operator()(const string& key)
{
// BKDR
size_t hash = 0;
for (auto e : key)
{
hash *= 31;
hash += e;
}
cout << key << ":" << hash << endl;
return hash;
}
};
namespace open_address
{
enum Status
{
EMPTY,
EXIST,
DELETE
};
template<class K, class V>
struct HashData
{
pair<K, V> _kv;
Status _s; //状态
};
//struct HashFuncString
//{
// size_t operator()(const string& key)
// {
// // BKDR
// size_t hash = 0;
// for (auto e : key)
// {
// hash *= 31;
// hash += e;
// }
// cout << key << ":" << hash << endl;
// return hash;
// }
//};
template<class K, class V, class Hash = HashFunc<K>>
class HashTable
{
public:
HashTable()
{
_tables.resize(10);
}
bool Insert(const pair<K, V>& kv)
{
if (Find(kv.first))
return false;
// 负载因子0.7就扩容
if (_n * 10 / _tables.size() == 7)
{
size_t newSize = _tables.size() * 2;
HashTable<K, V, Hash> newHT;
newHT._tables.resize(newSize);
// 遍历旧表
for (size_t i = 0; i < _tables.size(); i++)
{
if (_tables[i]._s == EXIST)
{
newHT.Insert(_tables[i]._kv);
}
}
_tables.swap(newHT._tables);
}
Hash hf;
// 线性探测
size_t hashi = hf(kv.first) % _tables.size();
while (_tables[hashi]._s == EXIST)
{
hashi++;
hashi %= _tables.size();
}
_tables[hashi]._kv = kv;
_tables[hashi]._s = EXIST;
++_n;
return true;
}
HashData<K, V>* Find(const K& key)
{
Hash hf;
size_t hashi = hf(key) % _tables.size();
while (_tables[hashi]._s != EMPTY)
{
if (_tables[hashi]._s == EXIST
&& _tables[hashi]._kv.first == key)
{
return &_tables[hashi];
}
hashi++;
hashi %= _tables.size();
}
return NULL;
}
// 伪删除法
bool Erase(const K& key)
{
HashData<K, V>* ret = Find(key);
if (ret)
{
ret->_s = DELETE;
--_n;
return true;
}
else
{
return false;
}
}
void Print()
{
for (size_t i = 0; i < _tables.size(); i++)
{
if (_tables[i]._s == EXIST)
{
//printf("[%d]->%d\n", i, _tables[i]._kv.first);
cout << "[" << i << "]->" << _tables[i]._kv.first << ":" << _tables[i]._kv.second << endl;
}
else if (_tables[i]._s == EMPTY)
{
printf("[%d]->\n", i);
}
else
{
printf("[%d]->D\n", i);
}
}
cout << endl;
}
private:
vector<HashData<K, V>> _tables;
size_t _n = 0; // 存储的关键字的个数
};
void TestHT1()
{
HashTable<int, int> ht;
int a[] = { 4,14,24,34,5,7,1 };
for (auto e : a)
{
ht.Insert(make_pair(e, e));
}
ht.Insert(make_pair(3, 3));
ht.Insert(make_pair(3, 3));
ht.Insert(make_pair(-3, -3));
ht.Print();
ht.Erase(3);
ht.Print();
if (ht.Find(3))
{
cout << "3存在" << endl;
}
else
{
cout << "3不存在" << endl;
}
ht.Insert(make_pair(3, 3));
ht.Insert(make_pair(23, 3));
ht.Print();
}
void TestHT2()
{
string arr[] = { "香蕉", "甜瓜","苹果", "西瓜", "苹果", "西瓜", "苹果", "苹果", "西瓜", "苹果", "香蕉", "苹果", "香蕉" };
//HashTable<string, int, HashFuncString> ht;
HashTable<string, int> ht;
for (auto& e : arr)
{
//auto ret = ht.Find(e);
HashData<string, int>* ret = ht.Find(e);
if (ret)
{
ret->_kv.second++;
}
else
{
ht.Insert(make_pair(e, 1));
}
}
ht.Print();
ht.Insert(make_pair("apple", 1));
ht.Insert(make_pair("sort", 1));
ht.Insert(make_pair("abc", 1));
ht.Insert(make_pair("acb", 1));
ht.Insert(make_pair("aad", 1));
ht.Print();
}
}
namespace hash_bucket
{
template<class T>
struct HashNode
{
HashNode<T>* _next;
T _data;
HashNode(const T& data)
:_data(data)
, _next(nullptr)
{}
};
template<class K,class T,class KeyOfT,class Hash>
class HashTable;
template<class K, class T,class Ref,class Ptr,class KeyOfT, class Hash>
struct __HTiterator
{
typedef HashNode<T> Node;
typedef __HTiterator<K, T,Ref,Ptr,KeyOfT, Hash> Self;
Node* _node;
const HashTable<K, T, KeyOfT, Hash>* _pht;//pointer of table
size_t _hashi;
__HTiterator(Node* node,HashTable<K,T,KeyOfT,Hash>*pht,size_t hashi)
:_node(node)
,_pht(pht)
,_hashi(hashi)
{
}
__HTiterator(Node* node,const HashTable<K, T, KeyOfT, Hash>* pht, size_t hashi)
:_node(node)
, _pht(pht)
, _hashi(hashi)
{
}
Self&operator++()
{
if (_node->_next)
{
//如果当前桶还有节点,走向下一个节点
_node = _node->_next;
}
else
{
//当前桶走完了,找下一个桶
/*KeyOfT kot;
Hash hf;
size_t hashi = hf(kot(_node->_data)) % _pht._tables.size();*/
++_hashi;
while (_hashi < _pht->_tables.size())
{
if (_pht->_tables[_hashi])
{
_node = _pht->_tables[_hashi];
break;
}
++_hashi;
}
if (_hashi == _pht->_tables.size())
{
_node = nullptr;
}
}
return *this;
}
bool operator!=(const Self& s)
{
return _node != s._node;
}
Ref operator*()
{
return _node->_data;
}
Ptr operator->()
{
return &_node->_data;
}
};
template<class K, class T,class KeyOfT, class Hash>
class HashTable
{
typedef HashNode<T> Node;
template<class K,class T,class Ref,class Ptr,class KeyOfT,class Hash>
friend struct __HTiterator;
public:
typedef __HTiterator<K, T,T&,T*,KeyOfT, Hash> iterator;
typedef __HTiterator<K, T,const T&,const T*, KeyOfT, Hash> const_iterator;
iterator begin()
{
for (size_t i = 0; i < _tables.size(); i++)
{
if (_tables[i])
{
return iterator(_tables[i],this, i);//this就是哈希表的指针
}
}
return end();
}
iterator end()
{
return iterator(nullptr, this, -1);
}
const_iterator begin() const
{
for (size_t i = 0; i < _tables.size(); i++)
{
if (_tables[i])
{
return const_iterator(_tables[i], this, i);//this就是哈希表的指针
}
}
return end();
}
//this->HashTable<K, T, KeyOfT, Hash>* _pht const
const_iterator end() const
{
return const_iterator(nullptr, this, -1);
}
HashTable()
{
_tables.resize(10);
}
~HashTable()
{
for (size_t i = 0; i < _tables.size(); i++)
{
Node* cur = _tables[i];
while (cur)
{
Node* next = cur->_next;
delete cur;
cur = next;
}
_tables[i] = nullptr;
}
}
pair<iterator,bool> Insert(const T &data)
{
Hash hf;
KeyOfT kot;
iterator it = Find(kot(data));
if (it != end())
return make_pair(it, false);
//if (Find(kot(data))) return false;
// 负载因子最大到1
//if (_n*10 / _tables.size() == 7)
if (_n == _tables.size())
{
//size_t newSize = _tables.size() * 2;
//HashTable<K, V> newHT;
//newHT._tables.resize(newSize);
遍历旧表
//for (size_t i = 0; i < _tables.size(); i++)
//{
// Node* cur = _tables[i];
// while(cur)
// {
// newHT.Insert(cur->_kv);
// cur = cur->_next;
// }
//}
//_tables.swap(newHT._tables);
vector<Node*> newTables;
newTables.resize(_tables.size() * 2, nullptr);
// 遍历旧表
for (size_t i = 0; i < _tables.size(); i++)
{
Node* cur = _tables[i];
while (cur)
{
Node* next = cur->_next;
// 挪动到映射的新表
size_t hashi = hf(kot(cur->_data)) % newTables.size();
cur->_next = newTables[i];
newTables[i] = cur;
cur = next;
}
_tables[i] = nullptr;
}
_tables.swap(newTables);
}
size_t hashi = hf(kot(data)) % _tables.size();
Node* newnode = new Node(data);
// 头插
newnode->_next = _tables[hashi];
_tables[hashi] = newnode;
++_n;
return make_pair(iterator(newnode,this, hashi), true);
}
iterator Find(const K& key)
{
Hash hf;
KeyOfT kot;
size_t hashi = hf(key) % _tables.size();
Node* cur = _tables[hashi];
while (cur)
{
if (kot(cur->_data) == key)
{
return iterator(cur,this,hashi);
}
cur = cur->_next;
}
return end();
}
// 15:45继续
bool Erase(const T& data)
{
Hash hf;
KeyOfT kot;
size_t hashi = hf(kot(data)) % _tables.size();
Node* prev = nullptr;
Node* cur = _tables[hashi];
while (cur)
{
if (cur->_data == data)
{
if (prev == nullptr)
{
_tables[hashi] = cur->_next;
}
else
{
prev->_next = cur->_next;
}
delete cur;
return true;
}
prev = cur;
cur = cur->_next;
}
return false;
}
void Some()
{
size_t bucketSize = 0;
size_t maxBucketLen = 0;
size_t sum = 0;
double averageBucketLen = 0;
for (size_t i = 0; i < _tables.size(); i++)
{
Node* cur = _tables[i];
if (cur)
{
++bucketSize;
}
size_t bucketLen = 0;
while (cur)
{
++bucketLen;
cur = cur->_next;
}
sum += bucketLen;
if (bucketLen > maxBucketLen)
{
maxBucketLen = bucketLen;
}
}
averageBucketLen = (double)sum / (double)bucketSize;
printf("all bucketSize:%d\n", _tables.size());
printf("bucketSize:%d\n", bucketSize);
printf("maxBucketLen:%d\n", maxBucketLen);
printf("averageBucketLen:%lf\n\n", averageBucketLen);
}
private:
vector<Node*> _tables;
size_t _n = 0;
list<T> _linklist;
};
}
MyUnorderedSet.h
#pragma once
#include"HashTable.h"
namespace bit
{
template<class K,class Hash=HashFunc<K>>
class unordered_set
{
struct SetKeyOfT
{
const K& operator()(const K& Key)
{
return Key;
}
};
public:
typedef typename hash_bucket::HashTable<K, K, SetKeyOfT,Hash>::const_iterator iterator;
typedef typename hash_bucket::HashTable<K, K, SetKeyOfT, Hash>::const_iterator const_iterator;
pair<const_iterator, bool> insert(const K& key)
{
auto ret = _ht.Insert(key);
return pair<const_iterator, bool>(const_iterator(ret.first._node, ret.first._pht, ret.first._hashi), ret.second);
}
/*iterator begin()
{
return _ht.begin();
}
iterator end()
{
return _ht.end();
}*/
const_iterator begin() const
{
return _ht.begin();
}
const_iterator end() const
{
return _ht.end();
}
private:
hash_bucket::HashTable<K, K, SetKeyOfT,Hash> _ht;
};
void test_set()
{
unordered_set<int> us;
us.insert(5);
us.insert(15);
us.insert(32);
us.insert(3);
unordered_set<int>::iterator it = us.begin();
while (it != us.end())
{
cout << *it << ' ';
++it;
}
cout << endl;
for (auto e : us)
{
cout << e << ' ';
}
cout << endl;
}
}
MyUnorderedMap.h
#pragma once
#include"HashTable.h"
namespace bit
{
template<class K, class V,class Hash=HashFunc<K>>
class unordered_map
{
struct MapKeyOfT
{
const K& operator()(const pair<K, V>& kv)
{
return kv.first;
}
};
public:
typedef typename hash_bucket::HashTable<K, pair<const K, V>, MapKeyOfT, Hash>::iterator iterator;
typedef typename hash_bucket::HashTable<K, pair<const K, V>, MapKeyOfT, Hash>::const_iterator const_iterator;
iterator begin()
{
return _ht.begin();
}
iterator end()
{
return _ht.end();
}
const_iterator begin() const
{
return _ht.begin();
}
const_iterator end() const
{
return _ht.end();
}
pair<iterator, bool> insert(const pair<const K,V>& kv)
{
return _ht.Insert(kv);
}
V& operator[](const K& key)
{
pair<iterator, bool> ret = _ht.Insert(make_pair(key, V()));
return ret.first->second;
}
private:
hash_bucket::HashTable<K, pair<const K, V>, MapKeyOfT,Hash> _ht;
};
void test_map()
{
unordered_map<string, string> dict;
dict.insert(make_pair("sort", ""));
dict.insert(make_pair("string", "ַ"));
dict.insert(make_pair("insert", ""));
for (auto& kv : dict)
{
//kv.first += 'x';
kv.second += 'x';
cout << kv.first << ":" << kv.second << endl;
}
cout << endl;
string arr[] = { "橘子", "苹果","香蕉", "香蕉", "橘子", "橘子", "可乐", "砂糖橘" };
unordered_map<string, int> count_map;
for (auto& e : arr)
{
count_map[e]++;
}
for (auto& kv : count_map)
{
cout << kv.first << ":" << kv.second << endl;
}
cout << endl;
}
}
test.cpp
#include<iostream>
#include<string>
#include<unordered_set>
#include<unordered_map>
#include<map>
#include<set>
using namespace std;
#include"HashTable.h"
//int main()
//{
// unordered_set<int> s;
// s.insert(5);
// s.insert(2);
// s.insert(6);
// s.insert(1);
// s.insert(4);
//
// unordered_set<int>::iterator it = s.begin();
// while (it != s.end())
// {
// cout << *it << " ";
// ++it;
// }
// cout << endl;
//
// for (auto e : s)
// {
// cout << e << " ";
// }
// cout << endl;
//
// cout << s.load_factor() << endl;
// cout << s.max_load_factor() << endl;
//
// unordered_map<string, string> dict;
// dict["sort"];
// dict["sort"] = "排序";
// dict["string"] = "字符串";
// dict["abc"] = "xx";
//
// for (auto& kv : dict)
// {
// cout << kv.first << ":" << kv.second << endl;
// }
// cout << endl;
//
// return 0;
//}
//int main()
//{
// const size_t N = 100000;
//
// unordered_set<int> us;
// set<int> s;
//
// vector<int> v;
// v.reserve(N);
// srand(time(0));
// for (size_t i = 0; i < N; ++i)
// {
// //v.push_back(rand()); // N比较大时,重复值比较多
// //v.push_back(rand()+i); // 重复值相对少
// v.push_back(i); // 没有重复,有序
// }
//
// // 21:15
// size_t begin1 = clock();
// for (auto e : v)
// {
// s.insert(e);
// }
// size_t end1 = clock();
// cout << "set insert:" << end1 - begin1 << endl;
//
// size_t begin2 = clock();
// for (auto e : v)
// {
// us.insert(e);
// }
// size_t end2 = clock();
// cout << "unordered_set insert:" << end2 - begin2 << endl;
//
//
// size_t begin3 = clock();
// for (auto e : v)
// {
// s.find(e);
// }
// size_t end3 = clock();
// cout << "set find:" << end3 - begin3 << endl;
//
// size_t begin4 = clock();
// for (auto e : v)
// {
// us.find(e);
// }
// size_t end4 = clock();
// cout << "unordered_set find:" << end4 - begin4 << endl << endl;
//
// cout <<"插入数据个数:"<< s.size() << endl;
// cout <<"插入数据个数:" << us.size() << endl << endl;
//
// size_t begin5 = clock();
// for (auto e : v)
// {
// s.erase(e);
// }
// size_t end5 = clock();
// cout << "set erase:" << end5 - begin5 << endl;
//
// size_t begin6 = clock();
// for (auto e : v)
// {
// us.erase(e);
// }
// size_t end6 = clock();
// cout << "unordered_set erase:" << end6 - begin6 << endl << endl;
//
// return 0;
//}
#include"MyUnorderedMap.h"
#include"MyUnorderedSet.h"
int main()
{
//hash_bucket::TestHT1();
//hash_bucket::TestHT3();
bit::test_map();
bit::test_set();
return 0;
}