C++实现 装饰模式(1) - 结构型

// 2_Decorator_1.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include <iostream>
using namespace std;

class Person
{
private:
	string _Name;
public:
	Person(){}
	Person(string name){ _Name = name; }

public:
	virtual void Show()
	{
		cout << "装扮的: " << (_Name.c_str()) << endl;
	}
};

// 服饰类
class Finery : public Person
{
protected:
	Person * _Component;
public:
	void Decorate(Person* comp)
	{
		_Component = comp;
	}
	void Show() override
	{
		if (_Component != nullptr)
		{
			_Component->Show();
		}
	}
};

// 具体服饰类
class TShirts : public Finery
{
public:
	void Show() override
	{
		cout << "大T恤" << endl;
		Finery::Show();
	}
};

// 垮裤
class TBigTrouser : public Finery
{
public:
	void Show() override
	{		
		cout << "垮裤" << endl;
		Finery::Show();
	}
};


class Sneakers : public Finery
{
public:
	void Show()
	{
		cout << "破球鞋" << endl;
		Finery::Show();
	}
};


class Suit : public Finery
{
public:
	void Show()
	{
		cout << "西装" << endl;
		Finery::Show();
	}
};

class Tie : public Finery
{
public:
	void Show()
	{
		cout << "领带" << endl;
		Finery::Show();
	}
};

class LeatherShoes : public Finery
{
public:
	void Show()
	{
		cout << "皮鞋" << endl;
		Finery::Show();
	}
};



int _tmain(int argc, _TCHAR* argv[])
{
	cout << "\n第一种装扮: " << endl;
	Person* xc = new Person("小C");
	Sneakers *sC = new Sneakers();
	TBigTrouser *tC = new TBigTrouser();
	TShirts *tSC = new TShirts();

	sC->Decorate(xc);
	tC->Decorate(sC);
	tSC->Decorate(tC);
	tSC->Show();

	cout << "\n第二种装扮: " << endl;
	LeatherShoes* px = new LeatherShoes();
	Tie *pTie = new Tie();
	Suit *pSuit = new Suit();

	px->Decorate(xc);
	pTie->Decorate(px);
	pSuit->Decorate(pTie);
	pSuit->Show();
	return 0;
}

运行结果:

 

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