#import "BaseTabbarController.h"
@interface BaseTabbarController ()
@end
@implementation BaseTabbarController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (BOOL)shouldAutorotate
{
return [self.selectedViewController shouldAutorotate];
}
- (NSUInteger)supportedInterfaceOrientations
{
return [self.selectedViewController supportedInterfaceOrientations];
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return [self.selectedViewController preferredInterfaceOrientationForPresentation];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#import "BaseNavController.h"
#import "LiveInteracterViewController.h"
#import "LivePushViewController.h"
#import "MineViewController.h"
@interface BaseNavController ()
@end
@implementation BaseNavController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
{
if ([self.topViewController isKindOfClass:[LivePushViewController class]]) {
return UIInterfaceOrientationLandscapeLeft;
}else if ([self.topViewController isKindOfClass:[MineViewController class]]){
return UIDeviceOrientationPortrait;
}
return UIInterfaceOrientationMaskPortrait;
}
- (BOOL)shouldAutorotate
{
if ([self passViewController]) {
return YES;
}
return NO;
}
-(BOOL)passViewController
{
return [self.topViewController isKindOfClass:[LiveInteracterViewController class]]
|| ([self.topViewController isKindOfClass:[LivePushViewController class]]
&& UIDeviceOrientationIsLandscape([UIDevice currentDevice].orientation))
|| ([self.topViewController isKindOfClass:[MineViewController class]]
&& !UIDeviceOrientationIsLandscape([UIDevice currentDevice].orientation));
}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations
{
if ([self.topViewController isKindOfClass:[LivePushViewController class]]) {
return UIInterfaceOrientationMaskLandscape;
}else if ([self.topViewController isKindOfClass:[MineViewController class]]){
return UIInterfaceOrientationMaskPortrait;
}
return UIInterfaceOrientationMaskAllButUpsideDown;
}
-(void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
{
if (self.viewControllers.count) {
viewController.hidesBottomBarWhenPushed=YES;
}
[super pushViewController:viewController animated:animated];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
解决办法:
在APPdelegate中添加下面代码
- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
return UIInterfaceOrientationMaskAllButUpsideDown;
}
然后General---Device Orientation中只勾选Portrait,CMD+R运行成功
另一种方法:
使用transform属性,此时与重力感应无关,但是状态栏没有横屏(后面再研究)
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:YES];
self.view.transform = CGAffineTransformMakeRotation(M_PI/2);
self.view.bounds = CGRectMake(0, 0,kScreenHeight, kScreenWidth);
其他:
//set orientation
[[UIDevice currentDevice] setValue:[NSNumber numberWithInteger:UIInterfaceOrientationLandscapeLeft] forKey:@"orientation"];
//refresh
[UIViewController attemptRotationToDeviceOrientation];
方法三:
创建UITabbarVC的类别
@interface UITabBarController (Rotation)
@end
#import "UITabBarController+Rotation.h"
@implementation UITabBarController (Rotation)
/**
* 如果window的根视图是UITabBarController,则会先调用这个Category,然后调用UIViewController+Rotation
* 只需要在支持除竖屏以外方向的页面重新下边三个方法
*/
// 是否支持自动转屏
- (BOOL)shouldAutorotate
{
return [self.selectedViewController shouldAutorotate];
}
// 支持哪些屏幕方向
- (NSUInteger)supportedInterfaceOrientations
{
return [self.selectedViewController supportedInterfaceOrientations];
}
// 默认的屏幕方向(当前ViewController必须是通过模态出来的UIViewController(模态带导航的无效)方式展现出来的,才会调用这个方法)
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return [self.selectedViewController preferredInterfaceOrientationForPresentation];
}
@end
创建UINavVC
@interface UINavigationController (Rotation)
@end
#import "UINavigationController+Rotation.h"
@implementation UINavigationController (Rotation)
/**
* 如果window的根视图是UINavigationController,则会先调用这个Category,然后调用UIViewController+ZFPlayerRotation
* 只需要在支持除竖屏以外方向的页面重新下边三个方法
*/
// 是否支持自动转屏
- (BOOL)shouldAutorotate {
return [self.topViewController shouldAutorotate];
}
// 支持哪些屏幕方向
- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
return [self.topViewController supportedInterfaceOrientations];
}
// 默认的屏幕方向(当前ViewController必须是通过模态出来的UIViewController(模态带导航的无效)方式展现出来的,才会调用这个方法)
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation {
return [self.topViewController preferredInterfaceOrientationForPresentation];
}
- (UIViewController *)childViewControllerForStatusBarStyle {
return self.topViewController;
}
- (UIViewController *)childViewControllerForStatusBarHidden {
return self.topViewController;
}
@end
创建UIViewVC的分类
@interface UIViewController (Rotation)
@end
#import "UIViewController+Rotation.h"
@implementation UIViewController (Rotation)
/**
* 默认所有都不支持转屏,如需个别页面支持除竖屏外的其他方向,请在viewController重新下边这三个方法
*/
// 是否支持自动转屏
- (BOOL)shouldAutorotate {
return NO;
}
// 支持哪些屏幕方向
- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskPortrait;
}
// 默认的屏幕方向(当前ViewController必须是通过模态出来的UIViewController(模态带导航的无效)方式展现出来的,才会调用这个方法)
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation {
return UIInterfaceOrientationPortrait;
}
- (UIStatusBarStyle)preferredStatusBarStyle {
return UIStatusBarStyleDefault;
}
- (BOOL)prefersStatusBarHidden {
return NO;
}
@end
默认全部为竖屏在需要旋转屏幕的类中,重写下面的方法即可:
- (BOOL)shouldAutorotate {
return YES;
}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskAllButUpsideDown;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationPortrait;
}
比如:LiveStreamViewController.h 进入是就需要横屏,,则见一下代码
@implementation LiveStreamViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.tabBarController.tabBar.hidden = YES;//刚进去时,在竖屏切换到全屏瞬间,tabbar会显示,之后消失,此为解决方案
[self orentationWithScape:UIInterfaceOrientationLandscapeLeft];//设置全屏
}
- (IBAction)backBtnClick:(UIButton *)sender {
[self orentationWithScape:UIInterfaceOrientationPortrait];//退出时,设置为竖屏,如果不设置那么会导致退出再次进入,不会切换到横屏状态。
[self.navigationController popViewControllerAnimated:true];
}
-(void)orentationWithScape:(UIInterfaceOrientation)orentation
{
[[UIDevice currentDevice] setValue:[NSNumber numberWithInteger:orentation] forKey:@"orientation"];
[UIViewController attemptRotationToDeviceOrientation];
}
- (BOOL)shouldAutorotate {
return YES;
}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscapeLeft;
}
注意:
//手机为横屏模式下打开APP APP会按照横屏来布局
//
//需要在 如下方法中新加
//
//- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{
//
// [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait];//此方法
//
// ....
//
//}
//
//这样就会解决横屏模式下打开 APP 产生的一些问题
//
//(情况二 容易出现的一些问题为:当你在didFinishLaunchingWithOptions中 加载了另一个 window 的时候需要在自己建的 window 中也遵守屏幕旋转的几个代理方法 不然横屏模式下打开APP布局依然会乱)