定时器(Timer)
在事件超时的时候适当的调用事件处理器的handle_timeout()方法.为调度这样的定时器,反应器拥有一个schedule_timer()的方法.该方法接受事件处理器,以及以ACE_Time_Value对象形式出现的延迟对味参数.此外,可以指定时间间隔,使定时器在它超时后自动恢复 .
反应器在内部维护ACE_Timer_Queue,它以定时器要被调度的顺序对它们进行维护。实际使用的用于保存定时器的数据结构可以通过反应器的set_timer_queue()方法进行改变。反应器有若干不同的定时器结构可用,包括定时器轮(timer wheel)、定时器堆(timer heap)和哈希式定时器轮(hashed timer wheel)。
设置定时器:
#include
"
ace/Time_Value.h
"
#include " ace/Log_Msg.h "
#include " ace/Synch.h "
#include " ace/Reactor.h "
#include " ace/Event_Handler.h "
class wjtimer : public ACE_Event_Handler
... {
public:
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /**//* = 0 */)
...{
const int *num = ACE_static_cast(const int*,act);
ACE_DEBUG((LM_DEBUG, ACE_TEXT("%d "),num));
return 0;
}
protected:
private:
} ;
int Start()
... {
wjtimer *timer = new wjtimer;
ACE_Time_Value tv(5),tv2(3);
ACE_Reactor::instance()->schedule_timer(timer,(const int*)44,tv,tv2);
while(1)
ACE_Reactor::instance()->handle_events();
return 0;
}
#include " ace/Log_Msg.h "
#include " ace/Synch.h "
#include " ace/Reactor.h "
#include " ace/Event_Handler.h "
class wjtimer : public ACE_Event_Handler
... {
public:
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /**//* = 0 */)
...{
const int *num = ACE_static_cast(const int*,act);
ACE_DEBUG((LM_DEBUG, ACE_TEXT("%d "),num));
return 0;
}
protected:
private:
} ;
int Start()
... {
wjtimer *timer = new wjtimer;
ACE_Time_Value tv(5),tv2(3);
ACE_Reactor::instance()->schedule_timer(timer,(const int*)44,tv,tv2);
while(1)
ACE_Reactor::instance()->handle_events();
return 0;
}
Wjtimer的handle_timeout用来处理定时器到期的函数,schedule_timer传入一个事件处理器的句柄,参数,开始延迟时间和恢复时间.它返回一个唯一的定时器标识符.
ACE提供了一组主动的定时器队列类,它不仅封装了基于OS的定时器机制,还会在自己私有的控制线程中运行定时器事件循环,所以叫主动定时器队列.
定义:
typedef ACE_Thread_Timer_Queue_Adapter<ACE_Timer_Heap>ActiveTimer, ActiveTimer适配器允许你指定任何一种具体的定时器队列,充当主动定时器的底层定时器队列.
class
CBB :
public
ACE_Event_Handler
... {
private:
int id_;
public:
CBB(int id) : id_(id)...{}
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /**//* = 0 */)
...{
ACE_TRACE(ACE_TEXT("CBB::handle_timeout "));
ACE_DEBUG((LM_DEBUG, ACE_TEXT("Expiry handled by thread %t id=%d "),id_));
return 0;
}
} ;
// 要创建一个定时器回调处理器,在事件处理器上的handle_timeout方法被分派.
int Start()
... {
ACE_DEBUG((LM_DEBUG, ACE_TEXT("The main thread %t has started ")));
ActiveTimer atimer;
atimer.activate();
CBB cb1(1);
CBB cb2(2);
int arg1 = 1;
int arg2 = 2;
const ACE_Time_Value curr_tv = ACE_OS::gettimeofday();
ACE_Time_Value interval = ACE_Time_Value(8,1000);
ACE_Time_Value tv(3);
long id1 = atimer.schedule(&cb1,&arg1,curr_tv+tv,interval);
/**//*ACE_Time_Value tvv(5);
long id2 = atimer.schedule(&cb2,&arg2,curr_tv+tvv,interval);*/
ACE_Thread_Manager::instance()->wait();
return 0;
}
... {
private:
int id_;
public:
CBB(int id) : id_(id)...{}
virtual int handle_timeout(const ACE_Time_Value ¤t_time,
const void *act /**//* = 0 */)
...{
ACE_TRACE(ACE_TEXT("CBB::handle_timeout "));
ACE_DEBUG((LM_DEBUG, ACE_TEXT("Expiry handled by thread %t id=%d "),id_));
return 0;
}
} ;
// 要创建一个定时器回调处理器,在事件处理器上的handle_timeout方法被分派.
int Start()
... {
ACE_DEBUG((LM_DEBUG, ACE_TEXT("The main thread %t has started ")));
ActiveTimer atimer;
atimer.activate();
CBB cb1(1);
CBB cb2(2);
int arg1 = 1;
int arg2 = 2;
const ACE_Time_Value curr_tv = ACE_OS::gettimeofday();
ACE_Time_Value interval = ACE_Time_Value(8,1000);
ACE_Time_Value tv(3);
long id1 = atimer.schedule(&cb1,&arg1,curr_tv+tv,interval);
/**//*ACE_Time_Value tvv(5);
long id2 = atimer.schedule(&cb2,&arg2,curr_tv+tvv,interval);*/
ACE_Thread_Manager::instance()->wait();
return 0;
}