装饰器模式主要用于增加现有类的功能,一般,我们为了增加现有类的功能,通过实现子类的方式重写接口,是可以完成功能扩展的,但是代码中有太多的子类添加进来了,装饰器模式可以让我们以较小的代价,实现类功能的增加。
#include<iostream>
using namespace std;
class Car
{
public:
Car() {}
~Car() {}
virtual void show() = 0;
};
class Audi:public Car
{
public:
Audi() {}
~Audi() {}
void show()
{
cout << "this is Audi";
}
};
class BaoMa:public Car
{
public:
BaoMa() {}
~BaoMa() {}
void show()
{
cout << "this is BaoMa";
}
};
class Decorator:public Car
{
public:
Decorator(Car *car) :mycar(car){}
~Decorator() {}
virtual void show() = 0;
private:
Car* mycar;
};
class Decorator1 :public Car
{
public:
Decorator1(Car* car) :mycar(car) {}
~Decorator1() {}
void show()
{
mycar->show();
cout << ",空调功能" ;
}
private:
Car* mycar;
};
class Decorator2 :public Car
{
public:
Decorator2(Car* car) :mycar(car) {}
~Decorator2() {}
void show()
{
mycar->show();
cout << ",音乐功能";
}
private:
Car* mycar;
};
class Decorator3 :public Car
{
public:
Decorator3(Car* car) :mycar(car) {}
~Decorator3() {}
void show()
{
mycar->show();
cout << ",自动驾驶功能";
}
private:
Car* mycar;
};
int main()
{
Car*audidecorator1(new Decorator1(new Audi()));
audidecorator1=new Decorator2(audidecorator1);
audidecorator1->show();
cout << endl;
Car*baomadecorator2(new Decorator1(new BaoMa()));
baomadecorator2->show();
delete audidecorator1;
delete baomadecorator2;
return 0;
}