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翻译 unity实例化预设
Instantiating Prefabs at runtimeBy this point you should understand the concept of Prefabs at a fundamental level. They are a collection of predefined GameObjects &Components that are re-usa
2015-09-10 13:29:17 6223 1
翻译 Unity3d input axis
Conventional Game InputUnity supports keyboard, joystick and gamepad input.Virtual axes and buttons can be created in the Input Manager, and end users can configure Keyboard input in a nic
2015-09-06 11:23:06 3050
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