Cocos2d中CCSprite与UIImage互相转换
+(CCSprite ) convertImageToSprite:(UIImage ) image {
CCTexture2D *texture = [[CCTexture2D alloc] initWithImage:image.CGImage resolutionType:kCCResolutionUnknown];
CCSprite *sprite = [CCSprite spriteWithTexture:texture];
[texture release];
return sprite;
}
+(UIImage ) convertSpriteToImage:(CCSprite )sprite {
CGPoint p = sprite.anchorPoint;
[sprite setAnchorPoint:ccp(0,0)];
CCRenderTexture *renderer = [CCRenderTexture renderTextureWithWidth:sprite.contentSize.width height:sprite.contentSize.height];
[renderer begin];
[sprite visit];
[renderer end];
[sprite setAnchorPoint:p];
return [UIImage imageWithData:[renderer getUIImageAsDataFromBuffer:kCCImageFormatPNG]];
}